Perks are one of the unique aspects of Kingdom Come Deliverance 2. They are special abilities and various passive bonuses that allow you to change various parts of your build. Perks allow you to customize Henry’s build and create a unique playstyle. Vitality Perks is one of the perk categories in the game. They offer bonuses to vitality-related aspects of the game such as making it easier to manage your hunger, helping you in tough situations, making it easier to recover health, and others. Below you can find details on each perk in this category, what they do, and how to unlock them.
Vitality Perks List
Perk |
Details |
 |
Name |
Ascetic |
Category |
Vitality Perk |
Minimum Level |
Vitality 6 |
Effect |
- The art of asceticism is inherent in hermits, but any pilgrim, serf, or traveler knows that lack of food is a fairly common affliction of medieval man. So knowing how to get by on little comes in handy more often than you'd like.
- Your Nourishment will decrease 30% slower, in other words, you will last longer without food before hunger starts to bother you.
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Perk |
Details |
 |
Name |
Thick-Blooded |
Category |
Vitality Perk |
Minimum Level |
Vitality 6 |
Effect |
- You seem to have a mighty protector in heaven, who sees to it that you don't enter eternity too soon.
- You will bleed noticeably slower. Still, if you don't bandage up, you'll die eventually. You'll just have more time.
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Perk |
Details |
 |
Name |
Balanced Diet |
Category |
Vitality Perk |
Minimum Level |
Vitality 8 |
Effect |
- Almost every medical treatise emphasizes the importance of balance, avoiding excess, fresh air, a healthy diet, and the necessity of physical exercise or appropriate exertion
- If you don't overeat, get drunk, or starve for 3 consecutive days, your stamina will recover 20% faster and you will gain 10% more experience in the Vitality stat. If you overeat, get drunk, or starve, you will lose the perk effect and will need to reactivate it.
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Perk |
Details |
 |
Name |
Creative Soul |
Category |
Vitality Perk |
Minimum Level |
Vitality 8 |
Effect |
- In some activities, you have found a delight so great that if you occupy the spirit with them, the body will rest.
- Your Energy will slowly replenish while doing Alchemy, Sharpening, Blacksmithing, or playing Dice.
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Perk |
Details |
 |
Name |
Next to Godliness |
Category |
Vitality Perk |
Minimum Level |
Vitality 10 |
Effect |
- Despite common misconception, medieval man tried to maintain physical cleanliness. He did so within his means, which increased with wealth, social level, and availability of bathhouse services. You do so too, because a bath is good for both your body and your spirit.
- Washing at a tub or pier or taking a bath in a bathhouse will cure 10 points of your health. Plus, if you go to bed clean, you'll heal 25% faster while you sleep.
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Perk |
Details |
 |
Name |
Well-Dressed |
Category |
Vitality Perk |
Minimum Level |
Vitality 10 |
Effect |
- You like to dress well, and you can't stand it when dirt stains your beautiful clothes or face. So you've learned some specific precautions to avoid it as much as possible.
- Your clothes and body will get dirty 20% slower. In addition, by washing at a tub you can get rid of all the dirt on your body, but you still have to go to a bathhouse or a pond with your clothes.
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Perk |
Details |
 |
Name |
Hermes' Haste |
Category |
Vitality Perk |
Minimum Level |
Vitality 12 |
Effect |
- Many times you have escaped death or other misfortune thanks to early warning or quick getaway. You value your quick feet and use them as much as you can.
- You'll be 20% faster when sprinting.
|
Perk |
Details |
 |
Name |
Marathon Runner |
Category |
Vitality Perk |
Minimum Level |
Vitality 12 |
Effect |
- No distance poses a challenge for you; no horizon is too far. Among other reasons, because you are exceptionally enduring.
- When sprinting, you consume stamina 20% slower.
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Perk |
Details |
 |
Name |
Red Mist |
Category |
Vitality Perk |
Minimum Level |
Vitality 14 |
Effect |
- The smoldering ruins of your native Skalitz have ignited an unyielding flame of fierce and righteous vengeance within you. May God have mercy on anyone who faces this flame.
- When your health drops below 25 health points during combat, you gain a +3 bonus to Strength and Agility for a time, and your Stamina regenerates 4 times faster.
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Perk |
Details |
 |
Name |
Revenant |
Category |
Vitality Perk |
Minimum Level |
Vitality 14 |
Effect |
- You are gifted with unearthly stamina and can recover from injuries unnaturally quickly. Or perhaps your body simply knows how to take a beating and not **** itself.
- Your health will gradually regenerate up to 50 health points. This effect does not apply if you are in combat or bleeding.
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Perk |
Details |
 |
Name |
Diehard |
Category |
Vitality Perk |
Minimum Level |
Vitality 16 |
Effect |
- You either have a powerful advocate in the heavens or are simply favored by the fickle Lady Luck.
- A wound that would normally kill you won't, and you'll recover 25% of your health. Once used, there is a cooldown before the perk can be activated again.
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Perk |
Details |
 |
Name |
Never Surrender |
Category |
Vitality Perk |
Minimum Level |
Vitality 18 |
Effect |
- You swore you wouldn't run again. You intend to fulfill that oath and persevere to the very end, bitter as it may be.
- If your health drops below 25 points during combat, you get a +25 bonus to your armor, increasing your chance of survival. The effect lasts until your health rises above 25 points again, or until combat is over.
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Perk |
Details |
 |
Name |
Revenant II |
Category |
Vitality Perk |
Minimum Level |
Vitality 20 |
Effect |
- You are gifted with unearthly stamina and can recover from injuries unnaturally quickly. Or perhaps your body simply knows how to take a beating and not **** itself.
- Your health will gradually regenerate up to 75 health points. This effect does not apply if you are in combat or bleeding.
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