
Shamash is a 4-star character in Black Beacon. He is a Light DPS unit specializing in dealing damage. His strengths lie in his passive ability, which gives him a short window where he can unleash a lot of DPS, and also a powerful Block skill, which can prove useful in endgame content. Below, you can find more details about Shamash’s skills, talents, and potentials (dupe system) to get a better understanding of the character.
Table of Contents
Shamash Overview
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Name | Shamash |
Rarity | 4-stars | |
Element | Light | |
Class | DPS | |
Type | Block | |
Story | ||
A member of Eme-an, he is the guardian and enforcer of law, carrying a stone tablet and shackles that even he cannot remove. Like the blazing sun, wherever he goes, people cannot help but lose the courage to hide secrets from him. His words carry the weight of law, so he usually remains silent. Resolute and decisive, he firmly believes he is the embodiment of law. |
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Shamash Skills
Below is a list of all Shamash’s skills.
Skills | |
Type | Name |
Basic | Solar Punishment |
Effect | |
Perform a four-hit basic attack to deal Basic Attack Damage. | |
Use | |
Hitting an enemy with the third strike grants 10 Rage. Holding the basic attack button to counterattack, dealing Regular Attack Damage. |
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Passive | Law Embodiment |
Effect | |
When Shamash reaches 100 Rage, he loses Skill 1 Judgement Chain and Skill 1 Conviction. | |
Use | |
Tap Skill 1 or Skill 2 to command Shamash to smash his stone tablet, dealing Charged Damage to nearby enemies and activating his Passive Skill Law Embodiment. During this period, Shamash consumes Rage over time and unlocks new attacks: Crime Reckoning and Solar Edict. Law Embodiment expires when Shamash's Rage is depleted. If Shamash is executing a Crime Reckoning combo attack when his Rage depletes, Law Embodiment will expire after he completes his combo. Crime Reckoning: Enhances Shamash's basic attack. Tap his Basic Attack to unleash a series of five strikes, dealing Charged Damage. Solar Edict: Enhances Shamash's heavy attack. Hold his Basic Attack to launch a leaping strike, dealing Charged Damage. Hitting an enemy with his attack increases Shamash's Charged Damage by 55% for 3.5s. |
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Skill 1 | Judgment Chain |
Effect | |
Throw Blazing Chain in a chosen direction, dealing Regular Attack Damage to enemies hit. | |
Use | |
You will be pulled to the target for a collision, dealing an additional Regular Attack Damage. Successfully pulling the target activates Radiant Judgement, which can be released by pressing the Skill 1 button. Radiant Judgement: Use the stone tablet to attack enemies, dealing Enhanced Damage and gaining 20 Rage. |
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Skill 2 | Conviction |
Effect | |
Blocks incoming attacks with the stone tablet. | |
Use | |
Upon a successful block, deals Regular Attack Damage to the attacker, gains 50 Rage, and activates Just Verdict, which can be released by tapping Skill 2. If Shamash has 100 Rage upon a successful block, you can also tap Basic Attack to immediately launch the last move of Crime Reckoning and trigger the Passive Skill Law Embodiment. Just Verdict: Pursue and strikes the target, dealing Enhanced Damage. |
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Ultimate | Solar Flare |
Effect | |
Summons a radiant ring and causes a massive explosion that deals Ultimate Damage. | |
Combo | Tooth for a Tooth |
Effect | |
When switched in, dashes towards the nearest enemy and collides with them, dealing Regular Attack Damage. |
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Use | |
When Shamash's Combo Burst is ready, tap the Combo Burst button to smash Shamash's stone tablet, dealing Charged Damage to nearby enemies and activating his Passive Skill, Law Embodiment. While in Combo Burst Mode, Shamash immediately triggers the Passive Skill Law Embodiment upon entering the battlefield for the first time, gaining a significant boost to Attack Speed. |
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Shamash Talents
Below is a list of all Shamash’s talents.
Talents | |
Talent | Effect |
Talent 1 | Doubles the Rage points generated from basic attacks, such as Solar Punishment, Skill 1: Judgment Chain, and Just Verdict. |
Talent 2 | Shamash can actively charge at enemies using his Skill 2: Conviction, dealing damage equal to the damage dealt by a successful block and activating Just Verdict. |
Talent 3 | ATK +5% |
Talent 4 | Once Law Embodiment expires, activating Passive Skill: Law Embodiment through Combo: Retaliation resets Shamash's Rage to the level it was at before Law Embodiment was activated. |
Talent 5 | Enhances Light Damage by 4.5%. |
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Shamash Potential
Below is a list of all of Shamash’s potentials and their effects.
Potentials | ||
Potential | Name | Effect |
P1 | Unyielding Order | Hitting an enemy with Solar Edict additionally increases Charged Damage by 25% for 3.5 seconds. |
P2 | Roaming Verdict | Passive Skill: Law Embodiment during this time gets a 30% Light damage increase. |
P3 | Undying Codex | Increase the damage of Ultimate Skill: Solar Flare by 40% |
P4 | Impartial Gavel | Skill Level +2 |
P5 | Absolute Decree | Increases the damage of the final hit in a combo of consecutive basic attacks during Crime Reckoning by 80% |
P6 | Eternal Radiance | Just Verdict damage increases by 200%. |
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Shamash Breakthrough Materials
Below is a list of the materials needed for Shamash’s breakthroughs.
Breakthrough Materials | ||
Icon | Name | Quantity |
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Moonlit Red Stone | 24 |
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Tetrahedral Light Object | 12 |
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Carnelian Marrow | 30 |
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Hexahedral Light Object | 15 |
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Imprint of Red Marrow | 8 |
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Octahedral Light Object | 4 |
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Orelium | 90,000 |
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