
Ming is a 4-star character in Black Beacon. She is a Fire Breaker unit specializing in AoE damage. Her strengths lie in her ability to dish out decent off-field damage to multiple enemies. She does this with the help of her passive, which grants the on-field character a damaging aura. Below, you can find more details about Ming’s skills, talents, and potentials (dupe system) to get a better understanding of the character.
Table of Contents
Ming Overview
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Name | Ming |
Rarity | 4-stars | |
Element | Fire | |
Class | Breaker | |
Type | AoE |
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Ming Skills
Below is a list of all Ming’s skills.
Skills | |
Type | Name |
Basic | Message |
Effect | |
Performs a three-hit basic attack, dealing Basic Attack Damage. Each hit grants 10 points of Candle Shadow. | |
Use | |
Hold the Basic Attack button to perform a heavy strike, dealing Regular Attack Damage. Hitting an enemy with this attack grants 10 points of Candle Shadow. After a perfect dodge, press the basic attack button to chase, dealing Regular Attack Damage. |
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Passive | Continuous Woe |
Effect | |
When one of the enemies linked by Soul Thread takes damage, the target at the other end of the thread also suffers the same type of damage. |
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Skill 1 | Tideweave |
Effect | |
Launches a staff strike in the targeted direction, dealing Basic Attack Damage and linking the Soul Thread Cathode to the target. Hitting an enemy with this attack generates 30 Candle Shadow points. | |
Use | |
If the Soul Thread Cathode is already linked to an enemy, Ming teleports to the target area and launches a palm strike, dealing Regular Attack Damage. Hitting an enemy with this attack generates 30 Candle Shadow points, and if the target is not linked to the Soul Thread, link the Soul Thread Anode to the target. |
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Skill 2 | Gleaming Light |
Effect | |
This skill is available when Ming has 100 Candle Shadow points. | |
Use | |
Consumes all Candle Shadow points and strikes the target, dealing Regular Attack Damage. In addition, Mings summons flames around herself for 10 seconds, dealing Chase Damage to nearby enemies every 0.5 seconds. |
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Ultimate | Luminous Travel |
Effect | |
Summons a Lamp Ghost that deals Ultimate Damage to enemies in the area directly in front. | |
Combo | Scout |
Effect | |
When switched in, strikes the enemy in the front using the lamp staff, dealing Regular Attack DMG. |
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Use | |
When Ming's Combo Burst meter is charged, tap the Combo Burst button to immediately cast the second palm strike of Skill 1, Tideweave (Combo). While Ming is in Combo Burst mode, her Skill 1, Tideweave, can directly launch the second palm strike, and her Skill 2, Gleaming Light, can be instantly released to dispel the flames previously summoned around her. |
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Ming Talents
Below is a list of all Ming’s talents.
Talents | |
Talent | Effect |
Talent 1 | After the duration of Skill 2: Gleaming Light ends, the gathered flames deal 290% area-of-effect Chase Damage. |
Talent 2 | The flames produced by Skill 2: Gleaming Light extend in duration slightly each time they hit enemies linked by Soul Thread, up to a maximum of 15 seconds. |
Talent 3 | ATK +5% |
Talent 4 | Soul Thread shrinks after Cathode Soul Thread links to a target, reducing the distance between the two linked targets. |
Talent 5 | Critical Hit Rate +6% |
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Ming Potential
Below is a list of all of Ming’s potentials and their effects.
Potentials | ||
Potential | Name | Effect |
P1 | Umbra | Soul Thread's damage-sharing effect is doubled. |
P2 | Dusk | Provides 20% damage resistance to characters surrounded by the flames of Skill 2: Gleaming Light. |
P3 | Veil | Reduces the enemy's damage resistance by 15% for 2 seconds when Skill 2: Gleaming Lights deals damage. |
P4 | Glimmer | Skill level +2 |
P5 | Dawn | Skill 1: Tideweave delivers a palm strike, increasing damage by 60%. |
P6 | Lumina | Talent 1 effect deals damage that increases by up to 90% based on the duration the flames are present. |
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Ming Breakthrough Materials
Below is a list of the materials needed for Ming’s breakthroughs.
Breakthrough Materials | ||
Icon | Name | Quantity |
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Moonlit Red Stone | 24 |
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Dispersed Dark Object | 12 |
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Carnelian Marrow | 30 |
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Polymeric Dark Object | 15 |
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Imprint of Red Marrow | 8 |
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Liminal Dark Object | 4 |
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Orelium | 90,000 |
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