LoL 25.S1.2 (15.2) Patch Notes - All Changes

We will go over the newest patch notes for League of Legends 25.S1.2 (15.2).

LoL 25.S1.2 (15.2) Patch Notes - All Changes
Riot Games

A lot of drastic changes were unveiled prior to 2025 as League of Legends is steadily moving towards an even more dynamic and exciting MOBA experience. Given its legacy and player base, LoL is no stranger to feedback from the community, either positive or negative, however, it is interesting to see how the devs will navigate all of the updates to both Splits, game balancing and more.

With that in mind, we will take a look at the first patch notes for the year as Riot Games has decided to change up the naming scheme, thus here are all of the changes listed in 25.S1.2.

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League of Legends 15.2 Patch Notes 

LoL 25.S1.2 Patch Notes
Riot Games

MacOS OpenGL to Metal Transition and DirectX changes

To maintain the stability and performance of our games, we sometimes need to deprecate support for older hardware or software that isn't widely used by players anymore. These kinds of changes typically only impact a small number of players, but we wanted to give an ample heads up in case you're impacted by these changes.

In a couple of patches, we will be upgrading macOS users from an OpenGL graphics technology to Metal graphics. This will roll out gradually with the ability to revert back to OpenGL for a period of time until OpenGL is removed. If you're still using OpenGL, the client will automatically use Metal when we remove the support, so no action is required from you. However, if you were running OpenGL due to your hardware not being compatible with Metal graphics, you will need to upgrade your hardware so that you can continue playing after OpenGL support is removed.

We're also going to be upgrading how we use DirectX 11 for Windows users. If your graphics card supports DirectX 11 feature level 11_0, your client will update automatically. However, if your graphics card only supports up to DirectX 11 feature level 10_0, you will need to update your hardware so that you can continue playing after this upgrade.

For Minimum and Recommended System Requirements we recommend checking the support article

Vanguard comes to Mac

We will begin officially rolling out Vanguard support for Mac with this patch. It will be passive at first, with the intention to have Mac anti-cheat turned on and fully operational in the first few weeks of February. When we initially introduced Vanguard on LoL last year, we mentioned that we'd be keeping an eye on the trends of cheaters in response, and as the prophecy foretold, their pivot towards masquerading as Mac environments now necessitates that we generate trusted Mac sessions in order to differentiate between the good and the bad. Don't worry though, you don't have to install anything new. Mac will be using our Embedded Vanguard product, which as the name implies, "embeds" cheat detection directly into the game client. For the extra-studious player, more info on Vanguard can be directly absorbed by pointing one or both retinas at our recent anti-cheat retrospective.

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Blue Essence and Account XP Update

  • We're increasing the total Blue Essence from Milestones from 4750 to 9000. (starting with Act 2)
  • We're adding a one-time compatible mission for 4250 BE to make up for the difference in Act 1. (Live with this patch, until the end of this Act)
  • We're increasing Blue Essence from repeatable milestones from 50 to 750 BE. (Live with this patch)
  • We're changing the last Champion Capsule in the Pass to a Glorious Champion Capsule. (Starting with Act 2)
  • We're increasing Account XP gains by 40%. (Live with this patch)

System Changes

LoL Patch Notes
Riot Games

Homeguard

We're adjusting Homeguard's range to cover the entire platform to remove any friction around where one should position while waiting in the spawn with a nerf to the duration to retain overall travel time to lanes. 

  • Homeguard range has been increased to cover the entire fountain platform.
  • Homeguard Duration: 7 seconds ⇒ 6 seconds.

Feets of Strength

Feat of First Blood

  • Removed.

[NEW] Feat of Warfare

  • Granted to the team which first reaches three champion kills.

Atakhan

Now that we've seen a good bit of player data as well as some early pro data, we are making some adjustments to how Atakhan's Form is determined, as well as a small nerf to Bloody Roses. Average players will see slightly more Voracious Atakhan while pro players may actually have a higher chance of seeing Ruinous; and both Voracious and Ruinous rewards will be nerfed with Voracious being nerfed significantly harder.

