
With the new The War Within "Undermine(d)" patch coming to live servers, Blizzard has posted some very significant patch notes, detailing all of the changes, additions and quality-of-life adjustments to World of Warcraft.
With that being said, we will take a look at all of the Demon Hunter changes for WoW TWW 11.1 so you can stay up to date with your favorite class and better navigate the very exciting Season 2 full of new content you can explore and participate in.
Table of Contents
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Demon Hunter 11.1 PvE Changes

- Lost in Darkness has been redesigned – Spectral Sight has 5 second reduced cooldown and no longer reduces movement speed.
- Spectral Sight has been reworked:
- No longer removed upon taking an action.
- No longer removed when taking damage.
- Now removed by loss-of-control effects.
- Now Magic-dispelled.
- Movement penalty reduced to 20% (was 30%).
- Immolation Aura damage increased by 6%.
- The Hunt damage increased by 8%.
- Sigil of Spite damage increased by 8%.
- Sigil of Flame damage increased by 6%.
- Imprison now breaks based on a small damage threshold instead of any damage.
- Activating Vengeful Retreat now enforces a brief cooldown for Felblade, similar to its behavior with Fel Rush.
- Activating Felblade shortly after activating Vengeful Retreat will now cancel Vengeful Retreat’s movement if Felblade’s target is too close to dash to it.

Aldrachi Reaver
- Wounded Quarry has been updated – Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal 20% of the damage dealt to your marked target as Chaos, and sometimes shatter a Lesser Soul Fragment.
Developers' notes: We are mostly happy with Wounded Quarry's new effect in Undermine(d), but the soul generation component of its previous effect was important to the pacing of Aldrachi Reaver's gameplay and mechanics. In order to match the overall intended gameplay we are updating the damage effect to have a chance to generate a Lesser Soul Fragment.
- Fixed an issue where Wounded Quarry damage was not scaling with some damage multipliers.
- Fixed an issue where several abilities were double-dipping on Thrill of the Fight’s ability damage bonus.
- Fixed an issue causing Wounded Quarry to double-dip with hrill of the Fight’s damage bonus and Mastery: Demonic Presence.
- Fixed an issue causing Reaver's Glaive to double-dip with Thrill of the Fight.

Fel-Scarred
- Demonsurge damage increased by 65% and now deals reduced damage beyond 8 targets.
- Flamebound now increases Immolation Aura critical damage bonus by 50% (was 25%).
- Student of Suffering bonus Mastery value reduced by 33% and duration reduced to 6 seconds (was 8 seconds).
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Havoc
- New Talent: Screaming Brutality – Blade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.
- Momentum renamed Exergy and has been updated – The Hunt and Vengeful Retreat increase your damage by 5% for 20 seconds.
- Inertia has been updated – The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to empower you, increasing damage by 18% for 5 seconds.
- Unbound Chaos has been updated – The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to deal 500% increased damage.
- Cycle of Hatred has been redesigned – Eye Beam reduces the cooldown of your next Eye Beam by 2.5/5 seconds, stacking up to 10/20 seconds.
- Cycle of Hatred additional aura stacks generated now persist until the Demon Hunter has been out of combat for 60 seconds without casting Eye Beam.
- Mastery: Demonic Presence effectiveness increased by 25%.
- All ability damage increased by 5%.
- Blade Dance damage increased by 33% (does not affect Death Sweep).
- Immolation Aura damage increased by 12%.
- Soulscar damage reduced to 80% of your Throw Glaive (was 100%).
- A Fire Inside now also causes your Immolation Aura to deal Chaos damage instead of Fire, in addition to its existing effects.
- Fixed an issue that caused Demon Hide to apply an inflated bonus for Immolation Aura, Sigil of Flame, The Hunt, Sigil of Spite, and Burning Wound.
- Exergy and Inertia choice node has swapped locations with Unbound Chaos.
- Cycle of Hatred is now a 1-point talent (was 2).
- Any Means Necessary has been removed.
Fel-Scarred
- Enduring Torment now increases Blade Dance and Chaos Strike damage while not in Demon Form by 15% (was 10%).
- Burning Blades now deals 50% of listed ability damage over 6 seconds (was 35%).
- Demonsurge now causes Metamorphosis to increase Fury generated by Demon Blades by 3 (was 5).
- Flamebound radius bonus now also affects Ragefire.

Vengeance
- All ability damage increased by 20%.
Developers' notes: We have noticed damage dealt by tanks has not been keeping pace with damage dealers, we are adjusting damage of all tank specs to bring them into a closer alignment with DPS specs.
- Burning Blood bonus to Fire damage reduced to 8% (was 10%).
- Fiery Demise bonus to Fire damage dealt to targets affected by your Fiery Brand reduced to 15/30% (was 20/40%).
- Demon Spikes duration increased to 8 seconds (was 6 seconds).
- Cycle of Binding effect is now triggered by Sigil of Flame (was all Sigil skills) and reduces Sigil skill cooldowns by 5 seconds (was 2 seconds).
- Fallout’s chance to generate Soul Fragments has been increased at lower target counts, with 1 guaranteed Soul Fragment generated when striking a single target. Maximum possible remains 5.
- Feed the Demon is now a 1-point talent (was 2).
- Feed the Demon now reduces the cooldown of Demon Spikes by 0.35 seconds per Soul Fragment consumed (was 0.25/0.5 seconds).
Fel-Scarred
- Demonsurge damage reduced by 10%.
- Burning Blades now deals 40% of listed ability damage over 6 seconds (was 35%).
- Fixed an issue where Fel Devastation did not share a cooldown with Fel Desolation.
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Demon Hunter 11.1 PvP Changes


Havoc
- New PvP Talent: Illidan's Grasp – You strangle the target with demonic magic, stunning them in place and dealing Shadow damage over 5 seconds while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 20 yards. Replaces Fel Eruption.

Vengeance
- Illidan's Grasp (PvP Talent) throw range reduced to 20 yards (was 40 yards) and no longer stuns and damages on throw impact.
And that covers all of the listed Demon Hunter class changes for World of Warcraft The War Within Patch 11.1. You can check out the full list of changes in the official patch notes, here.
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