Apex Legends has just released its first patch notes since the beginning of Season 20 Breakout. Following the immediate upgrades to the Legends, the objective of this patch is to balance the game to enhance players' overall experience. The new patch notes for Apex were announced simultaneously with the introduction of the Shadow Society Event. Be sure to check out our article covering all the upcoming limited cosmetics and rewards from the event. Now, let's delve into all the new updates in Apex Legends!
Table of Contents
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Apex Legends Breakout New Shadow Society Patch Notes: Weapon Changes
CAR
This change was apparently added at the beginning of Season 20 but it wasn't covered in the initial patch notes.
- ADS vertical recoil slightly increased
EVA-8 [Care package]
- Blast pattern tightened
- Initial projectile size increased
- Improved handling
- Reduce ammo reserves to 64 (was 96)
Rampage
- Energize time slightly reduced to better match the animation
Wingman
[Care package]
Adding Digital Threat to Wingman gives players massive dominance which is why they can no longer be used together.
- Ammo Reserves decreased to 72 (was 90)
- Can no longer equip the 1x Digital Threat
- Optic is no longer locked and can be replaced
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Apex Legends Breakout New Shadow Society Patch Notes: Legends Buffs and Nerfs
Ballistic
Ballistic received significant updates to his ult at the beginning of Season 20 and is now receiving even more buffs. These upgrades aim to make him more versatile and improve his performance with his Tactical ability. Ballistic is expected to receive further buffs in the next patch, solidifying his position as a strong force this season.
- Ammuvision: removed
- Lasting Bullet: moved to Level 2
- NEW Speedy Whistler: successful hits with Tactical give a 2s burst of speed (Level 3)
Bangalore
The main focus of the new changes is Bangalore's smoke due to its dominance. To encourage players to use the smoke more strategically instead of relying solely on its duration, it will now last for a shorter period of time. Additionally, Cover Me was providing Bangalore with too much of an advantage, so adjusting it will help bring about more balance between her and other Legends.
- Rolling Thunder: Cooldown increased to 4.5 min (was 4)
Smoke Launcher
- Cooldown increased to 35s (was 33)
- No longer deals damage
- Smoke duration decreased to 11s (was 18)
- Smoke particles now dissipate faster
Upgrades: Level 2
- Ultimate Cooldown+: removed
- NEW Tactical Cooldown: reduces Tactical cooldown by 5s
Upgrades: Level 3
- Cover Me: Auto-Ping no longer tracks the player who triggered double time
- Refuge: Heal Rate increased to 3.5 HP/s (was 3HP/s)
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Bloodhound
- Odin’s Glare: moved to Level 2
- Tactical Cooldown: moved to Level 3
Caustic
Caustic is receiving some significant buffs that will enhance not only his late-game capabilities but also his performance from the beginning. Players will now find it more challenging to escape his expansive gas clouds.
- Gas Damage now increases by 1 each tick (was 5/5/6/6 etc.)
- Downed players still only receive 5/tick
- Gas Slow effect now only applies on first damage tick for 2s
- Particle Diffuser: moved to Level 3
- Residual Toxins: moved to Level 2
Conduit
Conduit is receiving further nerfs due to her high pick rate and the difficulty in countering her. Conduit players effectively evade opponent damage by rapidly reusing the regen shield. As a result, the cooldown and delay time for the shield are being increased.
Radiant Transfer
- Cooldown Increased to 31s (was 26)
- Regen Interruption delay time increased to 2s (was 1)
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Fuse
- Wreckless: explosive damage is now reduced by 50% (was 25%)
Lifeline
Although Gift Wrapped made Lifeline a more preferred pick, the developers don't believe it aligns with her character, which is why it is being removed. Instead, a new package will be introduced that provides Lifeline with gold items for her to utilize in battle.
- Upgrades: Level 2
- Tactical Cooldown+: removed
- NEW Tactical Cooldown++: Tactical Cooldown reduced by 25s (making the cooldown time equal to its deployment duration, so you always have DOC)
- Upgrades: Level 3
- Gift Wrapped: removed
- NEW Gold-Plated: next Package spawns with Golden Gear
- EVO Cache, Gold Knockdown Shield, Gold Backpack
- Also contains 1 Shield Battery, 1 Medkit, and either a Phoenix Kit or a Mobile Respawn Beacon
Octane
- Wreckless: explosive damage is now reduced by 50% (was 25%)
Pathfinder
- Zipline Zen: damage reduction increased to 50% (was 25%)
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Revenant
Revenant, another popular pick, is undergoing changes to his abilities. The influence of his Ultimate is being reduced in favor of strengthening his Tactical, aiming to provide Revenant players with a more active and potent late-game performance.
Forged in Shadows
- Knocks no longer refresh the Tactical during Ultimate
- Tactical Cooldown is no longer shorter during Ultimate
- Ultimate Cooldown Increased by 60s
- Upgrades
- Agile Assassin: removed
- Tactical Cooldown: moved to Level 3
- NEW Ultimate Cooldown: reduces Ult Cooldown by 30s (Level 2)
Seer
Making early choices regarding his Ultimate and focusing on one Tactical path will result in better accuracy.
- Focus of Attention: decreased activation delay to 1.2s (was 1.4)
- Upgrades
- Artist’s Reach: moved to Level 2
- Long View: moved to Level 3
- Racing Hearts: removed (now integrated into base Tactical)
- NEW Ultimate Cooldown: reduces Ult Cooldown by 30s (Level 2)
Wraith
Wraith will be able to leverage her Ultimate even more effectively and at an earlier stage. Her gameplay will entail choosing between additional Tactical improvements.
- Upgrades
- Tactical Cooldown: moved to Level 3
- Ultimate Cooldown: moved to Level 2
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Apex Legends Breakout New Shadow Society Patch Notes: Map Rotation
- Pubs
- Storm Point
- Olympus
- Broken Moon
- Ranked
- Storm Point
- Olympus
- World's Edge
- Mixtape
- Control: Barometer, Production Yard, Thunderdome
- Gun Run: Monument, Skulltown, Thunderdome
- TDM: Monument, Thunderdome, Zeus Station
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Apex Legends Breakout New Shadow Society Patch Notes: Modes
- NEW LTM: Lockdown
- Capture and hold zones to score points
- Lockdown map rotation: Thunderdome, Skulltown, Zeus Station, and Monument
- Three Strikes Updates
- Revive time reduced to 2.0s
- Players revived with 100% health and 0% shields
- New minimum guaranteed loot system - ensures you respawn with a competitive version of your loadout and inventory.
- Mixtape
- Control: Players respawning on the Mobile Respawn Beacon enter a skydive when they exit the dropship ( instead of free falling down as they previously did )
- Kill Replay
- Now show hitmarkers and damage numbers
- Round-winning replays now show the killer’s banner
- NEW Map: Monument
- Supports TDM, Gun Run, and Lockdown
Apex Legends' New Season 20 Patch Notes applied a lot of changes to many weapons and legends which will affect the gameplay from now on.
Check our website for more Apex content and further updates!
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