Threshold

  • Threshold in Normal/Ranked Games: Reduced by around 20%
  • Threshold in Swiftplay Games: Reduced by around 20%

Points Generation

  • Points per Champion Kill: Reduced by a major amount
  • Points from Champion Damage: Unchanged
  • Points Increase when Alone: 1.85x Melee | 1.65x Ranged ⇒ Unchanged
  • Swiftplay Points Increase when Alone: 1.85x Melee | 1.65x Ranged ⇒ 2x Melee | 1.75x Ranged

Voracious

  • Gold granted for triggering the Withdraw effect: 100 Gold ⇒ 200 Gold

Bloody Roses

  • XP Per Rose: 25 ⇒ 23
  • Adaptive Force Per Rose: Formula decays slightly faster (Subsequent petals are worth the minimum at 34 rather than 39 stacks)

Ranked

For the first two weeks of a new Ranked patch cycle we disable Apex duo MMR restrictions, so similar to past splits and years Apex duo MMR Restrictions will be turned back on in 25.S1.2.

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Mel, the Soul's Reflection

Mel
Riot Games

Mel, the Soul's Reflection, arrives on the rift on January 23rd at 20:00:00 UTC.

  • Mel Abilities Rundown here!
  • Mel Champion Spotlight here!

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Champion Changes

Evelynn
Evelynn
Whiplash

 

Whiplash (E)

  • Move Speed: 30% ⇒ 30/35/40/45/50%
Last Caress

 

Last Caress (R)

  • Unempowered AP Ratio: (+65% AP) ⇒ (+75% AP)
  • Empowered AP Ratio: (+156% AP) ⇒ (+180% AP)
Master Yi
Master Yi

Base Stats

  • Attack Damage Growth: 2.5 ⇒ 2.8
Wuju Style

 

Wuju Style (E)

  • On-hit True Damage: 20/25/30/35/40 (+30% Bonus AD) ⇒ 20/25/30/35/40 (+35% Bonus AD)
Malzahar
Malzahar
Void Swarm

 

Void Swarm (W)

  • Voidling damage now updates when Malzahar levels up
  • Updated tooltip to show total Voidling attack damage
Kayn
Kayn
The Darkin Scythe

 

The Darkin Scythe (Passive)

  • Shadow Assassin Bonus Magic Damage: 15-45% (based on level) ⇒ 25-45% (based on level)
Smolder
Smolder
Super Scorcher Breath

 

Super Scorcher Breath (Q)

  • Damage scales up to Critical Strike Multiplier based on Critical Strike Chance, allowing Smolder's Q to benefit from Infinity Edge.
Yuumi
Yuumi
Feline Friendship

Feline Friendship (Passive)

  • Heal: 25-110 (based on level) (+15% AP) ⇒ 25-110 (based on level) (+25% AP)
    Cooldown: 20-10 (based on level) (by level 11) ⇒ 20-8 (based on level) (by level 13)
Final Chapter

 

Final Chapter (R)

  • Damage: 75/100/125 (+20% AP) ⇒ 75/125/175 (+25% AP)
    Max Damage over 5 waves: 75-250 (+40% AP) ⇒ 75-350 (+50% AP)

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Cassiopeia 
Cassiopeia
Serpentine Grace

 

Serpentine Grace (Passive)

  • Triumphant Move Speed per level: 6 ⇒ 5
  • Default Serpentine Grace Move Speed unchanged
     
Irelia
Irelia
Defiant Dance

Defiant Dance (W)

  • Minimum Damage: 10/25/40/55/70 (+40% Total AD) ⇒ 10/20/30/40/50 (+40% Total AD)
    Maximum Damage: 30/75/120/165/210 (+120% Total AD) ⇒ 30/60/90/120/150 (+120% Total AD)
Flawless Duet

 

Flawless Duet (E)

  • Damage: 80/125/170/215/260 (+80% AP) ⇒ 70/110/150/190/230 (+80% AP)
Vanguard's Edge

 

Vanguard's Edge (R)

  • Damage: 125/250/375 (+70% AP) ⇒ 125/200/275 (+70% AP)
Tahm Kench
Tahm Kench
Tongue Lash

 

Tongue Lash (Q)

  • Damage: 80/130/180/230/280 (+Passive) ⇒ 75/120/165/210/255 (+Passive)
Viktor
Viktor
Siphon Power

 

Siphon Power (Q)

  • Empowered Attack Bonus Damage: 20/45/70/95/120 (+100% AD) (+60% AP) ⇒ 20/45/70/95/120 (+100% AD) (+50% AP)
Arcane Storm

 

Arcane Storm (R)

  • Damage per tick: 65/105/145 (+45% AP) ⇒ 65/105/145 (+35% AP)

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Item Changes

Lord Dominik's Regards

 

Lord Dominik's Regards

  • Total Gold Cost: 3000 Gold ⇒ 3100 Gold
  • Armor Penetration: 35% ⇒ 40%
Mortal Reminder

