Perks are one of the unique aspects of Kingdom Come Deliverance 2. They are special abilities and various passive bonuses that allow you to change various parts of your build. Perks allow you to customize Henry’s build and create a unique playstyle. Unarmed Perks is one of the perk categories in the game. They offer bonuses to unarmed-related aspects of the game such as giving Henry buffs whenever he isn’t using any weapons. Below you can find details on each perk in this category, what they do, and how to unlock them.
Unarmed Perks List
Perk |
Details |
 |
Name |
Belligerent Brawler |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 6 |
Effect |
- When you get angry, you don't waste time with words and get straight to the point. And then you **** **** up!
- After the first strike in combat, subsequent unarmed attacks will cost you 20% less stamina and will be 10% stronger. The effect lasts for 30 seconds. This perk will also activate after performing a stealth takedown.
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Perk |
Details |
 |
Name |
The Harder They Fall |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 6 |
Effect |
- Weapons are overrated. Everyone relies on them and then they're surprised when you punch them in the face.
- If you fight unarmed against an opponent with a weapon, your Unarmed Combat skill will count as 5 points higher.
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Perk |
Details |
 |
Name |
Kurzkampf |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 8 |
Effect |
- You can utilize wrestling skills even in weapon combat, provided you get close enough to your opponent
- All attacks made during a clinch will deal 10% more damage.
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Perk |
Details |
 |
Name |
No Pain No Gain |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 8 |
Effect |
- You see every fight as an opportunity to improve.
- When fighting unarmed, you will gain 15% more experience in Strength, Agility, and Vitality.
|
Perk |
Details |
 |
Name |
Bring 'em On! |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 10 |
Effect |
- Beating the first opponent is always the most challenging. The rest is just repetition.
- If you defeat an opponent unarmed, your Unarmed Combat skill will count as 3 more and your stamina will recover 25% faster, making the rest easier to deal with. The effect will last for 30 seconds.
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Perk |
Details |
 |
Name |
Start me up! |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 10 |
Effect |
- A good fight can get you really fired up, and combined with your fighting skills, it makes you a truly tireless opponent.
- After executing a combo or master strike in unarmed combat, you immediately regain some of your stamina back.
|
Perk |
Details |
 |
Name |
Sting Like a Bee |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 10 |
Effect |
- First, you want to get a feel for your opponent so you know how to get the drop on him.
- After the first 30 seconds of combat in which you are unarmed, your attacks will be 30% stronger and your stamina will recover 30% faster.
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Perk |
Details |
 |
Name |
Battering Ram |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 12 |
Effect |
- You've never tried it, but you feel like you could punch through a city gate if it came down to it.
- If you successfully execute an unarmed combo, your opponent will be badly shaken and their stamina will recover 50% slower, making them much more vulnerable.
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Perk |
Details |
 |
Name |
Sandman |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 12 |
Effect |
- You have a very good choke technique thanks to your fist fight experience.
- It'll generally be easier for you to knock out or to stealth kill someone.
|
Perk |
Details |
 |
Name |
Evening the Odds |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 14 |
Effect |
- When someone brings a knife to a fistfight, you're more than happy to correct them.
- Your unarmed attacks are 10% stronger.
|
Perk |
Details |
 |
Name |
Ringenmeister |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 14 |
Effect |
- Leverage, chokeholds, overpowering, throwing, using your center of gravity. These are all important aspects of ringen, a medieval wrestling art. Knowing it, you can handle opponents in many ways, depending on the moment.
- When both you and your opponent are unarmed, you you can perform a chokehold from a clinch to knock out your opponent. You can do this by attacking from the left zone while in a clinch. If your attack is successful, you will perform an arm lock, after which you can attack again to perform a chokehold.
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Perk |
Details |
 |
Name |
Jawbreaker |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 16 |
Effect |
- Just beat the **** out of them.
- Each of your subsequent unarmed attacks in an unbroken line will do more damage than the last. The sequence of attacks can be interrupted if your opponent successfully blocks or dodges the attack, delaying too much between attacks, or by getting hit. This perk will also activate after performing a stealth takedown.
|
Perk |
Details |
 |
Name |
Kurzkampf II |
Category |
Unarmed Perk |
Minimum Level |
Unarmed 16 |
Effect |
- You like to close the distance in a fight to make a use of your wrestling skills.
- All attacks made during a clinch will deal an additional 15% more damage.
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