With The War Within expansion arriving soon, the devs are busy balancing all of the classes and in-game systems in preparation for Retail's next journey. World of Warcraft has seen a lot of expansions and it seems that it is not going away anytime soon.
Having that in mind, we will go over all of the Druid class changes that were added to this week's development notes so we can get an idea of how the class will perform during WoW's newest expansion.
Table of Contents
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WoW The War Within Beta Druid Hero Talent Changes
Druid of the Claw (Feral/Guardian)
- Ruthless Aggression increases your attack speed by 35% (was 20%).
- Killing Strikes increases your Agility by 8% (was 5%).
- Strike for the Heart increases critical strike chance and damage by 10% (was 6%).
- Tear Down the Mighty reduces the cooldown of Feral Frenzy and Pulverize by 10 seconds (was 5 seconds).
Feral
- Ravage damage dealt to its primary target increased by 35%.
- Dreadful Wound damage increased by 17%.
- Empowered Shapeshifting increases Shred and Swipe damage by 6% (was 3%).
- Wildpower Surge increases the damage of Mangle by 300% (was 200%) and Swipe by 75% (was 50%).
- Bestial Strength increases Ferocious Bite and Rampant Ferocity damage by 10% (was 8%) and Primal Wrath by 60% (was 50%).
Guardian
- Ravage damage to your primary target increased by 35%.
- Dreadful Wound damage increased by 25%.
- Empowered Shapeshifting increases Mangle damage by 15% (was 10%).
- Bestial Strength increases Maul and Raze damage by 20% (was 10%).
- Wildpower Surge increases the damage of your next Ferocious Bite or Rip by 225% (was 100%).
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Elune’s Chosen (Balance/Guardian)
Balance
- Fixed an issue causing Moon Guardian to also increase the amount of damage Starfire deals to nearby targets.
Guardian
- Lunar Insight increases Moonfire damage by 8% (was 10%).
Keeper of the Grove (Balance/Restoration)
- Harmony of the Grove increases your healing by 5% for each active Grove Guardians (was 6%).
- Cenarius’ Might increases your Haste by 12% (was 10%).
Balance
- Dream Surge damage increased by 25%.
- Durability of Nature increases your treant health by 100% (was 50%).
- Bounteous Bloom now causes your treants to generate 10 Astral Power per 2 seconds (was 7 Astral Power).
- Harmony of the Grove Increases damage your spells deal by 8% (was 6%).
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WoW The War Within Beta Druid Changes
Balance
- All spell damage increased by 6%.
- Force of Nature melee damage increased by 60%.
- Wild Mushroom damage increased by 20% and it generates up to 20 Astral Power (was 16).
- Umbral Inspiration damage bonus increased to 35% (was 30%).
- Denizen of the Dream damage increased by 10%.
- Astral Communion grants 25 Astral Power (was 20).
- Nerub-ar Palace (2) Set Bonus updated – Starsurge damage increased by 10% (was 8%). Starfall damage increased by 14% (was 10%).
- Nerub-ar Palace (4) Set Bonus updated – Lunar Eclipse and Solar Eclipse each increase the Astral Power Wrath generates by 2 (was 1) and Starfire generates by 5 (was 2).
Feral
- Melee auto-attack damage increased by 30%.
- Rip, Rake, and Thrash periodic damage increased by 5%.
- Incarnation reduces the Energy cost of all abilities by 25% (was 20%).
- Ashamane’s Guidance’s effect now lasts 40 seconds after Incarnation ends (was 30 seconds).
- Savage Fury increases your Haste by 10% (was 8%) and Energy recovery rate by 25% (was 20%).
Guardian
- Melee auto-attack and all bear ability damage increased by 20%.
- Moonfire damage reduced by 15%.
- Twin Moonfire increases Moonfire damage by 8% (was 10%).
Restoration
- Convoke the Spirits now casts an additional 4 spells over its duration for Restoration Druids.
- Embrace of the Dream healing increased by 50%.
- Regenesis now increases the healing of Rejuvenation by up to 15/30% (was 10/20%).
- Power of the Archdruid now has a 60% chance to activate (was 40%).
- Incarnation: Tree of Life now increases healing done by 10% (was 15%) and increases the healing of Rejuvenation by 40% (was 50%).
- Nourish healing increased by 100%.
- Flourish’s duration is now 8 seconds (was 6 seconds).
- Rip damage decreased by 15%. Does not affect PvP combat.
- Rake damage decreased by 15%.
- Shred damage decreased by 15%.
- Ferocious Bite damage decreased by 15%. Does not affect PvP combat.
- Sunfire damage decreased by 15%.
- Fixed an issue that caused Mastery: Harmony to gain an extra stack on all targets.
And that covers all of the class changes for this round of development notes as The War Within is setting up to be quite the expansion in terms of balancing. Not only do most of the classes have some core adjustments to their specs but it seems that the new Hero Talents will also shake things up in terms of the identity of each separate class.
You can check out the full development notes, here.
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