The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.20 is looking to be very interesting balance-wise.
The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.
Table of Contents
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League of Legends 14.20 Patch Notes Preview
We will take a look at some of the upcoming League of Legends Patch 14.20 changes as presented by @RiotPhroxzon, here.
LoL 14.20 Champion Buffs
Base Stats
- Base HP: 580 ⇒ 600
The Hitman and the Seer (Passive)
- Bonus AD: 4.5-27 ⇒ 5-30
Base Stats
- Attack Speed Ratio: .61 ⇒ .625
Piltover Peacemaker (Q)
- Secondary Damage: 50% ⇒ 60%
Phosphorus Bomb (Q)
- Mana Cost: 80 ⇒ 60/65/70/75/80
Valkyrie (W)
- Damage: 150/225/300/375/450 (+150% AP) ⇒ 150/225/300/375/450 (+150% AP) (+150% AD)
Gatling Gun (E)
- Mana Cost: 50/60/70/80/90 ⇒ 50/55/60/65/70
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Base Stats
- Base AD: 66 ⇒ 69
Shield Vault (W)
- Max HP Damage: 5/5.5/6/6.5/7% ⇒ 6/6.5/7/7.5/8%
Broken Wings (Q)
- Damage: 15/35/55/75/95 (+50/55/60/65/70% AD) ⇒ 45/75/105/135/165 (+65/70/75/80/85% Bonus AD)
Base Stats
- Attacks Speed Ratio: .67 ⇒ .694
- Armor Growth: 4.3 ⇒ 4.8
Steel Tempest (Q)
- Crit Damage: 80% ⇒ 90%
Last Breath (R)
- Bonus Armor Pen on Crit: 50% ⇒ 60%
Mortal Steel (Q)
- Crit Damage: 80% ⇒ 90%
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LoL 14.20 Champion Nerfs
Blunt Force Trauma (E)
- Max HP into Bonus AD: 2/2.35.2.7/3.05/3.4% ⇒ 2/2.25/2.5/2.75/3%
Base Stats
- AD Growth: 4.7 ⇒ 4.4
Curtain Call (R)
- Base Damage: 64/154/244 ⇒ 64/128/192
Obliterate (Q)
- Isolation Damage: 40/45/50/55/60% ⇒ 30/35/40/45/50%
Iron Ambassador (Passive)
- Cooldown: 13/10/7 seconds ⇒ 16/12/8 seconds
Hammer Shock (Q)
- Monster Cap: 30/60/90/120/150 ⇒ 50/80/110/140/170
Heroic Charge (E)
- Base Damage: 60/80/100/120/140 ⇒ 50/70/90/110/130
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Burnout (W)
- Movement Speed AP Ratio: 12% ⇒ 10%
Flame Breath (R+E)
- Ground DPS: 60/75/90/105/120 ⇒ 40/55/70/85/100
Dragon's Descent (R)
- Damage AP Ratio: 130% ⇒ 80%
Base Stats
- Armor Growth: 4.7 ⇒ 4.2
Threads of Vibration (Passive)
- Max HP Damage: 5-11% ⇒ 5-9%
Ixtal's Impact (E)
- Damage: 30/60/90/120/150 (+8% Skarner Max HP) ⇒ 30/60/90/120/150 (+6% Skarner Max HP)
Wilding Claw (Q+Q)
- Monster Bonus Damage: 20 ⇒ 15
Blazing Stampede (E)
- Movement Speed: 30/37/44/51/58/65% ⇒ 25/32.5/40/47.5/55%
Wingborne Storm (R+R)
- Monster Damage: 10/20/30/40/50 ⇒ 5/12.5/20/27.5/35
Dark Matter (W)
- AP Ratio: 70/80/90/100/110% ⇒ 60/70/80/90/100%
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LoL 14.20 System Buffs
Runes
Nimbus Cloak
- Movement Speed: 12-35% ⇒ 14-40%
Items
The Collector
- Gold Cost: 3400 ⇒ 2900
- Attack Damage: 60 ⇒ 50
Yun Tal Wildarrows
- Gold Cost: 3200 ⇒ 2950
- Attack Damage: 65 ⇒ 60
- Bleed: 70 ⇒ 60
LoL 14.20 System Nerfs
Items
Thornmail
- Armor: 80 ⇒ 75
- Thorns: 15 (+15% Bonus Armor) ⇒ 20 (+10% Bonus Armor)
Statikk Shiv
- Attack Speed: 40% ⇒ 35%
Luden's Companion
- Fire Damage: 60 (+4% AP) ⇒ 75 (+5% AP)
- Repeat Damage: 50% ⇒ 20%
- Max Single Target: 210 (+14% AP) ⇒ 150 (+10% AP)
Fated Ashes
- Monster DPS: 25 ⇒ 20
Liandry's Torment
- Monster DPS Cap: 50 ⇒ 40
Storm Surge
- Ability Power: 95 ⇒ 90
- Squall Damage: 150 (+15% AP) ⇒ 125 (+10% AP)
Runes
Grasp of the Undying
- Heal: 3 (+1.2% Max HP) ⇒ 1.3% Max HP
- Max HP per Stack: 7/4 ⇒ 5/3
And that covers all of the changes highlighted by the League of Legends devs. Patch 14.20 will surely shake things up in Ranked as the new split just kicked off.
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