Perks are one of the unique aspects of Kingdom Come Deliverance 2. They are special abilities and various passive bonuses that allow you to change various parts of your build. Perks allow you to customize Henry’s build and create a unique playstyle. Heavy Weapons Perks is one of the perk categories in the game. They offer bonuses to heavy weapon-related aspects of the game such as greatly boosting your efficiency when using heavy weapons. Below you can find details on each perk in this category, what they do, and how to unlock them.
Heavy Weapons Perks List
Perk |
Details |
 |
Name |
Shieldbreaker |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 6 |
Effect |
- If the opponent hides behind a shield, you have no problem smashing that first and then the poor guy behind it. Unless he runs away first.
- Your heavy weapon attacks will be harder for opponents to block with a shield. Additionally, it will take less time to completely destroy an opponent's shield with your blows.
|
Perk |
Details |
 |
Name |
Sundering Blow |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 6 |
Effect |
- Heavy weapons are most suitable for fighting armored enemies and in the hands of a skilled warrior the best armor or plate can't stop them.
- When you hit an enemy with a Heavy weapon, their armor will count as 10 lower.
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Perk |
Details |
 |
Name |
Blunt Force Trauma |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 8 |
Effect |
- It's called hitting the nail on the head. You can do it quite literally in the heat of battle.
- Every time you fully charge your attack with a heavy melee weapon, the attack will be 10% stronger.
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Perk |
Details |
 |
Name |
Brute Force |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 8 |
Effect |
- Heavy weapons can be particularly devastating, and you can make good use of them.
- You deal 5% more damage with Heavy weapons.
|
Perk |
Details |
 |
Name |
Aim to maim! |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 10 |
Effect |
- The blade of a war axe can inflict truly horrific injuries and, with a good blow, even cut off a hand in chain mail.
- If your axe attack causes your opponent to bleed, they'll bleed a quarter faster, making it easier to finish them off and they won't run far from you.
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Perk |
Details |
 |
Name |
Bonebreaker |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 10 |
Effect |
- If a heavy weapon strike is stopped by armor, it can still do damage, and an opponent with the wind knocked out of them or a broken bone is probably done for anyway.
- If you wound an opponent with a war hammer, mace, or cudgel, their stamina will recover 15% slower. The effect lasts for 15 seconds.
|
Perk |
Details |
 |
Name |
Menacing Presence |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 12 |
Effect |
- When you walk clad in plate armor and armed with a heavy weapon, it looks as if an avenging angel has descended to earth, and you often inspire fear before even raising your weapon.
- When clad in armor and equipped with a heavy weapon, enemies are more likely to flee or surrender. And if they dare to face you, it will be harder for them to fight you. It's also easier to succeed in Might and Dread skillcheck.
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Perk |
Details |
 |
Name |
Onslaught |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 14 |
Effect |
- Even a dozen enemies won't tire you out because you can deliver devastating blows until the enemy is completely routed or fleeing.
- After performing a combo with a heavy weapon subsequent attacks will cost only half the stamina! The effect lasts for 10 seconds.
|
Perk |
Details |
 |
Name |
Sundering Blow II |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 14 |
Effect |
- Armored opponents are easier to deal with than ever before!
- When you hit an enemy with a heavy weapon, their armor will count as if it were 20 lower in total.
|
Perk |
Details |
 |
Name |
Concussing Blow |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 16 |
Effect |
- If a fool dares stand up to you, you're more than willing to show him what a terrible mistake it was.
- After performing a combo with a war hammer, mace, or club, the affected enemy will not be able to perform a Dodge or a Master strike, and generally his ability to defend himself will be greatly reduced. The effect will last for 20 seconds.
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Perk |
Details |
 |
Name |
Green Knight |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 16 |
Effect |
- As you charge through battle with an axe in hand, it's as if the Green Knight has stepped out of the legends, cause you take down enemy after enemy with one blow.
- After performing a combo with an axe, attacks will deal 20% more damage. The effect lasts for 5 seconds.
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Perk |
Details |
 |
Name |
Brute Force II |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 18 |
Effect |
- You can fully utilize the devastating potential of heavy weapons.
- You deal an additional 5% more damage with Heavy weapons.
|
Perk |
Details |
 |
Name |
Hack and Slash |
Category |
Heavy Weapons Perk |
Minimum Level |
Heavy Weapons 18 |
Effect |
- When you go for it, your attack is often literally unstoppable.
- Each of your subsequent heavy weapon attacks in an uninterrupted sequence will thus cause greater damage than the previous one. The sequence can be interrupted by a successful block or dodge on the opponent's side, or by too much delay between attacks, or by injury on your side.
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