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J is a 6-star Beast character that will be available for a limited time during the second phase of Version 2.0. He is the newest support/DPS character capable of dealing Reality DMG while also applying some powerful [Shields], allowing him to counterattack enemies. When J has his Shields placed on allies and those allies are hit by enemies, J can counterattack all enemies and place [Burn] to them and himself. He is a risky character that relies upon staying at low HP while keeping himself alive through the use of Shields and is without a doubt going to be a crucial part of a lot of [Burn] and Follow-Up Attack teams thanks to his counterattacks. Discover exactly what J’s kit does below!
Table of Contents
J Release Date
J will be available in the second phase of Version 2.0 starting on November 21, 2024. You can find the full schedule on J’s banner in the table below.
Duration | |
Start Date: | November 21, 2024, 05:00 (UTC -5) |
End Date: | December 5, 2024 04:59 (UTC -5) |
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J Skills
Below you can find a full breakdown of J’s skills and passives.
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Skills
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skill 1
Hardness Testing (Debuff)
- 1-target attack. Deals Reality DMG and inflicts [Burn] on the target hit. For every stack of own [Burn], increases all allies DMG Dealt.
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skill 2
Heat Treatment (Counter)
- Mass counter. Grants all allies [Shield]. For every stack of own [Burn], grants additional Shield HP. When a shielded ally is attacked, J ripostes with [Tempering].
- [Tempering]
- Mass attack. Deals Reality DMG to all enemies. Deals additional Reality DMG according to the lost HP. Inflicts [Burn] on the targets hit.
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ult
Over the Haight Street!
- Mass attack. Deals Reality DMG to all enemies. Before attacking, inflicts the same number of stacks of [Burn] that J has on the targets. Inflicts additional Reality DMG for every surplus stack of [Burn]. J won't gain additional [Burn] stacks from this attack.
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Inheritance
Passive Skill: This Body is a Furnace
- Insight 1: When attacking, resolves own [Burn] stacks to gain ATK. Whenever an attack successfully inflicts [Burn] stacks on the target, gains the same number of stacks of [Burn]. When [Burn] stacks are resolved, takes lower damage and his HP won't drop below a certain percentage.
- Insight 2: DMG Dealt increases upon entering battle.
- Insight 3: [Burn] stack upper limit raises. When in [Burn] status, gains immunity to [Freeze] and [Cold]. At the start of the round, if below 50% HP, dispels all [Stats Down] and [Neg Status] (except [Burn]) and gains Critical Rate +20% for 1 round.
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