Let us take a moment to acknowledge the elephant in the room, the Mythic+ scene. For some time now, there have been reports of dwindling interest with less and less players participating in the current season of Mythic+ dungeons. This has led members of the WoW community to question whether Blizzard is on the right track when it comes to endgame competitive dungeons, and by the looks of things, we need some quality-of-life changes.
With that in mind, the devs are looking to improve the Mythic+ experience for players in Season 2, and along with major design choices, Blizzard is also looking to implement some changes to the upcoming pool of dungeons coming in The War Within patch 11.1 "Undermine(d)".
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Season 2 Mythic+ Changes
This time around, the devs have decided to adjust some encounters and remove most of the tankbusters, making it much more reasonable for tanks and healers when pulling trash.
Operation Mechagon: Workshop
- The Tussle Tonks encounter has been updated.
- Waste Processing Unit no longer casts Process Waste.
- Junkyard D.0.G. no longer uses Metallic Jaws.
- Workshop Defender no longer uses Chainblade.
Theater of Pain
- The Affront of Challengers encounter has been updated.
- The Kul’tharok encounter has been updated.
- Putrid Butcher no longer uses Chop.
- Ossified Conscript no longer uses Cruel Slash.
- Maniacal Soulbinder no longer uses Soul Corruption.
The MOTHERLODE!!
- The Azerokk encounter has been updated.
- Azerite Extractor no longer uses Power Through.
- Weapon Tester no longer casts Force Cannon.
- Shalebiter no longer uses Shale Spit.
- Venture Co. Earthshaper no longer uses Earth Shield.
- Addled Thug no longer uses Clothesline and Knuckle Duster.
- Venture Co. Skyscorcher removed in the V.M.Z.
And that covers all of the Season 2 Mythic+ changes so far. We can expect more adjustments down the road as more and more players test and provide feedback to the devs. You can check out the official development notes, here.
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