 

Mortal Reminder

  • Total Gold Cost: 3200 Gold ⇒ 3300 Gold
  • Armor Penetration: 30%  35%
 Yun Tal Wildarrows

Yun Tal Wildarrows

  • Attack Damage: 50 ⇒ 55
    Attack Speed: 25% ⇒ 35%
    Total Gold Cost: 2900 Gold ⇒ 3000 Gold

Rune Changes

Deep Ward

 

Deep Ward

  • Yellow Trinket Duration: 30-120s (based on average champion level) ⇒ 45-150s (based on average champion level)
Grisly Mementos

 

Grisly Mementos

  • Trinket Haste for each Memento: 4 (2 for Summoner Haste) ⇒ 6 (3 for Summoner Haste
    Max Mementos: 25 ⇒ 18
Sixth Sense

Sixth Sense

  • Cooldown: 300s Melee / 360s Ranged ⇒ 275s Melee / 350s Ranged

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Swiftplay

Swiftplay
Riot Games

Bonus Gold Generation Mechanics

We're making it so that extra gold earned from champion mechanics does not trigger enemy gold comebacks/bounty adjustments. These sources of gold:

  • Are increased by your own rubberbanding.
  • Do not contribute to enemy rubberbanding.
  • Do not count when calculating your own rubberbanding.

List of abilities affected:

  • Gangplank Q
  • Pyke R
  • Akshan W
  • Draven Passive
  • Twisted Fate Passive
  • Senna Passive

Champion Changes

Kayle

  • Q Damage: 60/100/140/180/220 ⇒ 60/95/130/165/200
  • Slow: 26/32/38/44/50% ⇒ 26/30/34/38/42%

Malzahar

  • Armor Growth: 4.7 ⇒ 4.2
  • W Damage: 5-64.5 (based on level) (+12/14/16/18/20) (+20% Bonus AP) ⇒ 5-64.5 (based on level) (+12/14/16/18/20) (+15% Bonus AP)
  • R Damage: 125/200/275 (+80% AP) ⇒ 125/200/275 (+60% AP)

Nilah

  • Attack Speed Growth: 3% ⇒ 2.4%

Qiyana

  • Health: 590 ⇒ 620
  • E Damage: 50/90/130/170/210 (+50% Bonus AD) ⇒ 50/90/130/170/210 (+70% Bonus AD)

Rengar

  • Health: 590 ⇒ 620
  • Health Growth: 104 ⇒ 110
  • Attack Damage Growth: 3 ⇒ 3.5

Singed

  • Q Damage over 2 seconds: 40/60/80/100/120 (+85% AP) ⇒ 40/60/80/100/120 (+75% AP)

Sivir

  • Attack Speed Growth: 2% ⇒ 2.5%

Teemo

  • R Damage: 200/350/450 (+50% AP) ⇒ 200/300/400 (+45%)

Trundle

  • Attack Speed Growth: 2.9% ⇒ 2.2%

Urgot

  • Armor Growth: 5 ⇒ 4.5
  • Q Damage: 25/70/115/160/205 (+70% Total AD) ⇒ 25/65/105/145/185 (+70% Total AD)

Yorick

  • Armor: 39 ⇒ 35
  • E 8 hit Damage Amp: 20% ⇒ 15%

Zyra

  • Passive Damage: 15-75 (based on level) (+20% AP) ⇒ 15-75 (based on level) (+15% AP)

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ARAM

ARAM
Riot Games

Champion Adjustments

Sona

  • Passive Max Stack Ability Haste: 60 ⇒ 30
  • Q Cooldown: 8 ⇒ 10
  • W Cooldown: 10 ⇒ 13
  • W Heal: 30/45/60/75/90 (+30% AP) ⇒ 45/60/70/80/90 (+20% AP)
  • W Shield: 25/45/65/85/105 (+25% AP) ⇒ 65/75/85/95/105 (+20% AP)
  • Removed Damage, Damage Taken, Heal, Shield, and Ability Haste nerfs

Sett

  • W Max Health Storage: 50% ⇒ 40%
  • Q Bonus Speed: 30% ⇒ 35%
  • Removed Damage, Damage Taken, Heal, and Shield Nerfs

Karma

  • RQ Bonus Magic Damage: 40/100/160/220 (+30% AP) ⇒ 40/90/140/190

Champion Buffs

  • Kai'sa: Damage Taken: 95% ⇒ 90%
  • Soraka: Ability Haste: 0 ⇒ 10

ARURF

ARURF
Riot Games

ARURF is back! It takes place on the Noxus map with all of its changes and systems, with a few tweaks to fit the increased pace of URF.

