Perk |
Details |
 |
Name |
Evade |
Category |
Warfare Perk |
Minimum Level |
Warfare |
Effect |
- The saying "Pity the blow that falls short"always puts a cunning smile on your face.
- In combat, you can use an evasive maneuver. You can perform it by pressing the jump key along with a directional key. You can use it to quickly dodge attacks, move to a safe distance, or even move closer to your opponent. What's more, if you perform a dodge in the timeframe for a Perfect Block, your opponent will lose his balance, and it will be easier to break his defense.
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Perk |
Details |
 |
Name |
Feint |
Category |
Warfare Perk |
Minimum Level |
Warfare |
Effect |
- In a duel, the first to surprise the opponent with an unexpected maneuver often wins. Knowing a quick feint can help you do that.
- If you move to attack from one direction but quickly change direction just before your attack, your opponent will have less chance to parry the attack.
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Perk |
Details |
 |
Name |
Perfect Block |
Category |
Warfare Perk |
Minimum Level |
Warfare |
Effect |
- The optimal block is one that is executed using the smallest necessary movement. This makes it fast, reliable and opens up the possibility of immediately transitioning into a counterattack.
- The Perfect Block is the best way to deflect your opponent's attack. It doesn't cost any stamina, and certain attacks can only be blocked with a Perfect Block.
- The shield on your combat rosette will light up green when you're able to perform a Perfect Block.
- If you attack right after performing a Perfect Block, you can perform a counter-attack - a riposte.
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Perk |
Details |
 |
Name |
Riposte |
Category |
Warfare Perk |
Minimum Level |
Warfare |
Effect |
- In combat, especially sword fighting, getting the timing of an attack right is half the victory!
- You can perform a riposte, i.e. attack immediately after performing a Perfect Block. To perform a riposte, press the attack key as soon as your weapon touches the opponent's during a Perfect block. A riposte can only be defended against with a Perfect Block. This technique is very effective against inexperienced swordsmen, and a duel of two master swordsmen is often a chain of Perfect Blocks followed by ripostes until one of them slips up.
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Perk |
Details |
 |
Name |
Steadfast |
Category |
Warfare Perk |
Minimum Level |
Warfare 6 |
Effect |
- As has been said many times before, it's important to tire your opponent in battle and to retain enough strength to defeat him. This skill will help you to parry even powerful blows with ease.
- Blocks will cost you 20% less stamina and your shield and weapon will wear down 20% slower by blocking.
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Perk |
Details |
 |
Name |
Hardened Veteran |
Category |
Warfare Perk |
Minimum Level |
Warfare 8 |
Effect |
- You've been through many skirmishes and battles, which has taught you that combat can be lengthy and you need to preserve strength until the very end.
- In combat, your stamina will regenerate 10% faster.
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Perk |
Details |
 |
Name |
Rock Solid |
Category |
Warfare Perk |
Minimum Level |
Warfare 10 |
Effect |
- On the field of battle, you stand tall as a mountain. Majestic from afar, unforgiving up close, indomitable as roots of the earth.
- In combat, you can maintain a steady stance and use it to your advantage. When you don't sprint or dodge for 10 seconds in battle, you'll gain +20 to your Armour. Sprinting or dodging will cancel this buff.
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Perk |
Details |
 |
Name |
Head Protection |
Category |
Warfare Perk |
Minimum Level |
Warfare 6 |
Effect |
- Heroes wear helmets, but even the humblest subject has the sense to get something for his head when his master calls him to arms. It's simple - a good helmet, properly fitted and tied, will save more lives than the most knowledgeable healer.
- If you are wearing a helmet, blows to the head will cause 20% less damage.
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Perk |
Details |
 |
Name |
Against All Odds |
Category |
Warfare Perk |
Minimum Level |
Warfare 8 |
Effect |
- Back in Skalitz, Fritz and Matthew taught you, that the best way to fight is to outnumber your opponent. Unfortunately, the wheel of fortune turns and sometimes you find yourself outnumbered. There's nothing for it but to keep a cool head, clean braies, and make up for the numerical disadvantage with weapon skills and physical prowess.
- When fighting against superior numbers, you gain a +2 bonus to Strength, Agility, and Warfare skills.
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Perk |
Details |
 |
Name |
River |
Category |
Warfare Perk |
Minimum Level |
Warfare 10 |
Effect |
- In battle, you are constantly on the move. You nimbly change sides, vary your steps and adjust the distance between you and your opponent. You rush at the enemy like an unstoppable river. And those caught in the current rarely make it home alive.
- Whenever you make a dodge, a perfect dodge, or sprint during combat, you gain a +3 bonus to Warfare skill and your stamina replenishes 15% faster. The effect lasts for 10 seconds.
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Perk |
Details |
 |
Name |
Ironclad |
Category |
Warfare Perk |
Minimum Level |
Warfare 12 |
Effect |
- Tales of knights who could barely move under the weight of armor are just silly tales. Nevertheless, armor does weigh something, and an inexperienced fighter can easily tired. You are accustomed to the burden and know how to properly fasten and adjust your armor to limit your movements as little as possible.
- The weight of the armor you wear affects your speed of movement and how much stamina sprinting depletes. Using this perk, your armor will weigh you down 20 lbs less, thus having a lesser effect on your stamina. Neither the actual weight of your armor nor your carrying capacity will change, however.
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Perk |
Details |
 |
Name |
Unbreakable |
Category |
Warfare Perk |
Minimum Level |
Warfare 12 |
Effect |
- Being outnumbered is usually fatal for knights. However, you weren't taught to fight by masters of the court. You taught yourself, through each defeated opponent, and can handle being outnumbered. Don’t let enemies get behind you, wear them down, and take them out one by one.
- If you are outnumbered in a fight, your stamina will recover 20% faster.
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Perk |
Details |
 |
Name |
Knight in Shining Armour |
Category |
Warfare Perk |
Minimum Level |
Warfare 14 |
Effect |
- While armor is primarily for protection, it can give its wearer the dignity he deserves. The iron-clad lord looks as majestic as the king himself.
- When you wear plate armor, you gain a bonus to Charisma ranging from +1 to +4.
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Perk |
Details |
 |
Name |
Masterful Feint |
Category |
Warfare Perk |
Minimum Level |
Warfare 14 |
Effect |
- A quick feint may seem like a trivial maneuver, but it can be non-trivially lethal.
- You've perfected your feint to the point that it's very difficult for even an experienced warrior to respond to it.
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Perk |
Details |
 |
Name |
Furor Teutonicus |
Category |
Warfare Perk |
Minimum Level |
Warfare 16 |
Effect |
- Even ancient Romans feared Germanic warriors, as they attacked their armored and disciplined ranks in light armor with unprecedented ferocity. While you may not know much about ancient Germans, in battle, your body and mind blaze with a similar ferocity and rage.
- Your attacks will be stronger the more injured you are. The effect will only work if you have 75 points of health or less.
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Perk |
Details |
 |
Name |
Hardened Veteran II |
Category |
Warfare Perk |
Minimum Level |
Warfare 16 |
Effect |
- Even a skilled warrior can fall to an opponent if he has poor stamina and wears down too easily. You, however, have not forgotten this and continue to hone this essential skill.
- In combat, your stamina will recover an additional 10% faster.
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Perk |
Details |
 |
Name |
One Man Army |
Category |
Warfare Perk |
Minimum Level |
Warfare 16 |
Effect |
- You've long known that life is a struggle, and it's rarely fair. Unexpected twists and adverse circumstances are not only expected but welcomed because your victories are all the more glorious!
- When you're outnumbered in a fight, you deal 10% more damage.
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