
Patch 25.14 for League of Legends is finally here, and it will surely shake up things in Ranked. It introduces lots of new features and adjustments. In this article, you will find all of the changes in LoL Patch 15.14, aka 25.14.
LoL Patch Notes 25.14

Among the most exciting additions in LoL patch 15.14 is the debut of the new champion, Yunara. She will officially join the game on July 16, 2025. Alongside Yunara’s arrival, players can look forward to new skins from the Nightbringer and Dawnbringer lines, as well as the rest of the LoL Spirit Blossom-themed content.
When it comes to gameplay changes, the new League of Legends patch focuses on Kled, shifting him away from purely Lethality builds toward a more sustainable fighter role. Additionally, underperforming attack speed items like Kraken Slayer, Blade of the Ruined King, and Phantom Dancer receive buffs.
A new side-scrolling event called "Battle of Koeshin" launches in LoL alongside the patch. Check out the mini-game which follows Yunara’s return to Runeterra and involves teaming up with Xin Zhao to protect a village from invading Azakana.
Table of Contents
Advertisement
LoL Patch 25.14 Champion Buffs

Base stats:
- Base Health: 550 ⇒ 575

Arise! (W)
- AP Ratio: 40 / 45 / 50 / 55 / 60% AP ⇒ 45 / 50 / 55 / 60 / 65% AP


Certain Death (R)
- CC Cleanse: CC is cleansed when the missile hits ⇒ Briar is cleansed when the missile hits and is now immune to CC for the 1.25s cast animation that plays after the missile hits.


Decimate (Q)
- Missing Health Heal: 15/30/45% ⇒ 17/34/51%


Grand Challenge (R)
- Heal per second: 40-100% based on vitals triggered ⇒ 100% always
- Obvious Healing: Healing circle effects now persist for the full 5 second duration (no gameplay change)


Seastone Trident (W)
- Cooldown: 7-5 ⇒ 7-3

Playful Trickster (E)
- Damage: 80-280 (+90 AP) ⇒ 80-280 (+95 AP)


Bouncing Bomb (Q)
- Damage: 85-285 + 65% AP ⇒ 80-280 + 60-80% AP

Hexplosive Minefield (E)
- Damage: 30-190 + 30% AP ⇒ 30-190 +25-45% AP

Mega Inferno Bomb (R)
- Max Damage: 300/400/600 +110 AP ⇒ 300/500/700 +100 AP
Advertisement
LoL Patch 25.14 Champion Nerfs


Runic Blade (Passive)
- AD Ratio: 30%-60% ⇒ 30%-50%

Base Stats
- Armor Growth: 5.2 ⇒ 4.7


Wild Cards (Q)
- Damage: 70 / 115 / 160 / 205 / 250 (+ 50% bonus AD) (+ 85% AP) ⇒ 60 / 105 / 150 / 195 / 240 (+ 50% bonus AD) (+ 85% AP)

Base Stats
- Armor: 47 ⇒ 42

Base Stats
- AD: 69 ⇒ 66

Base Stats
- AD Growth: 3 ⇒ 2.5


Final Chapter (R)
- Heal per hit: 30 / 40 / 50 (+15% AP) ⇒ 30 / 40 / 50 (+10% AP)


Paddle Star! (Q)
- Damage: 7 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP) ⇒ 2 – 50 (based on level) (+ 50 / 80 / 110 / 140 / 170) (+ 60% AP)

Spell Thief (W)
- Damage: 75-195 + 40% AP ⇒ 60-180 + 45% AP
Advertisement
LoL Patch 25.14 Champion Adjustments


