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The Holidays might be approaching but the Riot Games team is still working hard. LoL Patch 14.24 is here, offering lots of buffs and nerfs to champions. What's interesting is that this time around items won't be getting tweaked. Let's take a look at all of the changes that have been implemented on them in this League of Legends update.
League of Legends is launching the new Viktor model and the second batch of Arcane skins, featuring the extra special Exalted Jinx.
The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.
Table of Contents
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League of Legends 14.24 Patch Notes
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LoL 14.24 Champion Buffs
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Alpha Strike (Q)
- Critical Strike Bonus: 35% (49% with Infinity Edge) ⇒ 56.25% (86.25% with Infinity Edge)
- Floating damage display now sums the total damage on a single target alongside the individual hits.
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Base Stats
- Base Health: 610 ⇒ 640
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Break the Mold (Passive)
- Resist Steal: 2% (1-2 min.) ⇒ 3% (1.5-3 min.)
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Ferromancy: Crash Down (W)
- Shield: 15/40/65/90/115 (+12% max HP) ⇒ 25/50/75/100/125 (+13% max HP)
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Flamespitter (Q)
- AP Ratio: (+100% AP) ⇒ (+110% AP)
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Scrap Shield (W)
- AP Ratio: (+25% AP) ⇒ (+30% AP)
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Ambush (Q)
- Attack Speed Duration: 5s ⇒ 6s
- Attack Speed: 40/45/50/55/60% ⇒ 45/50/55/60/65%
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Prowling Projectile (Q)
- Mana Cost: 50/60/70/80/90/100 ⇒ 50/55/60/65/70/75
- Minimum Damage: 60-210 ⇒ 60-235
- Maximum Damage: 80-355 ⇒ 80-380
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LoL 14.24 Champion Nerfs
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Repudiation (W)
- Shield Duration: 2s ⇒ 1.5s
- Shield: 85-350 (1.75 bonus AD) ⇒ 50-320 (+1.5 bonus AD)
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Lacerate (E)
- Bonus AD Ratio: 40/50/60/70/80% ⇒ 40/45/50/55/60%
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Gatling Gun (E)
- Damage: 100-300 (+2.5 bonus AD) ⇒ 80-280 (+2.4 bonus AD)
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Base Stats
- Base Health: 650 ⇒ 620
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End of the Line (Q)
- Q2 bonus AD Ratio: 40/70/100/130/160% ⇒ 40/65/90/115/140%
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Sigil of Malice (Q)
- Damage: 70/95/120/145/170 (+40% AP) ⇒ 65/90/115/140/165 (+40% AP)
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Blunt Force Trauma (E)
- Bonus AD: 2/2.25/2.5/2.75/3% max HP ⇒ 2/2.2/2.4/2.6/2.8% max HP
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Valor (E)
- Shield: 80/105/130/155/180 (+110% bonus AD) ⇒ 70/95/120/145/170 (+110% bonus AD)
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Base Stats
- Base Armor: 26 ⇒ 25
- Armor per level: 5.2 ⇒ 4.7
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Base Stats
- Base MR: 39 ⇒ 36
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Blade's End (Passive)
- Monster Modifier: 120% ⇒ 110%
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LoL 14.24 Champion Adjustments
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Glorious Evolution (Passive)
- Hex Fragments: 5 per cannon/ 25 per takedown ⇒ 10 per cannon/ 20 per takedown
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Siphon Power (Q)
- Shield: 25-105 per level ⇒ 40-115 per level
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Gravity Field (W)
- Slow: 30/33/37/40/45 ⇒ 33/36/39/42/45
- Time Spent in Gravity Field before Stun: 1.1-2.5 (varied, random) ⇒ 1.25 seconds
- Bugfix: Gravity Field will no longer fail to stun in the appropriate amount of time
- Slow Application: Can no longer be slowed after being stunned by W ⇒ Slow now applies as long as you are within the Gravity Field
- Slow Debuff Duration: 1 ⇒ 0.25 seconds
- QoL Improvement: Improved reliability and consistency in addition to a few bugfixes
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Hextech Ray (E)
- Mana Cost: 70/80/90/100/110 ⇒ 60/70/80/90/100
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Arcane Storm (R)
- Glorious Evolution: Ultimate can now evolve after evolving all other abilities and collecting 100 more hex fragments
- Obliterate: Evolving Arcane Storm now makes the storm grow 40% in size and gain +3 seconds of duration if it damages an enemy that dies. A maximum of 6 size increases and a maximum of +6 second overall duration increases.
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Base Stats
- Base AD: 65 ⇒ 63
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Jaws of the Beast (Q)
- Cast Range: 350 ⇒ 365
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Blood Hunt (W)
- Attack Speed Buff Duration: 0.75 ⇒ 2 seconds
- Attack speed buff is now granted on the attack or spell that puts the target below the health threshold
- Warwick's attack speed is now granted on the first attack on a new target that is below the health threshold
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Base Stats
- Base Armor: 38 ⇒ 35
- Armor per level: 4.7 ⇒ 5
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Hammer Shock (Q)
- Damage: 40/60/80/100/120 (+90% bonus AD) (+9 target max HP) ⇒ 30/55/80/105/130 (+90% bonus AD) (+9 target max HP)
These were all of the changes to champions this time around. Check the full patch notes here.
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