
The latest League of Legends changes for patch 25.13 (formerly 15.13) are looking to shake things up on Summoner's Rift. From balancing the strengths and weaknesses of different champions, to tuning items and in-game systems, patch notes are usually met with a lot of feedback from the community. Whether good or bad, the changes keep the game fresh and more engaging for both competitive and professional play.
Having said that, let's take a look at the latest patch notes preview and see what Riot Games have been cooking up.
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League of Legends 25.13 Patch Notes

We will take a look at some of the upcoming League of Legends Patch 25.13 adjustments as presented by @RiotPhroxzon, here.
Champion Buffs


Blood Frenzy (W)
- NEW: Attacks can no longer be cancelled (they work better vs. running targets)

Certain Death (R)
- Post-Cast Time: .25 scaling with AS ⇒ .15


Bountiful Harvest (W)
- Damage: 120-360 (+80% AP) ⇒ 120-360 (+90% AP)


Parrrley (Q)
- Mana Cost: 55 / 50 / 45 / 40 / 35 ⇒ 50 / 45 / 40 / 35 / 30

Cannon Barrage (R)
- Cooldown: 170 / 150 / 130 ⇒ 160 / 140 / 120


Ionian Fervor (Passive)
- Attack Speed: 7.5-25% (max 30-100%) ⇒ 10-25% (max 40-100%)
- Bugfix: Now updates attack speed on level-up while buffed


Lamb's Respite (R)
- Cooldown: 180 / 150 / 120 ⇒ 160 / 140 / 120


Javelin Toss (Human Q)
- Damage Range Scaling: 100-300% ⇒ 100-325%

Base Stats:
- HP Growth: 94 ⇒ 100

Defensive Ball Curl (W)
- Resists: 27 (+30-60%) ⇒ 27 / 32 / 37 / 42 / 47 (+30-60%) [Flat Resists are still multiplied by % resists]
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Champion Nerfs


Rune Prison (W)
- Base Damage: 70 / 100 / 130 / 160 / 190 ⇒ 60 / 90 / 120 / 150 / 180
- Mana Cost: 40 / 55 / 70 / 85 / 100 ⇒ 50 / 60 / 70 / 80 / 90


Destiny (R)
- Cooldown: 160 / 130 / 100 ⇒ 170 / 140 / 110


Blast Shield (Passive)
- Shield: 14% max HP ⇒ 12% max HP

Base Stats
- Armor: 39 ⇒ 36
And that concludes what we can expect to change in the next patch as presented by the League of Legends devs.
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