WoW The War Within 11.0.2 Patch Notes: Druid Changes

We will take a look at the most recent patch notes for Druids in World of Warcraft The War Within.

WoW The War Within 11.0.2 Patch Notes: Druid Changes
Blizzard

World of Warcraft is preparing for its next huge expansion - The War Within. Not only does this update promise a lot of fundamental changes to the core gameplay of classes, but also it will introduce brand-new features that will further enhance the MMORPG experience. 

With that in mind, we will take a look at the most recent patch notes for version 11.0.2 of WoW, so we can see how the game balance will be adjusted not only because of the new Hero Talents but also to accommodate the new raids, loot and many other new aspects of the game coming in The War Within.

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WoW Patch 11.0.2 Druid Changes

WoW The War Within Patch 11.0.2 Druid Changes
Blizzard

General Druid Changes

  • Regrowth initial heal increased by 27% and its healing over time decreased by 3%.
  • Swiftmend healing increased by 38%.
  • Ironfur increases Armor by 112% of Agility (was 120%).
Balance

Balance

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Feral

Feral

  • Melee auto-attack damage increased by 30%.
  • Rip damage increased by 15%.
  • Rake initial damage increased by 30% and periodic damage increased by 5%.
  • Shred initial damage increased by 30%.
  • Swipe initial damage increased by 30%.
  • Brutal Slash initial damage increased by 30%.
  • Thrash initial damage increased by 30% and periodic damage increased by 5%.
  • Lunar Inspiration Moonfire initial damage increased by 30%.
  • Primal Wrath direct damage increased by 20%.
  • Adaptive Swarm direct damage increased by 20%.
  • Rampant Ferocity's damage increased by up to 100% (was 50%) when players spend extra Energy on Ferocious Bite.
  • Taste For Blood increases Ferocious Bite damage by 12% (was 15%) and an additional 12% (was 15%) during Tiger's Fury.
  • Apex Predator's chance to proc against multiple targets increased slightly.
  • Berserk now increases all ability and auto-attack damage by 15% (was 10%).
  • Berserk: Frenzy now causes enemies to bleed for 150% of all direct damage dealt by combo point generating abilities (was 135%).
  • Incarnation reduces the Energy cost of all abilities by 25% (was 20%).
  • Ashamane's Guidance's effect now lasts 40 seconds after Incarnation ends (was 30 seconds).
  • Savage Fury increases your Haste by 10% (was 8%) and Energy recovery rate by 25% (was 20%).
Guardian

Guardian

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Restoration

Restoration

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Druid PvP Changes

WoW The War Within Druid PvP Changes
Blizzard

General Druid Changes

  • Rake’s damage is no longer reduced by 23% in PvP combat, and is no longer reduced by 40% in PvP combat when used from stealth.
  • Shred’s damage from Stealth is no longer reduced by 30% in PvP combat.
  • Ferocious Bite damage is no longer reduced by 25% in PvP combat.
  • Bear Form armor is no longer reduced by 20% in PvP combat.
  • Moonkin Form armor is no longer reduced by 20% in PvP combat.
  • Rip damage is no longer reduced by 18% in PvP combat.
Balance
Balance
  • Shooting Stars astral power generation is no longer reduced by 50% in PvP combat.
  • Umbral Embrace damage gain is no longer reduced by 40% in PvP combat.
  • Starsurge damage is no longer increased by 20% in PvP combat.
Feral
Feral
  • Rampant Ferocity damage is no longer reduced by 25% in PvP combat.
  • Feral Frenzy damage is no longer reduced by 14% in PvP combat.
  • Primal Wrath damage is no longer reduced by 9% in PvP combat.
  • Fixed an issue where Ravage (Hero Talent) was reduced by 25% in PvP combat.
Restoration
Restoration
  • Mastery: Harmony is no longer reduced by 15% in PvP combat.
  • Mastery: Harmony is now 80% effective in PvP combat.
  • Healing is no longer increased by 8% in PvE only.
  • Regrowth’s initial healing effect is no longer reduced by 11% in PvP combat, and is instead increased by 25%.
  • Lifebloom healing is no longer reduced by 12% in PvP combat.
  • Wrath damage decreased by 24% in PvP combat.
  • Starfire damage decreased by 24% in PvP combat.
  • Moonfire's damage is no longer increased in PvP combat (was 80% increased).

And that covers all of the Druid class changes that were introduced in the 11.0.2 patch for World of Warcraft. Players are already brimming with excitement to try out The War Within expansion as it seems that Blizzard is trying to restore its former glory as a titan in the MMORPG industry.

You can check out the full patch notes by clicking this link

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$14.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T