Note: The information in this article is based on leaks and is subject to change before official release.
Pulchra is one of the three new Agents that will make an appearance in Version 1.6 of Zenless Zone Zero. From the leaks, we have found out that Pulchra will be an A-Rank Agent, and recent leaks also suggest that we might even get her for free during the main event in Version 1.6. Pulchra is the first Physical Stun unit to be added to the game, and she works by utilizing the new mechanic [Additional Attack] that will be added in Version 1.6. This mechanic allows Pulchra to build up daze even when she’s not on the field, giving even more time for your on-field carry to deal damage. Discover details about Pulchra’s kit below.
Pulchra Skills
In the table below you can find early leaked information about Pulchra’s kit. It is worth noting that the translations for the skills are still in an early version and are subject to change before the official release of the game. As such, please take the information below with a grain of salt.
Basic Attack |
Type |
Name |
Activation |
Basic Attack |
TBA |
BASIC ATTACK BUTTON |
- Attack forward up to three times, dealing Physical DMG.
|
Type |
Name |
Activation |
Basic Attack |
Mark |
BASIC ATTACK BUTTON |
- Launch a charged attack, dealing Physical DMG.
|
Special Attack |
Type |
Name |
Activation |
Special Attack |
TBA |
SKILL BUTTON |
- Pierce back and forth, dealing Physical DMG.
- The anti-interruption level is increased during the activation of the move.
|
Type |
Name |
Activation |
Special Attack |
TBA |
SKILL BUTTON |
- When the on-field character launches a [Special Skill] or [EX Special Skill] to hit an enemy, if Pulchra is in the [Hunter] state of [Core Passive], she will launch an [Additional Attack].
- After that, when the characters in the team cause damage to the enemy, Pulchra will continue to deal up to 4 more [Additional Attacks], and then launch a final [Additional Attack].
- This effect will only be triggered once each time Pulchra enters the [Hunter] state.
|
Chain |
Type |
Name |
Activation |
Chain Attack |
TBA |
PASSIVE |
- Shoot forward, dealing large amount of Physical DMG.
- Pulchra is invincible during the activation.
|
Type |
Name |
Activation |
Ultimate |
TBA |
CHAIN BUTTON |
- Shoot forward, dealing heavy Physical DMG.
- Pulchra is invincible during the activation.
|
Core |
Type |
Name |
Activation |
Core Passive |
TBA |
Passive |
- When launching [EX Special Skills], [Support Assits], [Chain Assist], and [Ultimate], the character will enter the [Hunter] state, increasing Daze by 30% for 6 seconds. When Pulchra is placed off-field, she will remain in the [Hunter] state. The duration of the [Hunter] state will be changed to last until the next time she is placed on-field. When Pulchra is on-field and in the [Hunter] state, hitting an enemy with a heavy attack can trigger a [Quick Support] for the previous character in the team.
|
Type |
Name |
Activation |
Additional Ability |
TBA |
Passive |
- Triggered when there is an [Attack] Agent or an Agent of the same faction in the team.
- When [Special Skill: Additional Attack], [EX Special Skill], [Support Assist], [Chain Attack], and [Ultimate] hit the enemy, the [Trapped] effect is applied to the enemy for 15 seconds.
- When a character is the team causes [Additional Attack] damage to an enemy in the [Trapped] state, the damage of that attack is increased by 30%.
|
Dodge |
Type |
Name |
Activation |
Dodge |
TBA |
Dodge |
- Perform a quick dash dodge
- During the activation, invincibility is granted
|
Type |
Name |
Activation |
Dash Attack |
TBA |
Basic Attack during Dodge |
- Slide and sweep forward, dealing Physical DMG.
|
Type |
Name |
Activation |
Dodge Counter |
TBA |
Basic Attack during Perfect Dodge |
- Charge forward and counterattack, dealing Physical DMG.
- During the activation, invincibility is granted
|
Assist |
Type |
Name |
Activation |
Quick Assist |
TBA |
ASSIST BUTTON |
- Charge forward to counterattack, dealing Physical DMG.
- Grants invincibility.
|
Type |
Name |
Activation |
Defensive Assist |
TBA |
ASSIST BUTTON |
- Parry the enemy's attack, and trigger [Limited Vision].
- Grants invincibility.
|
Type |
Name |
Activation |
Assist Follow-Up |
TBA |
ASSIST BUTTON |
- Leap forward and then shoot, dealing Physical DMG.
- When the move is used, consume 1 [Support Point], and enter the [Hunter] state.
- Grants invincibility.
|