The latest League of Legends patch notes have been shared by Riot Games and they really shake up the gameplay. Patch 14.17 introduces a lot of changes to League of Legends champions, especially in the mid and bot lane. There are quite a few buffs, nerfs, and adjustments to champs in the new update, and we will take a look at all of them. We will see Twisted Fate and Ryze get buffed, while midlaners such as Kata, Leblanc, and Aurora get hit with the nerf hammer. In LoL Patch 14.17 we are also welcoming the Battle Queen Skins.
Table of Contents
- LoL Patch 14.17 Matchmaking Changes
- LoL Patch 14.17 Champion Buffs
- LoL Patch 14.17 Champion Nerfs
- LoL Patch 14.17 System Nerfs
- Leaving penalties
- Changes to Ready Check
- Update to Ranked Restrictions Worldwide
- Infernal Cinders Adjustment
- ARAM Clash
- LoL Patch 14.17 Bugfixes & QoL Changes
- LoL Patch 14.17 Arena
- LoL Patch 14.17 ARAM Changes
- LoL Patch 14.17 New Skins
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LoL Patch 14.17 Matchmaking Changes
Recently we've seen a lot of player feedback around issues surrounding the balance of blue side, red side and off-role balance. This patch, we're making changes to better match off-roles, including matching secondaries as if they were off roles. We've also made some improvements to make team vs team balance feel more fair and not repeatedly place the same players on the same teams (especially at the top of the ladder). These changes didn't make it in time for 14.16, but they're here for real this time!
- Increased off-role parity, both teams should now have a more similar amount of players autofilled or placed into their secondary roles.
- Reduced how large LP gaps could be between players in a game.
- Decreased the red vs blue side imbalance, especially in higher MMRs
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LoL Patch 14.17 Champion Buffs
Caitlyn
Base Stats
- Attack Speed Ratio: .594 ⇒ .610
Yordle Snap Trap (W)
- Cooldown: 30/24/19/15/12 ⇒ 26/22/18/14/10
Graves
End of the Line (Q)
- Cooldown: 13/11.5/10/8.5/7 ⇒ 13/11.25/9.5/7.75/6
- Initial Damage: 45/60/75/90/105 (+80% Bonus AD) ⇒ 45/65/85/105/125 (+80% Bonus AD)
- Maximum Damage: 130/180/230/280/330 (+120/150/180/210/240% Bonus AD) ⇒ 130/185/240/295/350 (+120/150/180/210/240% Bonus AD)
Kindred
Dance of Arrows (Q)
- Attack Speed: 30% ⇒ 35%
Mounting Dread (E)
- Flat Damage: 80-160 (+80% AD) ⇒ 80-200 (+100% AD)
- Cooldown: 14-10 ⇒ 14-8
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Lissandra
Ice Shard (Q)
- Damage: 80-200 ⇒ 80-220
Frozen Tomb (R)
- Slow: 30/45/75 ⇒ 45/60/75
Ryze
Overload (Q)
- Damage: 70-150 ⇒ 75-155
Realm Warp (R)
- Cooldown: 210-150 ⇒ 180-140
Varus
Piercing Arrow (Q)
- Max Damage: 15-235 (+1.25-1.45 total AD) ⇒ 90-370 (+ 1.5-1.9 bonus AD)
- Minimum damage is still 2/3 of the maximum damage
Hail of Arrows (E)
- Bonus AD Ratio: 90% ⇒ 110%
Twisted Fate
Stone Skin (Q)
- Damage: 60-220 ⇒ 60-240
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LoL Patch 14.17 Champion Nerfs
Aurora
Between Worlds (R)
- Damage: 200/235/450 ⇒ 175/275/375
Brand
Blaze (Passive)
- Burn damage now has a cap at 30 damage per second to monsters.
