If you're a fan of Spider-Man, you'll definitely love diving into the thrilling battles of Marvel Rivals with him. He's one of the 33 characters available on the roster, and he has his own abilities that can help you win every match. However, before picking him as your Hero, it's important to be aware of how his abilities work.
Keep in mind that this information is also useful if you find yourself playing against him, as it can help you predict his next moves. In this guide, we'll list Spider-Man's abilities in Marvel Rivals and explain how they work. Let's get started!
Marvel Rivals Spider-Man Overview
|  | Name: | Spider-Man | 
| Type: | Duelist | 
| Difficulty: | 5/5 | 
| Base Stats | 
| HEALTH | 250 | 
| MOVEMENT SPEED | 6 m/s | 
It's no surprise that Spider-Man has insane mobility, and he's very difficult to get rid of. He can't deal any significant damage to most DPS Heroes, but he can easily take down support characters, which makes him a valuable member of any team. Moreover, his Ultimate can neutralize enemy Ultimates without any problems.
Additionally, his web-swinging ability can be very unpredictable, and he almost never misses a kill. If you want to pair him with someone, we recommend choosing Venom, as he compensates for everything that Spider-Man lacks, which honestly isn't even that much.
Marvel Rivals Spider-Man Abilities
Every character in the game has three types of skills in total: regular attacks, main abilities, and passives. Keep in mind that experimenting with different abilities is the only way to become one of the best players in Marvel Rivals. Now it's time to take a look at Spider-Man's abilities and what they do, so you can take full advantage of them.
| Normal Attack | 
| Button | Ability Icon | Name | 
| LMB |  | Spider-Power | 
| 
Description: Swing fists forward to strike, dealing extra damage to the enemy with a Spider-Tracer.Casting: MeleePunch DMG: 25Punch Max Distance: 3mPunch Attack Interval: 0.37s per punchKick DMG: 40Kick Max Distance: 4mKick Attack Interval: 0.82s per kickSpecial Mechanic: The default attack is a punch, but after landing two consecutive punches, the next attack will be a flying kick. | 
| RMB |  | Cyber-Web Cluster | 
| 
Description: Shoot a Web-Cluster that deals damage and attaches a Spider-Tracer to the hit enemy.Casting: Projectile that fires in a straight trajectory.Charges: 5Recharge Speed: 3s per shotProjectile Speed: 120m/sDamage: 30Damage Falloff: Falloff begins at 20m, decreasing to 50% at 40mCritical Hit: No | 
| Abilities | 
| Q |  | Spectacular Spin | 
| 
Description: Launch Web-Clusters all around to damage and Stun enemies.Casting: Spherical Spell FieldRange: 8m spherical radiusDuration: 2.4sAttack Interval: 0.08s per hitDamage: 12 damage per hitSlow Effect: -3% per hitSlow Duration: 1sStun Duration: 1.5sEnergy Cost: 2,800Special Effect: Striking an enemy applies a stacking Slow effect, and after reaching a certain number of stacks, the enemy will be Stunned. | 
| SHIFT |  | Web-Swing | 
| 
Description: Shoot a strand of webbing to swing.Casting: DashMaximum Webbing Length: 30mCharges: 3Recharge Speed: 6s per charge | 
| E |  | Get Over Here | 
| 
Description: Shoot webbing to reel in the hit enemy. If the enemy is tagged with a Spider-Tracer, Spider-Man will get pulled to them instead.Casting: Projectile that fires in a straight trajectory.Projectile Speed: 80 m/sMaximum Distance: 20mProjectile Damage: 25Kicking Distance: 24mKick Damage: 50Cooldown: 8sSpecial Mechanic: Attack enemies marked with a Spider-Tracer, pulling Spider-Man towards them and performing a flying kick. | 
| F |  | Amazing Combo | 
| 
Description: Launch an enemy upward, dealing extra damage to the enemy with a Spider-Tracer.Casting: MeleeRange: 5m spherical radiusDamage: 55Charges: 2Recharge Speed: 6s per chargeCooldown: 2s | 
| SPACE |  | Thwip and Flip | 
| 
Description: Perform a double jump.Special Mechanic: Can only be cast again after landing | 
| Passive |  | Spider-Sense | 
| 
Description: Give a warning of enemies that have been around.Disappearance Time To Trigger Detection: 3sRange: 8m spherical radius | 
| SPACE |  | Wall Crawl | 
| 
Description: Press Space to wall crawl, and while crawling, left-click to sprint.Wall-Crawling Speed: 3m/sSprinting Speed: 9m/s | 
| Team-Up Abilities | 
| C |  | Suit Expulsion | 
| 
Description: Venom shares a part of his symbiote with Spider-Man and Peni Parker, activating their symbiote abilities. Spider-Man and Peni Parker can convert the symbiotes into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back.Casting: Spherical Spell FieldRange: 5m spherical radiusDuration: 4sAttack Interval: 1 hit per secondCritical Damage: 50 damage per strikeCooldown: 30sTeam-Up Target: Venom | 
| Passive |  | Extra Web-Fluid | 
| 
Description: Spider-Man gives Squirrel Girl a web bomb. She can slingshot it to unleash an explosion upon contact with the environment or an enemy, briefly ensnaring and damaging enemies caught in the blast.Team-Up Bonus: 10% Damage Boost | 
Have fun and good luck on your next adventure! For more information about the latest gaming news and guides, you can check out the following articles: