
Shemira is an upcoming S-Level character in AFK Journey set to release alongside the Patch 1.3.4 update on April 24th, 2025. Shemira is a Graveborn Mage who deals with summoning entities to fight alongside you, while draining her own HP, and healing at the same time. Below you can find a full breakdown of Shemira’s skills to help you get a better understanding of this unit, and maybe help you decide if she’s worth pulling for.
Shemira Skills Overview
Abilities | |
Type | Name |
SKILL 1 | Sacrificial Orb |
Shemira sacrifices 10% of her current HP to summon the Wailing Orb from the spectral rift 4 tiles away, dealing 320% + 40% damage to enemies in its path. | |
Unlock Requirement | Level 11 |
CD | 12s |
Range | 4 Tiles |
Enhancements | |
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SKILL 2 | Ghastly Tribute |
Passive. Whenever allies' HP or shield value loss reaches 50% of Shemira's max HP, she summons 1 ghost to her side. Shemira can summon up to 5 ghosts outside her Ultimate. Active. Shemira sacrifices 15% of her current HP to deal true damage to a single enemy equal to 24% + 3% of their max HP. This damage cannot exceed 800%. If Shemira has any ghost summoned, she sacrifices one to strike the target and enemies within 1 tile of the target, dealing true damage equal to 20% + 2% of their max HP. The damage each enemy takes cannot exceed 500%. |
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Unlock Requirement | Level 31 |
CD | 8s |
Range | Global |
Enhancements | |
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ULTIMATE | Phantom Procession |
Passive. Any ghosts summoned by Ghastly Tribute join the bombardment. Active. Shemira summons 10 ghosts to bombard random enemies for 10s. Each ghost deals 110% + 15% damage to an enemy target. When a ghost deals damage, Shemira heals herself for 50% + 5% of the damage dealt. When the ghost returns to her, she heals herself again for 50% + 5% of that damage. The percentage of the ghosts' damage drops to 50% once any enemy has been struck 15 times or more by the ghosts. The strike count resets whenever Shemira casts her Ultimate. |
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Unlock Requirement | Level 1 |
CD | 0s |
Range | Global |
Initial Energy | 300 |
Enhancements | |
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HERO FOCUS | Hero Focus |
Shemira's Energy recovery from attacks increases by 24% during battle. After summoning 3 ghosts, her Energy recovery from attacks increases by an extra 6%. | |
Range | 1 Tile |
Enhancements | |
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EXCLUSIVE SKILL | Spectral Barrier |
Whenever Shemira takes a total of 30% of her max HP in damage or reaches the max number of summoned ghosts, she sacrifices 1 ghost to gain a shield that lasts for 5s. The shield can absorb 250% damage. When the shield expires, Shemira unleashes its remaining power against all enemies, dealing damage equal to the shield's remaining value. | |
Range | Global |
Enhancements | |
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ENHANCE FORCE | Enhance Force |
Each time a hero is defeated, Shemira Summons 1 ghost. |
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