- Explosion now has a cap against monsters of 250/350/400/475 at levels 1/6/11/16
Ashe
Base Stats
- Base HP: 640⇒ 610
Ezreal
Base Stats
- Base AD: 62⇒ 60
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Katarina
Bouncing Blade (Q)
- Damage: 80/120/160/200/240 (+45% AP) ⇒ 80/115/150/185/220 (+40% AP)
Kennen
Thundering Shuriken (Q)
- Magic Damage: 75/125/175/225/275 (+85% AP) ⇒ 75/125/175/225/275 (+75% AP)
LeBlanc
Sigil of Malice (Q)
- Magic Damage: 70/95/120/145/170 (+45% AP) ⇒ 70/95/120/145/170 (+40% AP)
Distortion (W)
- Magic Damage: 75/115/155/195/235 (+75% AP) ⇒ 75/115/155/195/235 (+70% AP)
Lillia
Dream-Laden Bough (Passive)
- Damage to monsters cap: 70-150 over 3 seconds ⇒ 70-100 over 3 seconds
Pyke
Base Stats
- Armor: 47 ⇒ 43
Rumble
Junkyard Titan (Passive)
- On-Hit Damage: 5-40 (based on level) (+25% AP) (+6% Target Max Health) ⇒ 5-40 (based on level) (+25% AP) (+5% Target Max Health)
Senna
Last Embrace (W)
- Heal: 40-120 (+80% AP) ⇒ 40-100 (+60% AP)
Dawning Shadow (R)
- Shield AP Ratio: 70% ⇒ 50%
Seraphine
Surround Sound (W)
- Shield: 60-160 ⇒ 60-114
- Cooldown: 22-18 ⇒ 22
Sylas
Kingslayer (W)
- Damage AP Ratio: 70% ⇒ 60%
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LoL Patch 14.17 System Nerfs
Runes
Absorb Life
- Heal on kill: 1-5 / 6-11 / 12-23 ⇒ 1-2 / 3-7 / 9-23
Cut Down
- Damage threshold: Above 50% Maximum Health ⇒ Above 60% Maximum Health
Fleet Footwork
- Move Speed: 20% for 1.25 seconds ⇒ 15% for 1 second
- Heal: 5-120 (based on level) ⇒ 5-100 (based on level)
Items
Celestial Opposition
- Slow: 60% for 2 sec ⇒ 50% for 1.5 sec
Warmog's Armor
- Price: 3100 gold ⇒ 3300 gold
- Warmog's Heart Move Speed: 10% ⇒ 5%
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Leaving penalties
" We discovered a bug in our Leaver detection which resulted in some players not receiving the penalty that they should have received, despite being identified as "LEAVER" at the end of the game. This in particular affected players who triggered remakes by leaving very early on in a game, meaning a lot of those players weren't getting the consequence they should have.
This issue is now fixed and now whenever you see someone labeled "LEAVER" they will be correctly penalized. Due to this fix we expect to issue about 200,000 more penalties for leaving per week."
Changes to Ready Check
In order to address queue sniping and stream sniping, behaviors that both involve abusing ready check to disrupt a game, we've implemented new penalties for declining ready check. Players will still be able to decline the occasional game if you're otherwise occupied but these new penalties will affect those repeatedly declining ready check in a short frame of time. Penalties will start with queue lockouts and escalate to bans if players continue to repeatedly miss ready checks. Changes will be live in NA in 14.17 and in all Riot regions in the following patch.
Update to Ranked Restrictions Worldwide
Having observed a decrease in report rates and a jump in per-game KDA for games with ranked restricted players following changes we made in the KR server in 14.15, we are rolling out these changes to all Riot regions. Starting in 14.17, ranked restricted players will be able to return to ranked games only after winning three matches in Quickplay or Draft Pick.
Infernal Cinders Adjustment
Back in 14.15 we shipped a change to Infernal Cinders that was missing from the Patch Notes so we’re just coming back to document that. Each Cinder was low enough value that players often ignored the mechanic wholesale, so we're decreasing their spawn rate but increasing the value per Cinder so that players should be more willing to run around to collect them without getting extremely high amounts of Ability Haste late game.
