Kingdom Come Deliverance 2: All Craftsmanship Perks

This guide will show you details about each craftsmanship perk available in Kingdom Come Deliverance 2.

Kingdom Come Deliverance 2: All Craftsmanship Perks
Warhorse Studios

Perks are one of the unique aspects of Kingdom Come Deliverance 2. They are special abilities and various passive bonuses that allow you to change various parts of your build. Perks allow you to customize Henry’s build and create a unique playstyle. Craftsmanship Perks is one of the perk categories in the game. They offer bonuses to crafting-related aspects of the game such as improving the usefulness of items you’ve either created yourself or have repaired. Below you can find details on each perk in this category, what they do, and how to unlock them.

Craftsmanship Perks List

Perk Details
Seven-League Boots Name Seven-League Boots
Category Craftsmanship Perk
Minimum Level Craftsmanship 6
Effect
  • The more time you spend on the road, the more you appreciate good quality boots. You can even customize your boots to fit you like a glove.
  • If you wear boots repaired by yourself, sprinting will cost you 25% less Stamina, so you can run longer and go further.
Perk Details
Razor-Sharp Name Razor-Sharp
Category Craftsmanship Perk
Minimum Level Craftsmanship 6
Effect
  • Anyone who does not know how to take care of a sword, and especially its blade, should not wield such a weapon and would do better to hang a club on his belt.
  • If you sharpen a weapon to 98% or more on the grindstone, it will deal 10% more damage. The effect lasts until the weapon's condition drops below 75%.
Perk Details
Well-Fitted Name Well-Fitted
Category Craftsmanship Perk
Minimum Level Craftsmanship 6
Effect
  • Tighten the lace here, add a leather hem between two sheets, sew the loose end, place the padding properly, fix the mesh correctly... and it's easier to wear and less noisy.
  • Armour and clothing that you repair yourself with the Armourer's kit will make less noise when worn. The effect lasts until the item's quality level drops.
Perk Details
Helping Hand Name Helping Hand
Category Craftsmanship Perk
Minimum Level Craftsmanship 8
Effect
  • Your hands are healthy, you've got skills to spare, you only lack a workshop. You're happy to put your hands to work, especially if it saves you a few groschen.
  • Repairs by craftsmen will be 20% cheaper for you.
Perk Details
Thorough Maintenance Name Thorough Maintenance
Category Craftsmanship Perk
Minimum Level Craftsmanship 8
Effect
  • Good preparation makes a master and you know it! You take good care of your equipment and don't neglect anything. Your father, Martin would be proud.
  • Your gear will be damaged 10% slower, so you don't have to repair it as often.
Perk Details
Hardened Steel Name Hardened Steel
Category Craftsmanship Perk
Minimum Level Craftsmanship 10
Effect
  • Your father Martin taught you how to temper steel, but later you mastered this demanding blacksmithing skill to the extent that you rarely produce a faulty item.
  • The weapons you forge will have excellent properties and will therefore take damage 20% slower.
Perk Details
Keen Eye Name Keen Eye
Category Craftsmanship Perk
Minimum Level Craftsmanship 10
Effect
  • Each craftsman has their own tricks and techniques, and you're fortunate to have a keen eye, so you can pick up on many improvements by observing them.
  • If you get your gear repaired by a craftsman, you'll gain a little experience in Craftsmanship. The experience you gain will increase along with the repair price.
Perk Details
Locksmith Name Locksmith
Category Craftsmanship Perk
Minimum Level Craftsmanship 12
Effect
  • Knowing how to forge and properly assemble a lock is a valuable and difficult skill. And he who knows how to make a lock can break it more easily, that makes sense.
  • When picking locks, your Thievery skill will count as 3 higher, so it'll be a lot easier. Plus, you can also make use of scrap iron, so you'll get an extra 1-3 lockpicks for each item you successfully forge.
Perk Details
Totally Legit Name Totally Legit
Category Craftsmanship Perk
Minimum Level Craftsmanship 12
Effect
  • Change a tip, adjust a buckle, re-stitch a seam, loosen a thread here and there... And behold, that scabbard no longer resembles the one the wealthy nobleman wore yesterday. With a bit of finesse, you can alter things so that not even their rightful owner would recognize them!
  • Stolen weapons, armor, and clothing in your inventory will lose their stolen status 20% faster.
Perk Details
Bowyer Name Bowyer
Category Craftsmanship Perk
Minimum Level Craftsmanship 14
Effect
  • Every marksman needs to know how to take proper care of their weapons. A properly twisted bowstring will increase the power of the bow, but it must not be overdone so the limbs won't crack. You're no novice though, and know what a weapon can withstand.
  • Bows and crossbows that you repair yourself with the Bowyers kit are 10% more powerful. Thus your shots will fly farther and have more penetration.
Perk Details
Thorough Maintenance II Name Thorough Maintenance II
Category Craftsmanship Perk
Minimum Level Craftsmanship 14
Effect
  • You never neglect the proper maintenance of your gear, and you've even figured out a few tricks to extend its durability.
  • Your gear will take 20% less damage.
Perk Details
Martin's Secret Name Martin's Secret
Category Craftsmanship Perk
Minimum Level Craftsmanship 16
Effect
  • Your father Martin told you a lot about the secrets of blacksmithing, but only with time and your own practice were you able to understand everything properly.
  • Now you will be able to forge weapons of the fourth, i.e. the highest quality. Weapons of this quality cannot be obtained in any other way than by forging them yourself, and their strength and effectiveness are unmatched.
Perk Details
Seven-League Boots II Name Seven-League Boots II
Category Craftsmanship Perk
Minimum Level Craftsmanship 16
Effect
  • From anvil to sword, from sword to cobbler's last. The boots that pass through your hands are almost like the magical seven-league ones.
  • If you put on self-repaired boots, the sprint will cost you 50% less stamina, so you can sprint longer and run further.

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