Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More

In this article, we will cover the challenges that the Smite developers face, their decision-making process regarding the game's rollout, and much more!

Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More
Hi-Rez Studios

SMITE 2 is the long-awaited sequel to the beloved MOBA, Smite, by Hi-Rez Studios. In Smite, you control a God and engage in intense multiplayer battles against other players and their Gods. This game revolutionized the MOBA genre and garnered a loyal fanbase with its unique style and format.

With the Closed Alpha release of SMITE 2 right around the corner, Steward Chisam, the president of Hi-Rez Studios, appeared on X to discuss their approach to the new game. In this article, we will cover the unique challenges and goals the developers face, their decision-making process regarding the game's rollout, and much more!

Unique Approach to Game Development

Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More
Hi-Rez Studios

Creating a MOBA is an extremely difficult task by nature. Games in this genre are constantly changing as players discover new strong strategies and ways to play, both in high-end competitive and casual games alike. This challenge of an impossible-to-balance game is what led the team to stray away from a big release.

In the Release Roadmap, we discussed how SMITE 2 will be rolled out slowly through five stages. Steward Chisam shared that the developers believe this new, unique approach to releasing a MOBA will help players have a deeper understanding of the process. Furthermore, by being involved so early on, testers can assist Hi-Rez Studios by providing constant feedback on the changes being made

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Building on Smite 1

Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More
Hi-Rez Studios

SMITE 2 is being built on the success of SMITE 1. The team knows what worked well in SMITE 1 and they’re using that as a starting point, but they don’t want to copy everything. They’re moving to a new engine – Unreal Engine 5, improving the backend, and resetting some technical features. They’re also adding fresh ideas to make SMITE 2 feel like a new game. This step is tough and time-consuming, but it’s crucial as if they don’t get this right, it could affect everything else

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Unreal Engine 5 and SMITE 2

Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More
Hi-Rez Studios

Unreal Engine 5 is a game-changer in the world of real-time 3D content creation. Known for its incredibly high-quality visuals and user-friendly interface, it’s a tool that empowers both new and experienced developers like Hi-Rez Studios. It offers the ability to create detailed environments and realistic character models, bringing a level of immersion and realism that was previously hard to achieve on older engines.

For SMITE 2, Unreal Engine 5 will be a significant part of what makes the sequel different. By providing a stronger technical foundation, it allows the team to push the boundaries of what’s possible in the game. From more detailed environments to smoother gameplay, Unreal Engine 5 will make SMITE 2 not just a sequel, but a fresh, new experience for players.

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Addressing the Community

Smite 2: Statement from Hi-Rez President, Approach to Game Design, Unreal Engine 5, & More
Hi-Rez Studios

At the end of his X statement, Steward Chisam took some time to address the community. He expressed his gratitude for everyone's apparent enjoyment of the studio's chosen process and expressed hope for receiving a lot of useful feedback as the game progresses.

The president also addressed the fact that some people might prefer if SMITE 2 receives a full release instead of a slow rollout. In his opinion, for a project like this and given everything they aim for, this is simply not realistic.

Stay tuned for more Smite 2 updates! Make sure to check our website for more interesting and useful Smite content!

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Smite

Smite

Smite is a free-to-play multiplayer online battle arena (MOBA) game developed and published by Hi-Rez Studios. Released in 2014, the game features team-based gameplay where players control gods, goddesses, and mythological figures from various pantheons. Smite emphasizes strategy, skill, and teamwork, offering a unique third-person perspective. The game includes various modes, such as Conquest, Arena, and Joust, providing diverse gameplay experiences. Smite is praised for its engaging mechanics, vibrant graphics, and dynamic community. The game receives regular updates, introducing new characters, skins, and balance changes.

Genres
Multiplayer Online Battle Arena (MOBA)
Platform(s)
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch
Release Date
Mar 25, 2014
Price
Free
Developer(s)
Hi-Rez Studios
Publisher(s)
Hi-Rez Studios
ESRB Rating
T