A lot of drastic changes were unveiled prior to 2025 as League of Legends is steadily moving towards an even more dynamic and exciting MOBA experience. Given its legacy and player base, LoL is no stranger to feedback from the community, either positive or negative, however, it is interesting to see how the devs will navigate all of the updates to both Splits, game balancing and more.
With that in mind, we will take a look at the first patch notes for the year as Riot Games has decided to change up the naming scheme, thus here are all of the changes listed in 25.S1.2.
Table of Contents
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League of Legends 15.2 Patch Notes
MacOS OpenGL to Metal Transition and DirectX changes
To maintain the stability and performance of our games, we sometimes need to deprecate support for older hardware or software that isn't widely used by players anymore. These kinds of changes typically only impact a small number of players, but we wanted to give an ample heads up in case you're impacted by these changes.
In a couple of patches, we will be upgrading macOS users from an OpenGL graphics technology to Metal graphics. This will roll out gradually with the ability to revert back to OpenGL for a period of time until OpenGL is removed. If you're still using OpenGL, the client will automatically use Metal when we remove the support, so no action is required from you. However, if you were running OpenGL due to your hardware not being compatible with Metal graphics, you will need to upgrade your hardware so that you can continue playing after OpenGL support is removed.
We're also going to be upgrading how we use DirectX 11 for Windows users. If your graphics card supports DirectX 11 feature level 11_0, your client will update automatically. However, if your graphics card only supports up to DirectX 11 feature level 10_0, you will need to update your hardware so that you can continue playing after this upgrade.
For Minimum and Recommended System Requirements we recommend checking the support article.
Vanguard comes to Mac
We will begin officially rolling out Vanguard support for Mac with this patch. It will be passive at first, with the intention to have Mac anti-cheat turned on and fully operational in the first few weeks of February. When we initially introduced Vanguard on LoL last year, we mentioned that we'd be keeping an eye on the trends of cheaters in response, and as the prophecy foretold, their pivot towards masquerading as Mac environments now necessitates that we generate trusted Mac sessions in order to differentiate between the good and the bad. Don't worry though, you don't have to install anything new. Mac will be using our Embedded Vanguard product, which as the name implies, "embeds" cheat detection directly into the game client. For the extra-studious player, more info on Vanguard can be directly absorbed by pointing one or both retinas at our recent anti-cheat retrospective.
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Blue Essence and Account XP Update
- We're increasing the total Blue Essence from Milestones from 4750 to 9000. (starting with Act 2)
- We're adding a one-time compatible mission for 4250 BE to make up for the difference in Act 1. (Live with this patch, until the end of this Act)
- We're increasing Blue Essence from repeatable milestones from 50 to 750 BE. (Live with this patch)
- We're changing the last Champion Capsule in the Pass to a Glorious Champion Capsule. (Starting with Act 2)
- We're increasing Account XP gains by 40%. (Live with this patch)
System Changes
Homeguard
We're adjusting Homeguard's range to cover the entire platform to remove any friction around where one should position while waiting in the spawn with a nerf to the duration to retain overall travel time to lanes.
- Homeguard range has been increased to cover the entire fountain platform.
- Homeguard Duration: 7 seconds ⇒ 6 seconds.
Feets of Strength
Feat of First Blood
- Removed.
[NEW] Feat of Warfare
- Granted to the team which first reaches three champion kills.
Atakhan
Now that we've seen a good bit of player data as well as some early pro data, we are making some adjustments to how Atakhan's Form is determined, as well as a small nerf to Bloody Roses. Average players will see slightly more Voracious Atakhan while pro players may actually have a higher chance of seeing Ruinous; and both Voracious and Ruinous rewards will be nerfed with Voracious being nerfed significantly harder.
Threshold
- Threshold in Normal/Ranked Games: Reduced by around 20%
- Threshold in Swiftplay Games: Reduced by around 20%
Points Generation
- Points per Champion Kill: Reduced by a major amount
- Points from Champion Damage: Unchanged
- Points Increase when Alone: 1.85x Melee | 1.65x Ranged ⇒ Unchanged
- Swiftplay Points Increase when Alone: 1.85x Melee | 1.65x Ranged ⇒ 2x Melee | 1.75x Ranged
Voracious
- Gold granted for triggering the Withdraw effect: 100 Gold ⇒ 200 Gold
Bloody Roses
- XP Per Rose: 25 ⇒ 23
- Adaptive Force Per Rose: Formula decays slightly faster (Subsequent petals are worth the minimum at 34 rather than 39 stacks)
Ranked
For the first two weeks of a new Ranked patch cycle we disable Apex duo MMR restrictions, so similar to past splits and years Apex duo MMR Restrictions will be turned back on in 25.S1.2.
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Mel, the Soul's Reflection
Mel, the Soul's Reflection, arrives on the rift on January 23rd at 20:00:00 UTC.