Champion balance and Item cooldowns have been adjusted from previous URF releases as well and we'll be keeping a close eye on item cooldowns and their impact on the game.

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Mythic Shop

Now Available

  • Prestige Mythmaker Cassiopeia
  • Prestige Mythmaker Sivir
  • Prestige Porcelain Lissandra
  • Prestige Heavenscale Ezreal
  • Prestige Ocean Song Seraphine
  • Prestige Mecha Kingdom Garen
  • Firecracker Vayne Prestige Edition
  • Hextech Sejuani
  • Crystalis Motus Leona
  • Porcelain Lissandra (Golden Tiger)
  • Heavenscale Ezreal (Lustrous)
  • Mythmaker Sivir (Gilded)
  • Firecracker Vayne (Golden Tiger)
  • Crystalis Motus Leona (Reclaimed)
  • Mythmaker Galio (Gilded)
  • Mythmaker Garen (Gilded)
  • Mythmaker Irelia (Gilded)
  • Mythmaker Zyra (Gilded)
  • Heavenscale Wealth Icon
  • Heavenscale Prosperity Icon
  • Mecha Kingdoms 2020 Icon
  • Lunar Revel 2022 Icon
  • Heavenscale Focus Icon
  • Mecha Kingdoms 2020 Ward
  • Lunar Revel 2023 Ward

Leaving the Mythic Shop

  • Kabooooom! Nexus Finisher
  • Prestige Soul Fighter Pyke
  • Prestige Heartsteel Yone
  • Prestige Coven Akali
  • Prestige True Damage Yasuo
  • Ashen Conqueror Pantheon
  • Hextech Amumu
  • Mysterious Arcane Ward
  • Winterblessed Ward
  • Winterblessed Diana (Wreathguard) Chroma + Icon
  • Winterblessed Shaco (Wreathguard) Chroma + Icon
  • Winterblessed Swain (Wreathguard) Chroma + Icon
  • Winterblessed Warwick(Wreathguard) Chroma + Icon
  • Winterblessed Zilean (Wreathguard) Chroma + Icon
  • Winterblessed Zoe (Wreathguard) Chroma + Icon
  • Arcane 2021 Icon
  • Arcane Caitlyn Icon
  • Arcane Ekko Icon
  • Arcane Heimerdinger Icon
  • Arcane Jayce Icon
  • Arcane Jinx Icon
  • Arcane Vi Icon
  • Arcane Viktor Icon
  • Winterblessed 2023 Mythic Essence Icon
  • Lunar Revel 2024 Mythic Essence Icon
  • High Noon 2024 Mythic Essence Icon
  • MSI Empyrean 2024 Mythic Essence Icon
  • Anima Squad 2024 Mythic Essence Icon
  • Worlds 2024 Mythic Essence Icon

