WoW TWW 11.1 Additional Class Tuning - Season 2 Changes

We will go over the new batch of class changes coming to The War Within Season 2.

WoW TWW 11.1 Additional Class Tuning - Season 2 Changes
Blizzard Entertainment

Some last minute changes were announced as the newest patch for World of Warcraft The War Within is just around the corner. Given the abundance of new content, quality-of-life changes and balancing, players are excited to give Patch 11.1 a whirl. 

Having that in mind, we will go over all of the class tuning that we can expect to go live once the Undermine(d) patch goes live.

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The War Within Class Tuning

Class Tuning
Blizzard Entertainment

Death Knight

frost
Frost
  • All ability damage increased by 5%.
death-knight-unholy
Unholy
  • All ability and pet damage increased by 5%.

Demon Hunter

Aldrachi Reaver
Aldrachi Reaver

Druid

druid-feral
Feral
  • Melee auto-attack damage increased by 25%.
  • Adaptive Swarm damage over time increased by 25%.
  • Liberation of Undermine 2-set Bonus – Big Winner!!! damage increased by 40%.

Wildstalker

druid-guardian
Guardian
  • All ability damage increased by 5%.
  • Moonfire damage increased by 20%.

Elune’s Chosen

Evoker

evoker-augmentation
Augmentation
evoker-devastation
Devastation
  • All spell and ability damage increased by 6%.
  • Liberation of Undermine 2-set Bonus – No longer grants Essence Burst from Shattering Star procs.

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Hunter

hunter-beast-mastery
Beast Mastery
  • All damage dealt reduced by 8%.
hunter-marksmanship
Marksmanship
  • All damage dealt increased by 6%.
  • Precise Shots Focus cost reduction increased to 40% (was 30%).

Paladin

paladin-holy
Holy
  • All healing done increased by 4%.

Priest

Developers’ notes: We are cleaning up some interactions between Mindbender and Voidwraith to reduce its effectiveness for Discipline. In addition, we’re compensating Shadow to tune Voidweaver up in comparison to Archon and to make up for the reductions to Voidwraith.

Voidweaver
Voidweaver
  • Voidwraith’s damage is now reduced by 25% when talented into Mindbender.
  • Voidwraith’scooldown has been increased to 3 minutes (was 2 minutes), now matching Shadowfiend’s cooldown.
priest-discipline
Discipline

Voidweaver

priest-shadow
Shadow
  • All damage increased by 13%.
  • Liberation of Undermine 2-set Bonus – Now triggers less often.
  • Liberation of Undermine 2-set Bonus – Volt Bolts now deal 100% damage (was 200%).
  • Liberation of Undermine 4-set Bonus – Now increases the damage of Mind Blast and Void Bolt by 10% (was 15%).

Voidweaver

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Rogue

Trickster
Trickster
rogue-assassination
Assassination
rogue-outlaw
Outlaw

Trickster

images
Subtlety
  • All damage increased by 10%.
  • Liberation of Undermine 2-set Bonus – Damage to Eviscerate, Secret Technique, and Black Powder reduced to 2% per stack (was 3%).
  • Liberation of Undermine 4-set Bonus – Shadow Damage increase during Shadow Dance reduced to 2% per stack (was 6%).

Trickster 

  • Nimble Flurry now causes 60% of listed ability damage to strike nearby enemies (was 50%).

Shaman

shaman-restoration
Restoration
  • All healing increased by 4%.

Warlock

warlock-affliction
Affliction
  • Summon Darkglare has been adjusted – Darkglare damage increased by 40% and each damage over time effect you have active on their current target increases their damage dealt by 45% (was 25%).
  • Focused Malignancy has been adjusted – Malefic Rapture deals 40% increased damage to targets suffering from Unstable Affliction (was 25%). Does not affect PvP combat.
  • Unstable Affliction damage increased by 30%. Does not affect PvP combat.
  • Shadow Bolt damage increased by 20%. Does not affect PvP combat.
  • Drain Soul damage increased by 20%. Does not affect PvP combat.

Warrior

warrior-arms
Arms
  • All ability damage reduced by 5%.
warrior-fury
Fury
  • All ability damage reduced by 5%.

And that covers all of the class tuning as provided by the dev team, here. Hopefully Affliction Warlocks get some extra love and it is rather odd to see the Warrior nerfs, given the overwhelming amount of feedback from players.

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$49.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T