- Mel Abilities Rundown here!
- Mel Champion Spotlight here!
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Champion Changes
Whiplash (E)
- Move Speed: 30% ⇒ 30/35/40/45/50%
Last Caress (R)
- Unempowered AP Ratio: (+65% AP) ⇒ (+75% AP)
- Empowered AP Ratio: (+156% AP) ⇒ (+180% AP)
Base Stats
- Attack Damage Growth: 2.5 ⇒ 2.8
Wuju Style (E)
- On-hit True Damage: 20/25/30/35/40 (+30% Bonus AD) ⇒ 20/25/30/35/40 (+35% Bonus AD)
Void Swarm (W)
- Voidling damage now updates when Malzahar levels up
- Updated tooltip to show total Voidling attack damage
The Darkin Scythe (Passive)
- Shadow Assassin Bonus Magic Damage: 15-45% (based on level) ⇒ 25-45% (based on level)
Super Scorcher Breath (Q)
- Damage scales up to Critical Strike Multiplier based on Critical Strike Chance, allowing Smolder's Q to benefit from Infinity Edge.
Feline Friendship (Passive)
- Heal: 25-110 (based on level) (+15% AP) ⇒ 25-110 (based on level) (+25% AP)
Cooldown: 20-10 (based on level) (by level 11) ⇒ 20-8 (based on level) (by level 13)
Final Chapter (R)
- Damage: 75/100/125 (+20% AP) ⇒ 75/125/175 (+25% AP)
Max Damage over 5 waves: 75-250 (+40% AP) ⇒ 75-350 (+50% AP)
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Serpentine Grace (Passive)
- Triumphant Move Speed per level: 6 ⇒ 5
- Default Serpentine Grace Move Speed unchanged
Defiant Dance (W)
- Minimum Damage: 10/25/40/55/70 (+40% Total AD) ⇒ 10/20/30/40/50 (+40% Total AD)
Maximum Damage: 30/75/120/165/210 (+120% Total AD) ⇒ 30/60/90/120/150 (+120% Total AD)
Flawless Duet (E)
- Damage: 80/125/170/215/260 (+80% AP) ⇒ 70/110/150/190/230 (+80% AP)
Vanguard's Edge (R)
- Damage: 125/250/375 (+70% AP) ⇒ 125/200/275 (+70% AP)
Tongue Lash (Q)
- Damage: 80/130/180/230/280 (+Passive) ⇒ 75/120/165/210/255 (+Passive)
Siphon Power (Q)
- Empowered Attack Bonus Damage: 20/45/70/95/120 (+100% AD) (+60% AP) ⇒ 20/45/70/95/120 (+100% AD) (+50% AP)
Arcane Storm (R)
- Damage per tick: 65/105/145 (+45% AP) ⇒ 65/105/145 (+35% AP)
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Item Changes
Lord Dominik's Regards
- Total Gold Cost: 3000 Gold ⇒ 3100 Gold
- Armor Penetration: 35% ⇒ 40%
Mortal Reminder
- Total Gold Cost: 3200 Gold ⇒ 3300 Gold
- Armor Penetration: 30% ⇒ 35%
Yun Tal Wildarrows
- Attack Damage: 50 ⇒ 55
Attack Speed: 25% ⇒ 35%
Total Gold Cost: 2900 Gold ⇒ 3000 Gold
Rune Changes
Deep Ward
- Yellow Trinket Duration: 30-120s (based on average champion level) ⇒ 45-150s (based on average champion level)
Grisly Mementos
- Trinket Haste for each Memento: 4 (2 for Summoner Haste) ⇒ 6 (3 for Summoner Haste
Max Mementos: 25 ⇒ 18
Sixth Sense
- Cooldown: 300s Melee / 360s Ranged ⇒ 275s Melee / 350s Ranged
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Swiftplay
Bonus Gold Generation Mechanics
We're making it so that extra gold earned from champion mechanics does not trigger enemy gold comebacks/bounty adjustments. These sources of gold:
- Are increased by your own rubberbanding.
- Do not contribute to enemy rubberbanding.
- Do not count when calculating your own rubberbanding.
