Welcome to our Season 3 Mythic+ dungeon tier list. In this article, we will go over every dungeon featured in patch 10.2, how hard they are to complete, and we will compare them to each other to find out which are the best and worst ones to play this season. Keep in mind that some of these dungeons are likely to receive tuning in the coming weeks, with Blizzard being more eager to listen to player feedback in the last couple of patches.
Here is our list for the best and worst dungeons to run in Season 3 of Dragonflight Mythic+:
[Mythic+ DPS Tier List] [Mythic+ Tank Tier List] [Mythic+ Healer Tier List]
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Dragonflight Season 3 Dungeon Tier List:
Tier | Heroes |
Very Easy | |
Easy | |
Medium | |
Hard | |
Very Hard |
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Very Easy Season 3 M+ Dungeons:
Atal'Dazar:
Atal'Dazar is definitely the easiest dungeon in the pool this season. The timer of the dungeon is very lenient, even if you don't play two or three packs at the same time. The trash mobs are not very threatening, with the exception of the Juggernauts, Shadowblades, and Saurids, which are not too hard to deal with. There is a good amount of freedom of choice in what you can play in the dungeon as well, Bloodlusting trash at the start on Fortified weeks or going straight to Rezan on Tyrannical.
The boss fights are also fairly simple, with some small healing checks on Vol'kaal and Alun'za, but nothing compared to some of the other dungeons on the list. Atal'Dazar is definitely going to be the most sought-after key for your weekly 20s.
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Easy Season 3 M+ Dungeons:
Waycrest Manor:
Waycrest Manor is also back this season and is currently one of the easier dungeons to run. The dungeon also received an update, which opens all of the doors to the manor, instead of them being randomly selected each run. This lets you choose the best route week by week and will help you adjust your Bloodlust timings. Neither the trash nor the bosses in the dungeon are very threatening, with them quite balanced in difficulty each week. Some affixes like Sanguine and Spiteful are going to be annoying, since the dungeon is full of very tight and narrow rooms and hallways.
If you understand the mechanics of the dungeon, interrupt the correct spells, and have a decent route, you are going to have a good time running it. We definitely recommend running this dungeon for your weekly 20s and above.
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Black Rook Hold:
Black Rook Hold is one of the Legion dungeons coming back for this season's pool. It was one of the easier dungeons back then and not much has changed for patch 10.2. The trash packs are definitely going to be the harder part of the dungeon, with the bosses being very simple in their Legion design. Most of the packs have a lot of important abilities, which have to be either interrupted by a kick or a stun, which will make Fortified weeks a lot harder. The dungeon also features two gauntlets, one in which you have to go up a set of stairs and dodge some boulders, and another in which you need to reach the top of the tower with infinitely spawning Bats.
The bosses in Black Rook Hold, however, have not been updated to the current standard of encounter mechanics, which makes them very simple, with only a few abilities each. With some experience, BRH is going to be one of the better dungeons to run this season.
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Darkheart Thicket:
The second Legion dungeon back for this season is Darkheart Thicket. While the dungeon itself is not very punishing on either week, the timer is not as lenient as the others on this list. We recommend finding a way to skip a portion of the trash packs, as going straight through the dungeon is going to bring you way over the count needed. The dungeon is quite balanced week to week, with neither the trash nor the bosses being very threatening. Some pain points are definitely going to be the Festerhide Grizzly packs on Fortified and the Shade of Xavius boss on Tyrannical weeks.
Also, keep in mind that Darkheart Thicket has one of the worst graveyards in the new pool, with only one checkpoint update after the first boss. Full wiping anywhere in the dungeon is likely to brick your key, especially in the higher levels. Overall, with optimal play, we believe that Darkheart Thicket is going to be on the easier side of this season's dungeon pool.
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Medium Difficulty Season 3 M+ Dungeons:
Dawn of the Infinite: Galakrond's Fall:
Right in the middle in terms of difficulty comes Galakrond's Fall, one of the two debut dungeons in Mythic+. With Blizzard's encounter team making more complex dungeons each expansion, it's no surprise that the two parts of Dawn of the Infinite are on the harder side. With both the trash packs and the bosses having a lot more mechanics than the other dungeons in this list, as well as them being new to a huge chunk of the player base, we believe that it's going to take a considerable amount of time for players to be comfortable in them.
Bosses such as Manifested Timeways and Iridikron are going to be a huge wall on Tyrannical weeks, with both of them being a huge healing check, on top of having a lot of mechanics that are going to wipe you if you don't execute them correctly. Trash packs, including Risen Dragons and Coalescet Time, are going to be very hard to deal with on Fortified weeks. We don't recommend spending a lot of time in this dungeon this season unless you are planning on pushing for a rating.
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Dawn of the Infinite: Murozond's Rise:
Similar to the other part of Dawn of the Infinite, Murozond's Rise features a lot of complex trash and boss mechanics. Even with proper play, this dungeon is not going to be an easy time on both Fortified and Tyrannical weeks. Bosses such as Tyr, the Infinite Keeper, and Chrono-Lord Deios are full of mechanics that require coordination, in order to not wipe out your party. The trash gauntlet after the first boss is definitely going to brick a lot of keys this season, with a lot of dangerous casts and high damage coming through.
While this dungeon will become easier with time as players become more comfortable with the mechanics, we still believe even with optimal play that this is one of the hardest inclusions this season.
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Hard Season 3 M+ Dungeons:
The Everbloom:
Weirdly enough, one of the hardest dungeons this season is going to be from the Draenor expansion - The Everbloom. This dungeon is full of dangerous trash mobs, which you have to pull together because of the tight timer. The entire place requires a ton of interrupts and stops, due to the massive amount of dangerous casters. A lot of the damage you take in the dungeon also feels overtuned, making any mistake during your run, fatal. Bosses such as Archmade Sol and Yalnu are massive healing checks, that are going to ruin a lot of parties on Tyrannical weeks.
This dungeon does not pull any punches. Every single pull in The Everbloom is going to require coordination and raw numbers in order to feel safe. If this dungeon does not receive some balance changes in the future, it's going to remain as one of the most difficult in Season 3.
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Hardest Season 3 M+ Dungeons:
Throne of the Tides:
Throne of the Tides is the hardest dungeon so far this season, simply because it is overtuned. This is a Cataclysm dungeon, which was updated for this season, in order to be on the same level as the rest of the pool, but Blizzard has missed the mark with the balancing. None of the mechanics themselves are as complex as in some of the newer dungeons, but everything feels like it deals twice as much damage as it should. On Fortified weeks, you are going to have massive issues with the amount of interrupts that are needed, especially in the Lady Naz'jar area. The Water Elemental trash packs are also going to be a huge DPS and healing check.
Similarly, the bosses are not too mechanically complicated, but their abilities are doing some of the highest damage in the entire pool. We believe this dungeon is going to be tuned in the coming weeks, so there is not much reason to spend time in it.
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That was our Season 3 Mythic+ dungeon tier list. Keep in mind that these dungeons are subject to change in the coming weeks, so they might end up changing in difficulty. Especially dungeons like The Everbloom and Throne of the Tides are going to require some tuning in order to be on a similar level to the rest of the pool. Either way, hopefully, this guide has helped you pick and choose the dungeons you want to run this season.
For more guides and news for World of Warcraft Dragonflight, check out the rest of our website.
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