As Season 2 approaches, more and more players are trying out all of the different changes coming to the next major 11.1 patch for World of Warcraft The War Within. As with every new season, we get a new raid, tier sets, class changes, and a new pool of Mythic+ dungeons among other things.
With that in mind, we will go over the most recent Mythic+ tuning and development notes as shared by the WoW developers so we can get a better understanding of what to expect come Patch 11.1 "Undermine(d)".
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The War Within Season 2 PTR
This time around 4 dungeons have been deployed for players to test out, namely the 4 new The War Within dungeons that were not a part of the Season 1 Mythic+ pool. We will take a look at all of the shared changes to see whether Season 2 will be able to accommodate all of the different mechanics, trash, and bosses in a competitive and fair setting.
First, we’d like to slow the pace of combat to allow for more coordination when groups are faced with dangerous casters. We’ve generally increased the cast times of more dangerous spells and removed, simplified, or slowed the casts of others.
Secondly, we’ve been reviewing the frequency of ‘tank buster’ mechanics throughout our dungeons. We’d like to generally reserve this gameplay for more dangerous creatures and dungeon bosses, so we’ve removed some instances of tank damage that we felt were inappropriate.
Priory of the Sacred Flame
- Consecration now has a precast visual and a 2.75-second cast time
- No longer uses Seal of Light’s Fury
- No longer uses Templar Strike
- No longer uses Divine Storm
- No longer uses Mortal Strike
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Darkflame Cleft
Minecart Event
- The minecart’s candle light now burns more slowly
- Default light radius increased
- The light radius of candles now have a visual indicator
- Shuffling Horror no longer uses Shadow Smash
- Reduced the area effect size of Suffocating Darkness
Cinderbrew Meadery
- Thirsty Duration changed from unlimited to 20 seconds
- Reckless Delivery cooldown increased
- Honey Volley cooldown increased
The Rookery
- Kyrioss now has an increased hitbox range during Lightning Torrent
- Cursed Rookguard no longer uses Crackling Crush
- Void-Cursed Crusher no longer uses Implosion
Overall, these changes should make Mythic+ in The War Within much more enjoyable, however, the massive tank nerfs and the overabundance of required healing might further thwart players from pushing higher keys. You can check out the full post, here.
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