- Infernal Cinder Spawn Cadence: 2-3 every 14 seconds ⇒ 2-3 every 20 seconds
- Infernal Cinder Haste per stack: .6 ⇒ 1
ARAM Clash
Our next Clash tournament for ARAM kicks off this weekend!
As a heads up, if you’re playing on any of the following servers we’ve reduced the Clash lock-in window from two to one hour to help players get into their games quicker: PH (Philippines), SG (Singapore, Malaysia, and Indonesia), TW (Taiwan, Hong Kong, and Macao), TH (Thailand), and VN (Vietnam).
- Registration Begins: August 26 @ 11:00 AM (Local Time)
- Tournament Dates: August 31 and September 1 (~4-7 PM Local Time, varies by region)
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LoL Patch 14.17 Bugfixes & QoL Changes
Buffered Charged Abilities
Ever found yourself spamming E as Briar in the middle of a chaotic team fight, desperately trying to break free from CC? Well, we've got some great news for you! Now, instead of smashing that E key, you can simply hold it down while you're CC'd, and your spell will cast the moment you're free. This change is a major boost to the experience for champions with charged abilities.
But wait, there's more! The update isn't just for Briar—it applies to a wide range of champion's charged channel abilities:
- Aurelion Sol Q
- Briar E
- Galio W
- Irelia W
- K'Sante W
- Pantheon Q
- Poppy R
- Pyke Q
- Sion Q
- Varus Q
- Vi Q
- Viego W
- Vladimir E
- Warwick Q
- Xerath Q
- Zac E
- Viego and Sylas will also benefit from this update when they steal the abilities of these champions.
Miss Fortune VFX Update
With 14.17 our incredible animators decided to give Miss Fortune some love by updating the VFX on a few of her skins. You can see Miss Fortune sporting those new VFX on the following skins:
- Base
- Cowgirl
- Secret Agent
- Candy Cane
- Crime city
- Pool Party
- Correct Lane Indicators
Laning
For those new to League it can sometimes be a bit confusing which lane you're supposed to be going to (we've all been there at one point). Starting in patch 14.17, if your account is below level 11 you'll now have arrows that appear on your screen directing you to the correct lane, or jungle camp, so you can start your game off on the right foot, flipper, tentacle, claw... you get the point. These arrows will last for 30 seconds or until you leave your fountain, whichever comes first.
League Client
Significant performance improvements when opening the League Client.
Fixed back-end work related to granted summoner-level rewards. Added a special prize for our most dedicated players.
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Bugfixes
Singed W - Mega Adhesive no longer creates a puddle when blocked by projectile destroying effects such as Windwall.
Fixed a bug where Celerity was not properly increasing sources of multiplicative Move Speed
Fixed an issue where if Xayah’s empowered auto attacks struck a dashing champion they would become invisible and stuck to the target hit.
Fixed an issue that caused K’Sante’s Q and Yone’s Q to fire in the wrong direction when Clamp Casting was enabled.
Fixed an issue that caused Xin Zhao's R invulnerability to stop working when used during Mordekaiser's R.
Fixed an issue that caused Aatrox’s E auto attack reset to cancel when you dashed towards an enemy.
Fixed an issue where using Flash during Talon’s Q animation would reset the cooldown of his Q.
Also fixed an issue where Talon’s Q could be casted twice if it was casted at max range.
Fixed an issue that prevented ability cooldowns from being reduced by Legend: Haste and Spear of Shojin.
Fixed an issue that prevented Viego from gaining 2 Dark Spheres when possessing a Syndra with 40 Splinters of Wrath.
Fixed an issue where Wukong could hit an enemy with his Q from Fog of War and not have him or his clone be revealed.
Fixed an issue where Gwen could trigger the Malignance effect an unintended number of times.
