LoL 25.12 (15.12) PBE Datamine

We will go over the most recent changes added to the League of Legends Public Beta Environment for the upcoming patch.

LoL 25.12 (15.12) PBE Datamine
Riot Games

FrankTheBoxMonster on Reddit was able to datamine some interesting champion changes for the next patch of League of Legends as the devs look keen on adjusting Rammus this time around.

We will go through all of the champion changes in this recent data mine to see what we can expect in the next League of Legends patch. Please keep in mind that the information is not final and is subject to change as Rioters test out different ideas and stats.

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LoL 15.12 Patch PBE Champion Changes

LoL 15.12 Patch Notes PBE Datamine
Riot Games
Rammus
Rammus

Base Stats

  • Base AD: 55 ⇒ 65
  • AD Growth: 2.75 ⇒ 3
  • Base Armor: 40 ⇒ 35
  • Armor Growth: 5.5 ⇒ 4.5
  • Base Attack Speed: 0.656 ⇒ 0.700
Spiked Shell

 

Spiked Shell (Passive)

  • REMOVED Basic attacks deal 10 (+10% armor) bonus magic damage  on-hit
  • NEW Rammus gains (15% total resists) AD
Powerball

 

Powerball (Q)

  • Damage: 80 / 110 / 140 / 170 / 200 ⇒ 80 / 120 / 160 / 200 / 240
Defensive Ball Curl

 

Defensive Ball Curl (W)

  • REMOVED Increases passive damage on-hit
  • NEW Reflect damage is separate
  • Base Reflect Damage: 15
  • Total Armor Scaling: 15% ⇒ 10%
  • NEW Scales with (+10% total MR)
  • Armor Gained: 40 (+35-75&) ⇒ 25 (35-65%)
  • MR Gained: 10 (+30-50%) ⇒ 25 (35-65%)
  • Duration: 6s ⇒ 7s
  • REMOVED Extends duration by 0.4s per attack up to +4s extra duration
Frenzying Taunt

 

Frenzying Taunt (E)

  • REMOVED Grants 20-40% attack speed while abilities are active 
  • NEW Deals 80 / 100 / 120 / 140 / 160 (+70% AP) magic damage to monsters on cast
Soaring Slam

 

Soaring Slam (R)

  • Impact Damage: 100 / 175 / 250 ⇒ 150 / 250 / 350
  • REMOVED Shockwaves deal 20 / 30 / 40 (+10% AP) magic damage per hit (3 total)
  • REMOVED Center impact damage is increased by up to 150% at 800-1700 travel distance
  • Slow: 15 / 17.5 / 20% ⇒ 30 / 45 / 60%
  • NEW Shockwaves now only refresh initial slow instead of stacking it up
  • Cooldown: 90s ⇒ 120 / 100 / 80s

And that covers everything we know so far in regard to champion changes. We will make sure to monitor for any updates or interesting changes as the Riot devs unveil more information as to what they are planning on balancing and updating in League of Legends. You can check out FrankTheBoxMonster's account, here

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League of Legends

League of Legends

League of Legends (LoL) is a multiplayer online battle arena (MOBA) game developed and published by Riot Games. Released in 2009, the game features fast-paced, team-based gameplay, where players control champions with unique abilities and battle to destroy the enemy's Nexus. League of Legends is known for its deep strategy, diverse champion roster, and competitive nature. The game includes various modes, such as Summoner's Rift, ARAM, and rotating game modes, offering diverse experiences for players. LoL is a major player in the esports scene, with professional leagues and tournaments worldwide. The game is praised for its engaging gameplay, regular updates, and vibrant community, making it one of the most popular and enduring titles in the gaming industry.

Genres
Multiplayer Online Battle Arena (MOBA)
Platform(s)
PC
Release Date
Oct 27, 2009
Price
Free
Developer(s)
Riot Games
Publisher(s)
Riot Games
ESRB Rating
T