The Harbingers Collection, the latest Apex Legends event set to go live on September 19, promises various exciting additions, including a new limited-time mode called Living Shell Trios, which introduces a "target-seeking grenade." Other highlights include an alternate version of the World's Edge map, collection event skins, and significant balancing changes.
Notably, two dominant Legends, Horizon and Revenant, have received nerfs after exerting their influence over the game's meta. Revenant, in particular, boasted a 9.6% pick rate in Season 18, leading all other Legends. Horizon was another prevalent choice, appearing in 42% of ALGS Championship matches.
The impact of these nerfs on the game's future remains to be seen. However, it's worth noting that the changes extended beyond Legends. The Nemesis AR, a prominent weapon since its introduction in Season 16, has finally undergone adjustments. Let's dive into how these changes affect the weapon's performance.
Nemesis AR Nerfs in Apex Legends Harbingers Collection Event
The Nemesis AR, introduced in Season 16, has maintained a significant presence in Apex Legends' long-range meta. While mastering its four-shot burst required some practice, once learned, it allowed players to effortlessly shred through enemies. The only limitations were its reliance on attachments and an awkward close-range fire rate, which was a small price to pay for its overall effectiveness.
However, the most recent update brings significant changes. In the Harbingers Collection patch notes revealed on September 14, Respawn reduced the Nemesis Burst AR's damage from 17 to 16 and increased its ADS (Aim Down Sight) recoil.
Before completely dismissing the Nemesis, it's essential to witness how these nerfs affect its performance in action.