Kingdom Come Deliverance 2: All Agility Perks

This guide will show you details about each agility perk available in Kingdom Come Deliverance 2.

Kingdom Come Deliverance 2: All Agility Perks
Warhorse Studios

Perks are one of the unique aspects of Kingdom Come Deliverance 2. They are special abilities and various passive bonuses that allow you to change various parts of your build. Perks allow you to customize Henry’s build and create a unique playstyle. Agility Perks is one of the perk categories in the game. They offer bonuses to agility-related aspects of the game such as taking less fall damage and consuming less stamina. Below you can find details on each perk in this category, what they do, and how to unlock them.

Agility Perks List

Perk Details
Deft Hands Name Deft Hands
Category Agility Perk
Minimum Level Agility 6
Effect
  • You wield weapons with ease and naturalness as if you've done nothing else in childhood.
  • The required Agility for all weapons will be 2 lower for you. In general, if you have a lower Agility than the weapon requires, you will find it more difficult to fight with. But if you have a higher Agility, the stamina consumption will drop. With this perk, you will reach that state sooner.
Perk Details
Featherweight Name Featherweight
Category Agility Perk
Minimum Level Agility 6
Effect
  • There is no optimal weapon or technique. True mastery means knowing the strengths and weaknesses of each and choosing wisely. Just as knowing the weaknesses and especially the strengths of oneself and using them to their full potential.
  • If you use a one-handed weapon without a shield, attacks will cost 20 % less stamina. Blocking will also cost less stamina and be more effective. This effect works even with a torch in your offhand.
Perk Details
Dominant Hand Name Dominant Hand
Category Agility Perk
Minimum Level Agility 8
Effect
  • Knowing how to fall is a useful skill to have, and seeing how often life knocks you down, you've managed to pick up the art rather quickly.
  • Fall damage is reduced by 30%.
Perk Details
Nimble Stance Name Nimble Stance
Category Agility Perk
Minimum Level Agility 8
Effect
  • A correct stance is important in combat, as the speed and precision of movements come from it. You know how to work your center of gravity correctly and lunge from your front and back foot as needed.
  • Dodges cost you 40% less stamina.
Perk Details
Deft Hands II Name Deft Hands II
Category Agility Perk
Minimum Level Agility 10
Effect
  • You wield weapons with ease and natural talent, and you have further honed this skill through diligent training.
  • The required Agility for all weapons will be reduced by 5 overall. In general, if you have a lower Agility than the weapon requires, you will find it more difficult to fight with. lf, on the other hand, you have a higher Agility, the stamina difficulty will drop. With this perk, you will reach that state sooner.
Perk Details
Ranger Run Name Ranger Run
Category Agility Perk
Minimum Level Agility 10
Effect
  • As an experienced ranger, you can move quickly and not get too tired even when covering long distances or difficult terrain.
  • After 10 seconds of fast sprinting, you will briefly get a big bonus to stamina recovery. When you slow down afterward, you'll quickly regain your strength and can start running again.
Perk Details
Creeping Phantom Name Creeping Phantom
Category Agility Perk
Minimum Level Agility 12
Effect
  • A well-known disadvantage of creeping movement is reduced speed and increased exertion. But that's only partially true for you.
  • When sneaking, your movement will be 15% faster.
Perk Details
Totentanz Name Totentanz
Category Agility Perk
Minimum Level Agility 12
Effect
  • The Dance of Death is a scene that reminds the living of the temporality and impermanence of their stay on Earth. You are well aware of this and have mastered the art of sending your opponents into this dance while remaining aloof, for the time being.
  • After performing a Perfect dodge (a dodge in the window for a Perfect block) you get a 15% weapon attack bonus. The effect lasts for s seconds.
Perk Details
Finesse Name Finesse
Category Agility Perk
Minimum Level Agility 14
Effect
  • Inexperienced fighters often mistakenly assume that strength is the primary determinant in combat. You've learned much and know that precise and swift strikes from the correct distance are more likely to turn the tide in your favor.
  • The slashing damage of all melee weapons is increased by 5%.
Perk Details
Viper Name Viper
Category Agility Perk
Minimum Level Agility 14
Effect
  • Using the full length of your weapon and the strength of your arms to make a quick thrust, then swiftly withdrawing to a safe distance, may look cowardly, but a seasoned warrior knows it demonstrates deep understanding.
  • The piercing damage of all melee weapons is increased by 5%.
Perk Details
Creeping Phantom II Name Creeping Phantom II
Category Agility Perk
Minimum Level Agility 16
Effect
  • Stealthy movement is almost second nature to you and you are able to retain much of your agility and ease of movement.
  • When sneaking (crouching) your movement is 35% faster.
Perk Details
Viper II Name Viper II
Category Agility Perk
Minimum Level Agility 18
Effect
  • Through much dueling and training, you have learned how to slash both lightning-fast and with great power. It's a valuable skill that not every swordsman has mastered.
  • The slashing damage of all melee weapons is increased by an additional 5%.
Perk Details
Finesse II Name Finesse II
Category Agility Perk
Minimum Level Agility 18
Effect
  • You have become quite fond of fast and accurate stabs and are gradually becoming a master of this type of attack.
  • The piercing damage of all melee weapons is increased by an additional 5%.

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