
The latest League of Legends changes for patch 25.11 (formerly 15.11) are looking to shake things up on Summoner's Rift. From balancing the strengths and weaknesses of different champions, to tuning items and in-game systems, patch notes are usually met with a lot of feedback from the community. Whether good or bad, the changes keep the game fresh and more engaging for both competitive and professional play.
Having said that, let's take a look at the latest patch notes preview and see what Riot Games have been cooking up.
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League of Legends 25.11 Patch Notes

We will take a look at some of the upcoming League of Legends Patch 25.11 adjustments as presented by @RiotPhroxzon, here.
Champion Buffs


Ranger's Focus (Q)
- [NEW] Now stacks when attacking structures


Moonsilver Blade (Passive)
- Monster Damage: 225% ⇒ 260%


Thrill of the Hunt (R)
- Cooldown: 110/100/90 ⇒ 100/90/80


Overload (Q)
- Increased Damage against Flux targets (based on R rank): 10/40/70/100% ⇒ 25/50/75/100%

Rune Prison (W)
- Damage: 80/110/140/170/200 ⇒ 70/100/130/160/190


Ricochet (W)
- Total AD Ratio: 30/35/40/45/50% ⇒ 40/42.5/45/47.5/50%


Wild Cards (Q)
- Damage: 60/105/150/195/240 ⇒ 70/115/160/205/250
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Contaminate (E)
- AP Ratio per stack: 30% ⇒ 35%


Wingborne Storm (R)
- Bonus Damage on attack: 10-30 (+30% AP) ⇒ 10-40 (+35% AP)
- Total Damage: 80-360 ⇒ 80-400
Champion Nerfs

Base Stats
- Armor Growth: 5 ⇒ 4.5


Spider Queen (Passive)
- On-Hit AP Ratio: 20% ⇒ 15%


Relentless Pursuit (E)
- Cooldown: 14/13.5/13/12.5/12 ⇒ 16/15/14/13/12

Base Stats
- HP Regen: 4.5 ⇒ 3.75
- Base Armor: 26 ⇒ 24
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Champion Adjustments


Deathbringer Stance (Passive)
- Damage: 4-12% max HP ⇒ 4-8% max HP

The Darkin Blade (Q)
- Sweet Spot Damage: 160% ⇒ 170%

Infernal Chains (W)
- Damage Type: Magical ⇒ Physical

Base Stats
- Base Armor: 19 ⇒ 23
- Armor Growth: 4.7 ⇒ 4

Incinerate (W)
- Damage: 70/120/170/220/270 (+85% AP) ⇒ 70/115/160/205/250 (+80% AP)


Judgment (E)
- Cooldown: 9 ⇒ 9/8.25/7.50/6.75/6
- Damage: 4/8/12/16/20 (+0-8.2 based on level) (+36/37/38/39/40% total AD) ⇒ 4/8/12/16/20 (+36/38/40/42/44% total AD)
- Crit Damage: 150% ⇒ 140%

Courage (W)
- Cooldown: 23/21/19/17/15 ⇒ 22/19.5/17/14.5/12
- Damage Reduction: 30% ⇒ 25/29/33/37/41%
- [REMOVED] Quest Capstone (10% total Armor/Magic Resist)

Demacian Justice (R)
- Damage: 150/300/450 (+25/30/35% missing HP) ⇒ 150/250/350 (+25/30/35% missing HP)
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Base Stats
- Base Armor: 19 ⇒ 21

Force Pulse (E)
- Damage: 60/90/120/150/180 ⇒ 70/100/130/160/190

Riftwalk (R)
- AP Ratio per stack: 10% (max 90%) ⇒ 7% (max 78%)


Flair (Q)
- Life Steal Effectiveness: 66% ⇒ 80%

Blade Whirl (W)
- Bonus AD Ratio: 60% ⇒ 50%

Inferno Trigger (R)
- Life Steal Effectiveness: 50% ⇒ 80%
System Buffs

Items

Horizon Focus
- Price: 2900 ⇒ 2800
- Ability Power: 110 ⇒ 115
And that concludes what we can expect to change in the next patch as presented by the League of Legends devs.
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