Skaarl, the Cowardly Lizard (P)
- Dismounted Kled Autoattack Damage Against Champions: 80% ⇒ 85/90/95/100%, at levels 1/6/11/16
- Skaarl Health: 400-1550 (linear scaling) ⇒ 400-1400 (stat progression multiplier scaling) (Note: This update will just mean Skaarl's health will follow the same rules other champion's stats do)
- Courage Gained from Minion Last Hits: 4 ⇒ 5
- Dismounted Speed Boost Acquisition Range: 1000 ⇒ 1200
- Dismounted Movement Speed Reduction: -60 ⇒ -40
- Dismounted Bonus Movement Speed Toward Enemy Champions: 100-185 (based on level) ⇒ 70-155 (based on level)
- Skarl Health Gained on Remount: 45-75% ⇒ 40-70%
- Courage from Takedowns: 20 ⇒ 0
- Skaarl's health is now granted at the beginning of the remount sequence upon gaining 100 Courage, rather than at the end of the remount sequence
- Dismounted Kled now gains 1% bonus HP as Armor and Magic Resist, increased by 20% for each nearby enemy champ (up to 2% bonus HP)
- Dismount dash time is now consistently 0.75 seconds every time

Bear Trap on a Rope Q)
- Initial Hit Bonus AD Ratio: 65% ⇒ 60% (Note: Total damage from initial hit and pull reduced from 195% bonus AD to 180% bonus AD)
- Slow: 40 / 45 / 50 / 55 / 60% ⇒ 30 / 35 / 40 / 45 / 50%
- Slow Duration: 1.5 ⇒ 2.5 seconds
- Now calculates pull damage on pull, rather than when the tether is attached
- Now checks a small area around Kled's zero point before the missile is fired
- No longer applies Grievous Wounds on pull
- Pull timer is now consistently, exactly 1.75 seconds every time

Pocket Pistol (Q)
- Ammo Charge Time: 20-7.5 seconds (based on level) ⇒ 18 / 16 /14 / 12 / 10 seconds (based on ability rank)
- Damage per Pellet: 35-95 (+ 80% bonus AD) ⇒ 35-95 (+ 65% bonus AD)
- Now checks a small area around Kled's zero point before the missile is fired to hit champions
- Damage to champions is now recognized as single target rather than AoE damage

Violent Tendencies (W)
- Damage: 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 20 bonus AD) of target's maximum health) ⇒ 20 / 30 / 40 / 50 / 60 (+ 4.5 / 5 / 5.5 / 6 / 6.5% (+ 1% per 50 bonus AD) (+ 1% per 250 bonus health) of target's maximum health)
- Cooldown: 11 / 9.5 / 8 / 6.5 / 5 ⇒ 13 / 12 / 11 / 10 / 9 seconds
- Attacking enemies while Violent Tendencies is on cooldown now reduces the remaining cooldown. 1.5 second reduction for champion attacks, 0.5 second reduction for non-champions.
- No longer starts the W sequence when attacking wards. Instead, attacking wards matches plant behavior and maintains the attack speed without consuming W.

Jousting (E)
- Damage: 35 / 60 / 85 / 110 / 135 (+ 65% bonus AD) ⇒ 35 / 60 / 85 / 110 / 135 (+ 65% bonus AD) *as noted in the official post
- Now has a HUD tracker to indicate how long you will have to recast E2
- Now has a range indicator while E2 is active

Chaaaaaaaarge!!! (R)
- Minimum Damage: 4 / 5 / 6% (+ 4% per 100 bonus AD) of target's maximum health ⇒ 4 / 6 / 8% (+ 3% per 100 bonus AD) of target's maximum health
- Maximum Damage: 12 / 15 / 18% (+ 12% per 100 bonus AD) of target's maximum health ⇒ 12 / 18 / 24% (+ 9% per 100 bonus AD) of target's maximum health
- Damage Type: Physical ⇒ Magic
- Now has a ping override for pinging the ultimate's range
Advertisement
LoL Patch 25.14 System Buffs

