
Aero Rover is the newest elemental type for the Rover. Unlike the previous iterations of the Rover, the Aero Rover is a support unit who is primarily used to apply Aero Erosion, amplify Aero DMG, and also heal. In this guide, we’ll show you how to build the Aero Rover to get the most out of them.
Table of Contents
Aero Rover Overview
Resonator | ||
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Element: | Aero |
Weapon: | Sword | |
Role: | Healer | |
Aero Rover | Rarity: | 5 Star |
Stats (LvL 90) | ||
HP | 10775 | |
ATK | 438 | |
DEF | 1137 | |
Energy | 125 | |
C. RATE | 5% | |
C. DMG | 150% | |
Healing Bonus | 0% | |
Fusion DMG | 0% |
Aero Rover is a free unit that players can get just by playing the game. It is the newest iteration of the Rover and takes a new approach to the Rover by making the unit into a support rather than only focusing on DPS. The Aero Rover excels at applying the Aero Erosion debuff but also has some decent Aero DMG amplification and healing. The main way to play the Aero Rover is to try and charge up their Forte through mid-air combat to get access to their buffs. They are a somewhat decent unit but are currently struggling to find their way in the meta. While the Aero Rover is a great Aero Erosion applier, there aren’t actually that many units that can make use of this. The only exception is Jiyan, who already has Mortefi as his best-in-slot amplifier. This leaves the Aero Rover in a tough spot with not many uses. The Aero Rover is a solid free-to-play unit, but they are certainly lacking in some aspects right now and might become better as the meta develops and more units are introduced.
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Aero Rover Best Weapons
Rank | Weapon | Effect |
1 | ![]() Bloodpact's Pledge |
Providing Healing increases Resonance Skill DMG by 10% for 6s. When Rover: Aero casts Resonance Skill Unbound Flow, Aero DMG dealt by nearby Resonators on the field is Amplified by 10% for 30s. |
When it comes to weapons, the only weapon you should be using on the Aero Rover is the free new 5-star, [Bloodpact’s Pledge]. This weapon is the Aero Rover’s signature weapon, and you can obtain it entirely for free, making it the best choice for the Aero Rover by far. It gives a good boost to Energy Regen, while also increasing the Aero Rover’s DMG when they heal.
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Aero Rover Best Echo Sets
Echo Set | ||||
![]() Rejuvenating Glow |
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Main Echo | ||||
![]() Fallacy of No Return |
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Main Stats | ||||
4 Cost | 3 Cost | 3 Cost | 1 Cost | 1 Cost |
CRIT Rate/DMG | Aero DMG | Aero DMG | ATK% | ATK% |
Substat Priority | ||||
Energy Regeneration >= CRIT RATE = CRIT DMG > ATK% |
As far as Echo Sets are concerned, you generally want to use the [Rejuvenating Glow] set for its healing boost and ATK% for the whole team. It is a great set that you should also have many pieces of, due to it being one of the original Echo Sets.
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Skill Priority
Skill Priority | ||
Forte Circuit > Resonance Liberation > Resonance Skill > Intro Skill > Basic Attack |
Lastly, for skill priority, you first want to focus on the Aero Rover’s Forte Circuit, followed by their Resonance Liberation, Resonance Skill, Intro Skill, and finally, Basic Attack.
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