Fixed an issue where killing Voidgrubs and the Rift Herald could count for both Large and Epic Monster kills toward Legend: Alacrity, Legend: Bloodline, and Legend Haste.
LoL Patch 14.17 Arena
System Changes
On-hit % max HP physical damage has been removed (previously it was 0.5% and doubled if your partner was dead).
Arena Stat Adjustments
On-hit % max HP physical damage has been removed (previously it was 0.5% and doubled if your partner was dead).
Augments
Augment offerings have been adjusted.
Balance Adjustments
Augment Buffs
- Dual Wield - Attack and on-hit damage: 50% ⇒ 55%
Augment Nerfs
- Light Warden - Shield AP Ratio: 40% ⇒ 30%
- Fan the Hammer - Per-Direction Cooldown: 3s ⇒ 5s
Champion Buffs
- Zilean - Q Damage AP Ratio: 90% ⇒ 100%
Champion Nerfs
- Ziggs - E Mine AP Ratio: 40% ⇒ 30% / R Cooldown: 30 ⇒ 70/60/50
- Orianna - W AP Ratio: 70% ⇒ 60% / R Cooldown: 60/50/40 ⇒ 90/80/70
- Master Yi - E Base True Damage: 20/25/30/35/40 ⇒ 15/20/25/30/35 / W Cooldown: 10 ⇒ 12
- Veigar - Q AP Ratio: 50/55/60/65/70% ⇒ 45/50/55/60/65% / E Cooldown: 20/18.5/17/15.5/14 ⇒ 23/21.5/20/18.5/17
- Talon - P Bonus AD Ratio: 300% ⇒ 260% / Q Bonus AD Ratio: 130% ⇒ 115%
Items
- Pyromancer’s Cloak - Spark Cooldown reduced from 10 ⇒ 5 seconds / Vamp per blaze source increased from 2 ⇒ 2.5% / Blaze Damage per second increased from 75+50 per blaze source ⇒ 100+60 per blaze source
- Reverberation - Stacks refresh on hit
- Black Hole Gauntlet - Slow increased from 25 ⇒ 35% / Center radius size increased by 20% / Damage increased from 60 ⇒ 70% Armor and MR
- Guardian's Dirk - Power Flower Modifier: 25% ⇒ 20% / Lethality: 13 ⇒ 11
- The Collector - Lethality: 18 ⇒ 12
- Axiom Arc - Lethality: 22 ⇒ 18
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LoL Patch 14.17 ARAM Changes
Champions
Ashe
- Attack Speed: 2.5% ⇒ 3%
- Damage Dealt: 100% ⇒ 105%
Varus
- Damage Dealt: 95% ⇒ 98%
Jarvan
- Damage Taken: 95% ⇒ 100%
Udyr
- Tenacity: 120% ⇒ 100%
Nocturne
- Damage Taken: 85% ⇒ 90%
Yuumi
- Healing Done: 110% ⇒ 100%
Karma
- Damage Dealt: 95% ⇒ 100%
- Damage Taken: 95% ⇒ 100%
Runes
Electrocute
- Damage: (10% Bonus)(5%AP) ⇒ (15%BonusAD) (10%AP)
Hail of Blades
- 110/80% bonus attack speed ⇒ 130%/100% bonus attack speed
Arcane Comet
- CD: 20-8s ⇒ 15-8s
Guardian
- CD: 90 - 40s ⇒ 60 - 30s
Bone Plating
- 55s ⇒ 40s
Unsealed spellbook
- Start time: 6min ⇒ 3 min
- Cooldown reduction per swap: 25s ⇒ 20s
First Strike
- Base gold: 10 ⇒ 15
- Gold based on damage dealt: 50%/35% ⇒ 60%/42%
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LoL Patch 14.17 New Skins
Read about the Battle Queen Skins here
Read about Divine God-King Darius & Fallen God-King Garen here
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