
The preview of the League of Legends changes for patch 25.16 (formerly 15.16) is out! Some champions will face buffs, nerfs, and adjustments. Same goes for tuning items and in-game systems. The preview of the patch notes reveal a lot about the way Ranked will look like when the update is officially released.
Having said that, let's take a look at the latest patch notes preview and see what Riot Games has prepared for us.
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League of Legends 25.16 Patch Notes

It seems like this patch will be huge - lots of buffs, nerfs, and adjustments are on the horizon. It's all due to the feedback that the game is starting to feel 'too balanced' at its current state. This is making Riot Games push towards some champions being vialble in two or more roles. We will take a look at some of the upcoming League of Legends Patch 25.16 adjustments as presented by @RiotPhroxzon, here.
Champion Buffs

Gnar

Boomerang Throw
- Cooldown: 20-10 ⇒ 16-10

Illaoi

Prophet of an Elder God (P)
- Total AD Ratio: 105% ⇒ 110%

Test of Spirit (E)
- Cooldown: 20-7.25 ⇒ 18-7

Kalista
Base Stats
- AD Growth: 4 ⇒ 4.25

Rend (E)
- E1 AP Ratio: 20% ⇒ 65%
- E2+ AP Ratio: 20% ⇒ 50%

Rek'Sai
Base Stats
- Base Attack Damage: 58 ⇒ 62

Nautilus

Riptide (E)
- Monster Modifier: 1.5x damage ⇒125-285 +50% AP on first hit

Qiyana

Elemental Wrath / Edge of Ixtal (Q)
- Damage: 60-180 ⇒ 70-190

Terrashape (W)
- Bonus Attack Speed: 5-25% ⇒ 15-35%

Sylas

Petricite Burst (P)
- Now deals 150% damage to monsters

Sion

Soul Furnace (W)
- Base Health Cost per Tick: 2.3-24.4 ⇒ 2-19

Roar of the Slayer (E)
- Armor Reduction: 20% ⇒ 25%

Unstoppable Onslaught (R)
- Bonus AD Ratio: 40-80% ⇒ 60-120%

Brand

Blaze (P)
- Tick Monster Mod: 240% ⇒ 260%

Sear (Q)
- Stun Duration: 1.5 ⇒ 1.75

Pyroclasm (R)
- Cooldown: 110-90 ⇒ 100-80

Master Yi

Alpha Strike (Q)
- Now works with Kraken Slayer and Terminus

Morgana

Tormented Shadow (W)
- Minimum DPS: 12-56 + 17% AP ⇒ 14-70 +20% AP
- Maximum DPS: 32.4-151.2 + 45.9% AP ⇒ 28-140 +40% AP

Singed

Poison Trail (Q)
- No longer deals less damage on red side
- Debuff refresh rate: 0.5s ⇒ 0.25s

Zyra

Grasping Roots (E)
- Damage: 60-180 ⇒ 70-190

Stranglethorns (R)
- Damage: 180-350 ⇒ 200-400
Champion Nerfs

Yuumi

Prowling Projectile (Q)
- Empowered Damage: 80-380 ⇒ 80-355

You and Me! (W)
- Heal/Shield Power: 5-15% ⇒ 4-8%
- On-hit Heal: 3-11 +4% AP ⇒ 3-7 + 3% AP

Jarvan IV
Base Stats
- Armor Growth: 5.2 ⇒ 4.6

Lulu

Help, Pix! (E)
- Cooldown: 8 ⇒ 10-8
- Damage: 80-240 ⇒ 70-230
- Shield: 80-240 +55% AP ⇒ 70-230 +50% AP

Nocturne
Base Stats
- Armor Growth: 4.7 ⇒ 4.2

Duskbringer (Q)
- Bonus AD: 20-60 ⇒ 15-55

Shaco

Backstab (P)
- Bonus AD: 30 ⇒ 25

Deceive (Q)
- Bonus AD Ratio: 65 ⇒ 60
- Cooldown: 12-10 ⇒ 13-11

Rell

Ferromancy (W)
- Shield: 20-100 (+13% max HP) ⇒ 20-100 (+11% max HP)

Trundle

Frozen Domein (W)
- Attack Speed: 30-110% ⇒ 30-90%
- Cooldown: 16-12 ⇒ 18-14

Xin Zhao
Base Stats
- Health: 640 ⇒ 620
- Damage per hit: 20/35/50/65/80 ⇒ 15/30/45/60/75
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Champion Adjustment

Mordekaiser

Obliterate (Q)
- Bonus AD Ratio: 0% ⇒ 120%

Rumble

Flamespitter (Q)
- No longer deals less damage to champions on red side
- Maximum Duration: 3s ⇒ 3.5s
- Now damages untargetable enemies if already debuffed
- Deals damage to enemies 700+u away if already debuffed
- Damage per 3s: 60-180 +110% AP + 6-9.2% target max HP ⇒ 60-180 +100% AP+ 6-8% target max HP

The Equalizer (R)
- No longer deals less damage to champions on red side
- R zone is now consistently 4.5s across the whole zone

Varus

Piercing Arrow (Q)
- Max Damage: 90-370 ⇒ 80-360

Blighted Quiver (W)
- On-hit Damage: 6-30 ⇒ 6-38

Hail of Arrows (E)
- Damage: 60-220 +100% bonus AD ⇒ 60-180 +90% bonus AD

Viego
Base Stats:
- AS Growth: 2.5 ⇒ 2.25

Blade of the Ruined King (Q)
- Damage: 15-75 ⇒ 25-85
- Crit Multiplier: 100% ⇒ 75%
- Bonus Monster Damage: 15 ⇒ 0
- Mark Minion Healing: 50% ⇒ 100%
- Mark Monster Healing: 145% ⇒ 125%
- Mark Champion Healing: 135% ⇒ 150%

Warwick
Base Stats
- Base AD: 60 ⇒ 65

Eternal Hunger (P)
- On-hit Damage: 12-46 ⇒ 16-46
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System Buff

Experimental Hexplate
- Overdrive Attack Speed: 50% ⇒ 30%
- Overdrive Move Speed: 15% ⇒ 20%
System Adjustment
Nashor Baron
- HP5 per minute: 1,875 ⇒ 0
- Base HP: 11,500 ⇒ 11,800
- HP per minute: 180 ⇒ 190
And that concludes what we can expect to change in the next patch as presented by the League of Legends devs.
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