List of abilities affected:
- Gangplank Q
- Pyke R
- Akshan W
- Draven Passive
- Twisted Fate Passive
- Senna Passive
Champion Changes
Kayle
- Q Damage: 60/100/140/180/220 ⇒ 60/95/130/165/200
- Slow: 26/32/38/44/50% ⇒ 26/30/34/38/42%
Malzahar
- Armor Growth: 4.7 ⇒ 4.2
- W Damage: 5-64.5 (based on level) (+12/14/16/18/20) (+20% Bonus AP) ⇒ 5-64.5 (based on level) (+12/14/16/18/20) (+15% Bonus AP)
- R Damage: 125/200/275 (+80% AP) ⇒ 125/200/275 (+60% AP)
Nilah
- Attack Speed Growth: 3% ⇒ 2.4%
Qiyana
- Health: 590 ⇒ 620
- E Damage: 50/90/130/170/210 (+50% Bonus AD) ⇒ 50/90/130/170/210 (+70% Bonus AD)
Rengar
- Health: 590 ⇒ 620
- Health Growth: 104 ⇒ 110
- Attack Damage Growth: 3 ⇒ 3.5
Singed
- Q Damage over 2 seconds: 40/60/80/100/120 (+85% AP) ⇒ 40/60/80/100/120 (+75% AP)
Sivir
- Attack Speed Growth: 2% ⇒ 2.5%
Teemo
- R Damage: 200/350/450 (+50% AP) ⇒ 200/300/400 (+45%)
Trundle
- Attack Speed Growth: 2.9% ⇒ 2.2%
Urgot
- Armor Growth: 5 ⇒ 4.5
- Q Damage: 25/70/115/160/205 (+70% Total AD) ⇒ 25/65/105/145/185 (+70% Total AD)
Yorick
- Armor: 39 ⇒ 35
- E 8 hit Damage Amp: 20% ⇒ 15%
Zyra
- Passive Damage: 15-75 (based on level) (+20% AP) ⇒ 15-75 (based on level) (+15% AP)
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ARAM
Champion Adjustments
Sona
- Passive Max Stack Ability Haste: 60 ⇒ 30
- Q Cooldown: 8 ⇒ 10
- W Cooldown: 10 ⇒ 13
- W Heal: 30/45/60/75/90 (+30% AP) ⇒ 45/60/70/80/90 (+20% AP)
- W Shield: 25/45/65/85/105 (+25% AP) ⇒ 65/75/85/95/105 (+20% AP)
- Removed Damage, Damage Taken, Heal, Shield, and Ability Haste nerfs
Sett
- W Max Health Storage: 50% ⇒ 40%
- Q Bonus Speed: 30% ⇒ 35%
- Removed Damage, Damage Taken, Heal, and Shield Nerfs
Karma
- RQ Bonus Magic Damage: 40/100/160/220 (+30% AP) ⇒ 40/90/140/190
Champion Buffs
- Kai'sa: Damage Taken: 95% ⇒ 90%
- Soraka: Ability Haste: 0 ⇒ 10
ARURF
ARURF is back! It takes place on the Noxus map with all of its changes and systems, with a few tweaks to fit the increased pace of URF.
Champion balance and Item cooldowns have been adjusted from previous URF releases as well and we'll be keeping a close eye on item cooldowns and their impact on the game.
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Mythic Shop
Now Available
- Prestige Mythmaker Cassiopeia
- Prestige Mythmaker Sivir
- Prestige Porcelain Lissandra
- Prestige Heavenscale Ezreal
- Prestige Ocean Song Seraphine
- Prestige Mecha Kingdom Garen
- Firecracker Vayne Prestige Edition
- Hextech Sejuani
- Crystalis Motus Leona
- Porcelain Lissandra (Golden Tiger)
- Heavenscale Ezreal (Lustrous)
- Mythmaker Sivir (Gilded)
- Firecracker Vayne (Golden Tiger)
- Crystalis Motus Leona (Reclaimed)
- Mythmaker Galio (Gilded)
- Mythmaker Garen (Gilded)
- Mythmaker Irelia (Gilded)
- Mythmaker Zyra (Gilded)
- Heavenscale Wealth Icon
- Heavenscale Prosperity Icon
- Mecha Kingdoms 2020 Icon
- Lunar Revel 2022 Icon
- Heavenscale Focus Icon
- Mecha Kingdoms 2020 Ward
- Lunar Revel 2023 Ward
Leaving the Mythic Shop
- Kabooooom! Nexus Finisher
- Prestige Soul Fighter Pyke
- Prestige Heartsteel Yone
- Prestige Coven Akali
- Prestige True Damage Yasuo
- Ashen Conqueror Pantheon
- Hextech Amumu
- Mysterious Arcane Ward
- Winterblessed Ward
- Winterblessed Diana (Wreathguard) Chroma + Icon
- Winterblessed Shaco (Wreathguard) Chroma + Icon
- Winterblessed Swain (Wreathguard) Chroma + Icon
- Winterblessed Warwick(Wreathguard) Chroma + Icon
- Winterblessed Zilean (Wreathguard) Chroma + Icon
- Winterblessed Zoe (Wreathguard) Chroma + Icon
- Arcane 2021 Icon
- Arcane Caitlyn Icon
- Arcane Ekko Icon
- Arcane Heimerdinger Icon
- Arcane Jayce Icon
- Arcane Jinx Icon
- Arcane Vi Icon
- Arcane Viktor Icon
- Winterblessed 2023 Mythic Essence Icon
- Lunar Revel 2024 Mythic Essence Icon
- High Noon 2024 Mythic Essence Icon
- MSI Empyrean 2024 Mythic Essence Icon
- Anima Squad 2024 Mythic Essence Icon
- Worlds 2024 Mythic Essence Icon
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Bugfixes & QoL Changes
- Fixed an issue where Prestige Masque of the Black Rose Katarina was not granting the Prestige Border Icon. Players that have already earned this reward on the Battle Pass will be automatically granted the Border Icon.