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Bugfixes & QoL Changes

  • Fixed an issue where Prestige Masque of the Black Rose Katarina was not granting the Prestige Border Icon. Players that have already earned this reward on the Battle Pass will be automatically granted the Border Icon.
  • Fixed an issue that allowed extra bonus gold from the Cash Back rune in Swiftplay.
  • Fixed an issue where a drake would sometimes be targetable or attackable during their spawn in animation in Swiftplay.
  • Fixed an issue that caused 0g bounties to display in Swiftplay.
  • Fixed an issue where Baron would spawn slightly out of place. Dashes that previously worked on Baron from over the wall like Diana's E should once again work as expected.
  • Fixed an issue where various champions' channels were not cancelled when entering Atakhan's: False Life revive state. We haven't fixed all the interactions like this just yet but we're working through reproducing them and fixing them as we can.
  • Fixed an issue that caused Naafiri's or Yorick's pets to remain at their location before a teleport.
  • Fixed an issue that caused Ornn's Passive to cancel Teleport.
  • Fixed an issue that caused various champions' abilities to not decrease the cooldowns on their R while using Axiom Arcanist.
  • Fixed an issue where using Teleport with Zilean would cause increased passive cast time.
  • Fixed an issue where when using Unsealed Spellbook if Teleport duration was longer than 5 seconds, your summoner spell wouldn't swap back.
  • Fixed an issue that allowed the use of summoner spells while in the Atakhan revive state.
  • Fixed an issue that caused Dr. Mundo and Zilean to not gain additional healing when using Axiom Arcanist.
  • Fixed an issue that caused Karma's RQ combo to not trigger Axiom Arcanist.
  • Fixed an issue that caused Ivern's passive to have an increased cast time when using Teleport.
  • Fixed an issue that caused Hextech Drake's auto attacks to be invisible.
  • Fixed an issue that caused Sion to sometimes not receive the Homeguard buff.
  • Fixed an issue that caused Tower Ranges to be slightly off. Try to outrange the tower now, Caitlyn.
  • Fixed an issue that caused Bloodletter's Curse to not apply to multiple target dummies at once.
  • Fixed an issue that caused the client to crash after disconnecting.
  • Fixed an issue that allowed players to buy upgraded boots despite not completing all feats.
  • Fixed an issue that caused Rek'Sai's model to become invisible if she dies during her R channel with Atakahn's Revive.
  • Fixed an issue that caused Forever Forward Boots to lose empowered Recall.
  • Fixed an issue that caused Crimson Lucidity - Ionian Insight's passive to not grant the correct amount of Summoner Spell Haste.
  • Fixed an issue where Annie's Q would go on cooldown when killing a target with a different ability.
  • Fixed an issue where the Blood Rose minimap icon would sometimes linger permanently.
  • Fixed an issue where the Feat banner icons sometimes displayed with a lower resolution.
  • Fixed an issue where pinging Feats would not have SFX.
  • Fixed an issue where if Teleporting to a unit and it dies the Teleport would be lost.
  • Fixed an issue where Drake announcements would display twice.
  • Fixed an issue where duplicate items would display in a Collection.
  • Fixed an issue where Ambessa's Passive would ignore Dodge or Blind.
  • Fixed an issue where the Magic Resist from Rumble's E would not increase by 50% in Danger Zone.
  • Fixed an issue that caused Zoe's W to display the old summoner spell icons.
  • Fixed an issue that caused the Feat announcement icon to display when an enemy team progresses a Feat.
  • Fixed an issue that caused Scorch or Lethal Tempo to deal unintended extra damage.
  • Fixed an issue that caused some Debug text to appear in Teleport's tooltip.
  • Fixed an issue that caused Malzahar's E to not grant Bloodletter's Curse stacks.
  • Fixed an issue where Atakhan's UI elements would sometimes be out of bounds of the UI in spectator view.
  • Fixed an issue where Atakhan's Objective Timer would not display in spectator view.
  • Fixed an issue where Aurora's Battle Bunny skin's E VFX would not match the hitbox.
  • Fixed an issue that caused Atakhan's scoreboard to not be aligned.
  • Fixed an issue that caused pets to not trigger Shojin or Malignance consistently.

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Upcoming Skins & Chromas

Shen
Shen

Three Honors Shen

Three Honors Shen
Riot Games
Jhin
Jhin

Mythmaker Jhin

Mythmaker Jhin
Riot Games

Chromas

Mythmaker Jhin
Riot Games

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Nami
Nami

Mythmaker Nami

Mythmaker Nami
Riot Games

Chromas

Mythmaker Nami
Riot Games
Cassiopeia
Cassiopeia

Prestige Mythmaker Cassiopeia

Prestige Mythmaker Cassiopeia
Riot Games

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Jarvan IV
Jarvan IV

Mythmaker Jarvan IV

Mythmaker Jarvan IV
Riot Games

Chromas

Mythmaker Jarvan IV
Riot Games
Mel
Mel

Arcane Councilor Mel

Arcane Councilor Mel
Riot Games

Chromas

Arcane Councilor Mel
Riot Games

And that covers all of the changes as listed by Riot Games, here.

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League of Legends

League of Legends

League of Legends (LoL) is a multiplayer online battle arena (MOBA) game developed and published by Riot Games. Released in 2009, the game features fast-paced, team-based gameplay, where players control champions with unique abilities and battle to destroy the enemy's Nexus. League of Legends is known for its deep strategy, diverse champion roster, and competitive nature. The game includes various modes, such as Summoner's Rift, ARAM, and rotating game modes, offering diverse experiences for players. LoL is a major player in the esports scene, with professional leagues and tournaments worldwide. The game is praised for its engaging gameplay, regular updates, and vibrant community, making it one of the most popular and enduring titles in the gaming industry.

Genres
Multiplayer Online Battle Arena (MOBA)
Platform(s)
PC
Release Date
Oct 27, 2009
Price
Free
Developer(s)
Riot Games
Publisher(s)
Riot Games
ESRB Rating
T