- Health on-hit damage: melee 8% / ranged 5% ⇒ melee 9% / ranged 6 %

- Damage Amp based on Missing Health: 0-50% ⇒ 0-75%
- Price: 3100 ⇒ 3000

- Attack Speed: 60% ⇒ 65%
- Movement Speed: 8% ⇒ 10%

- Mana: 400 ⇒ 500
- Mana per stack: 20 ⇒ 30
- Maximum Mana: 600 ⇒ 800

Guardian
- Mana: 45-120 (+ 12.5% AP + 8% bonus HP) ⇒ 45-150 (+ 15% AP) (+ 5% bonus HP)
- Minimum Damage Threshold for Trigger: 90-250 ⇒ 50-165
Advertisement
LoL Patch 25.14 System Nerfs

- Inventory Limit: 6 ⇒ 1

- Smite damage per swap: 600/900/1200 ⇒ 600/600/900
And there you have it - an inside look at what you can expect to change in the next patch as presented by the League of Legends devs.
Bounties
- Bounty from Farming: 1 per 17.5 gold ⇒ 1 per 20 gold
- Bounty Suppression Thresholds: Made wider by 25%
Bundle City Cup Clash
- Registration Begins: July 14 @ 11:00 AM (Local Time)
- Tournament Dates: July 19 and 20 (~4-7 PM Local Time, varies by region)
Advertisement
LoL Patch 25.14 New Skins

- Spirit Blossom Springs Yunara
- Nightbringer Hecarim
- Nightbringer Yuumi
- Dawnbringer Kalista
LoL Patch 25.14 Bugfixes & QOL Changes
- Fixed an issue where players on Low graphical settings were being greeted by the Sun upon entering the Spirit Realm (aka gray screen) on the new Koeshin's Crossing ARAM map.
- Fixed a bug that caused Kennen's W Passive to be consumed on Traps (consistent with Structures, Wards, and Plants).
- Fixed a bug that caused Hazmat Herimerdinger's W on-hit SFX to not play correctly.
- Fixed a bug that caused Shared Riches charges to be visible on Champions after their death if World Atlas / Runic Compass had all 3 stacks active
- Fixed a bug that caused Nidalee to not gain Hunter buff bonuses from landed Q or W while untargetable.
- Fixed a bug that caused Grave's New Destiny auto attacks to deal no damage to Yorick's Mist Walkers at max range.
- Fix a bug that caused Rengar's R to reveal enemy champions despite the ability's duration ending.
- Fixed a bug that caused Viego's Lissandra E (during possession) to not fully complete its cast.
- Fixed a bug that caused Darius' W to crit more often than intended.
- Fixed a bug that caused Gangplank's Q mana cost to not display correctly if the option was turned on.
- Fixed a bug that caused Voidmites' attacks to not correctly be reflected by effects like Thornmail, Bramble Vest, or Rammus' W.
- Fixed a bug that caused Mel's VO lines to not play correctly.
- Fixed a bug that allowed Samira to use R during E to override the W lockout.
- Fixed a bug that caused Scuttle Crab's spawn animation to not play correctly causing it to be temporarily untargetable.
- Fixed a bug that caused Evelynn's VO to not play correctly.
- Fixed a bug that caused jungle items to not be removed from the player's inventory after reaching 0 stacks.
- Fixed a bug that caused Vel'Koz to not get their Q mana refund if their passive had dealt the killing blow.
- Fixed a bug that caused Turrets to be able to gain/apply Red and Blue buffs, and destroying turrets could transfer buffs. Silly turret, buffs are for champions.
- Fixed a bug that caused Xin Zhao's W increased dash range indicator to be displayed even if the ability was blocked by a spell shield.
- Fixed a bug that caused Snowball to become locked for Aurora if she used her R as the mark expired.
- Fixed a bug that caused Briar to temporarily become unable to cast any spell when affected by Tempered Fate (R) Stasis before Certain Death (R) dagger lands.
- Fixed a bug that caused Neeko's clone to be able to dance and move at the same time.
- Fixed an issue where the Nexus' hitbox on Butcher's Bridge was much bigger than expected.
- Updated the Portals on Koeshins' Crossing to no longer activate on champions in the middle of a dash or leap.
Advertisement