- Fixed an issue that allowed extra bonus gold from the Cash Back rune in Swiftplay.
- Fixed an issue where a drake would sometimes be targetable or attackable during their spawn in animation in Swiftplay.
- Fixed an issue that caused 0g bounties to display in Swiftplay.
- Fixed an issue where Baron would spawn slightly out of place. Dashes that previously worked on Baron from over the wall like Diana's E should once again work as expected.
- Fixed an issue where various champions' channels were not cancelled when entering Atakhan's: False Life revive state. We haven't fixed all the interactions like this just yet but we're working through reproducing them and fixing them as we can.
- Fixed an issue that caused Naafiri's or Yorick's pets to remain at their location before a teleport.
- Fixed an issue that caused Ornn's Passive to cancel Teleport.
- Fixed an issue that caused various champions' abilities to not decrease the cooldowns on their R while using Axiom Arcanist.
- Fixed an issue where using Teleport with Zilean would cause increased passive cast time.
- Fixed an issue where when using Unsealed Spellbook if Teleport duration was longer than 5 seconds, your summoner spell wouldn't swap back.
- Fixed an issue that allowed the use of summoner spells while in the Atakhan revive state.
- Fixed an issue that caused Dr. Mundo and Zilean to not gain additional healing when using Axiom Arcanist.
- Fixed an issue that caused Karma's RQ combo to not trigger Axiom Arcanist.
- Fixed an issue that caused Ivern's passive to have an increased cast time when using Teleport.
- Fixed an issue that caused Hextech Drake's auto attacks to be invisible.
- Fixed an issue that caused Sion to sometimes not receive the Homeguard buff.
- Fixed an issue that caused Tower Ranges to be slightly off. Try to outrange the tower now, Caitlyn.
- Fixed an issue that caused Bloodletter's Curse to not apply to multiple target dummies at once.
- Fixed an issue that caused the client to crash after disconnecting.
- Fixed an issue that allowed players to buy upgraded boots despite not completing all feats.
- Fixed an issue that caused Rek'Sai's model to become invisible if she dies during her R channel with Atakahn's Revive.
- Fixed an issue that caused Forever Forward Boots to lose empowered Recall.
- Fixed an issue that caused Crimson Lucidity - Ionian Insight's passive to not grant the correct amount of Summoner Spell Haste.
- Fixed an issue where Annie's Q would go on cooldown when killing a target with a different ability.
- Fixed an issue where the Blood Rose minimap icon would sometimes linger permanently.
- Fixed an issue where the Feat banner icons sometimes displayed with a lower resolution.
- Fixed an issue where pinging Feats would not have SFX.
- Fixed an issue where if Teleporting to a unit and it dies the Teleport would be lost.
- Fixed an issue where Drake announcements would display twice.
- Fixed an issue where duplicate items would display in a Collection.
- Fixed an issue where Ambessa's Passive would ignore Dodge or Blind.
- Fixed an issue where the Magic Resist from Rumble's E would not increase by 50% in Danger Zone.
- Fixed an issue that caused Zoe's W to display the old summoner spell icons.
- Fixed an issue that caused the Feat announcement icon to display when an enemy team progresses a Feat.
- Fixed an issue that caused Scorch or Lethal Tempo to deal unintended extra damage.
- Fixed an issue that caused some Debug text to appear in Teleport's tooltip.
- Fixed an issue that caused Malzahar's E to not grant Bloodletter's Curse stacks.
- Fixed an issue where Atakhan's UI elements would sometimes be out of bounds of the UI in spectator view.
- Fixed an issue where Atakhan's Objective Timer would not display in spectator view.
- Fixed an issue where Aurora's Battle Bunny skin's E VFX would not match the hitbox.
- Fixed an issue that caused Atakhan's scoreboard to not be aligned.
- Fixed an issue that caused pets to not trigger Shojin or Malignance consistently.
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Upcoming Skins & Chromas
Three Honors Shen
Mythmaker Jhin
Chromas
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Mythmaker Nami
Chromas
Prestige Mythmaker Cassiopeia
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Mythmaker Jarvan IV
Chromas
Arcane Councilor Mel
Chromas
And that covers all of the changes as listed by Riot Games, here.
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