Avowed: All Fighter Class Abilities Guide

We will go over all of the available abilities for the Fighter Class in Avowed.

Avowed: All Fighter Class Abilities Guide
Obsidian Entertainment

Avowed has three distinct classes to choose from, and although you are not entirely limited to sticking to just one skill tree, it is still important to know the strengths and weaknesses of each available option so you can better optimize your build. 

Abilities are split into passive and active ones, with each class having specific playstyles, offering mobility, defensive, and offensive options for players either wanting to go head-to-head with hordes of enemies or sneakily take out smaller groups of adversaries. With that being said, we will take a look at all of the Fighter abilities in Avowed.

Advertisement

 

Avowed Fighter Abilities

Avowed
Obsidian Entertainment

Abilities will be crucial to your success, so not only do you have to take into consideration how you would like to approach the game, but also keep in mind that some spells have additional ranks that either have a level requirement or other special objectives for you to complete. 

Fighter

Level 1 Abilities

Charge

 

Charge

  • Dash forward and smash into anything in your way, interrupting enemies and dealing Explosive Damage to break enemy Blocks, destroy walls, and shatter frozen enemies for bonus damage.
  • Rank 2: Increases the distance traveled during Charge by 100%
  • Rank 3: Increases the Stun dealt by Charge by 50%
Armored Grace

 

Armored Grace

  • Decreases the Stamina penalty for Medium and Heavy armor by 15. 
  • Rank 2: Decreases the Stamina penalty for Medium and Heavy armor by 25.
  • Rank 3: Decreases the Stamina penalty for Medium and Heavy armor by 30.
Shield Bash

 

Shield Bash

  • Attacking while holding Block slams your shield forward to Stun, push back, and interrupt enemies. 
  • Rank 2: Increases Stun dealt by Shield Bash.
  • Rank 3: Increases the distance enemies are pushed back by Shield Bash.
Brawn

 

Armored Grace

  • Increases damage with two-handed melee weapons by 25%. 
  • Rank 2: Increases damage with two-handed melee weapons by 40%.
  • Rank 3: Increases damage with two-handed melee weapons by 50%.
Toughness

 

Toughness

  • Increases your Maximum Health by 20%. 
  • Rank 2: Increases your Maximum Health by 35%.
  • Rank 3: Increases your Maximum Health by 45%.
Fighter

Level 5 Abilities

Barbaric Shout

 

Barbaric Shout

  • Let out a fearsome roar that interrupts enemies and empowers you against larger foes. Your weapon attacks become Uninterruptable and deal higher Stun. 
  • Rank 2: Barbaric Shout grants Temporary Health and Taunts all nearby enemies.
  • Rank 3: Increases the duration by 10 seconds.
Bleeding Cuts

 

Bleeding Cuts

  • Power Attacks with axes and great swords deal Bleed Accumulation.
  • Rank 2: Increases the Bleed Accumulation dealt by Bleeding Cuts.
  • Rank 3: Greatly increases the Bleed Accumulation dealt by Bleeding Cuts.
Built to Destroy

 

Built to Destroy

  • Destroying things restores a small amount of Health and Essence. Melee Power Attacks can break destructible walls. 
Devastating Criticals

 

Devastating Criticals

  • Critical Hits with melee weapons deal 30% more damage. 
  • Rank 2: Critical Hits with melee weapons deal 50% more damage.
  • Rank 3: Critical Hits with melee weapons deal 60% more damage.
Constant Recovery

 

Constant Recovery

  • After taking damage, slowly regenerate 50% of the last amount of Health lost. 
  • Rank 2: After taking damage, slowly regenerate 75% of the last amount of Health lost.
  • Rank 3: After taking damage, slowly regenerate 100% of the last amount of Health lost.

Advertisement

 
Fighter

Level 10 Abilities

Power Jump

 

Power Jump

  • Press crouch while in the air to slam to the ground, interrupting nearby enemies. The area of effect and amount of Stun dealt increases based on your fall height. 
  • Rank 2: You are immune to non-lethal fall damage while Power Jumping. The damage dealt to enemies scales with the height of your fall.
  • Rank 3: Power lump costs 0 Essence.
Unbreakable

 

Unbreakable

  • Decreases the Stamina cost when Blocking by 30%. 
  • Rank 2: Decreases the Stamina cost when Blocking by 50%.
  • Rank 3: Decreases the Stamina cost when Blocking by 60%.
Stunning Blows

 

Stunning Blows

  • Power Attacks with maces and two-handed hammers deal +25% Stun.
  • Rank 2: Power Attacks With maces and two-handed hammers deal +40% Stun.
  • Rank 3: Power Attacks with maces and two-handed hammers deal +50% Stun.
Iron Fists

 

Iron Fists

  • Unarmed attacks are Fine quality and can break wooden barriers and explosive barrels. 
  • Rank 2: Unarmed attacks are Exceptional quality.
  • Rank 3: Unarmed attacks are Superb quality.
  • Rank 4: Unarmed attacks are Legendary quality.
Fighter

Level 15 Abilities

Into the Fray

 

Into the Fray

  • Reach forward, Taunting an enemy and pulling them towards you. 
  • Rank 2: Increases the range of Into the Fray by 66%.
  • Rank 3: Into the Fray affects 3 enemies.
Reflect

 

Reflect

  • A perfectly-timed Block with a shield or wand reflects arrows and similar projectiles back at the attacker. 
Retribution

 

Retribution

  • After taking damage from an enemy, your next attack within 5 seconds deals +70% of the original damage you received. 
  • Rank 2: After taking damage from an enemy, your next attack within 8 seconds deals +100% of the original damage you received.
  • Rank 3: After taking damage from an enemy, your next attack within 10 seconds deals +120% of the original damage you received.
Fighter

Level 20 Abilities

Clear Out

 

Clear Out

  • Spin in a dangerous whirlwind, becoming Uninterruptable and hitting all nearby enemies with your currently equipped melee weapons. 
  • Rank 2: Clear Out lasts for 2 full rotations.
  • Rank 3: Clear Out lasts for 3 full rotations.
Inspiring Triumph

 

Inspiring Triumph

  • Killing enemies restores 10% of your Companion's Maximum Health.
  • Rank 2: Inspiring Triumph revives Incapacitated Companions and restores 20% of their Maximum Health.

And that covers all of the Fighter abilities in Avowed. Keep in mind you can mix and match with other class skill trees, so try to experiment with different builds and see what works best for you. 

Advertisement