
Avowed is a huge game so it's expected from it to have multiple endings. They are based on some key decisions made throughout the game. These endings are influenced by main story choices, side quests, and companion interactions. One of the best things about them is that they feature beautiful artworks. In this article, we'll talk about all of the Avowed endings and how you can reach them.
Table of Contents
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Important Choices That Affect the Ending
As we mentioned, some choices have a lot to do with how your playthrough will end. Here's the list of key moments you should keep an eye out for:
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Your decision during the council in "The Siege of Paradis."
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Whether you defeat Lodwyn during the final boss fight.
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Key earlier choices in various locations:
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Dawnshore: Killing, sparing, or turning Ygwulf over to the Steel Garrote.
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Emerald Stair: Saving Fior mes Iverno from burning before "Ancient Soil."
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Emerald Stair: Sending Animancers to Thirdborn or Paradis.
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Shatterscarp: Destroying the ruins or severing the Adra.
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Galawain's Tusks: Saving or dooming Solace Keep, and Kostya’s fate.
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The Garden: Freeing or destroying Sapadal
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Avowed Main Quest Endings
Lodwyn's Defeat Endings

If Lodwyn is defeated, the Living Lands enter a new era, but the specifics vary based on additional choices:
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1st Lodwyn Defeated Ending: Victory is declared, the conflict ends, and the people of Paradis cheer as the dust settles.
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2nd Lodwyn Defeated Ending: A time of peace follows, and the protagonist reflects on the journey.
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3rd Lodwyn Defeated Ending: The Dreamscourge is eradicated, and the survivors look to the protagonist for answers about the plague's origin.
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Bad Ending: The Rule of Steel Garrote

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If you side with Lodwyn and the Steel Garrote, rejecting Sapadal, a dark fate befalls the Living Lands.
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The Steel Garrote enforces strict rule, outlawing all but Woedica’s worship.
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The people live in fear, and the protagonist constantly watches their back for betrayal.
Sapadal’s Fate

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Free Sapadal: The god of the Living Lands finally understands its purpose and takes an active interest in its people.
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Destroy Sapadal: Sapadal ceases to exist, leaving an eerie silence in its wake.
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Political Endings

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Paradis Ending: The Paradis militia rallies behind the protagonist if they do not side with Lodwyn.
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Aedyran Ending: The Aedyran forces stand with the protagonist if they support Lodwyn but do not renounce Sapadal.
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Colony Ending: The Living Lands become a colony of Aedyr, bringing stability under imperial law.
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Grefram Ending: The Living Lands become a vassal of Aedyr, maintaining some autonomy in exchange for military aid.
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United Living Lands Ending: The settlements unite under one banner, resisting Aedyr’s rule.
The Fate of Ygwulf

Ygwulf’s story has multiple endings as well. Will you kill, spare, or turn them over to the Steel Garrote? His choices affect the rebels of Paradis:
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Ygwulf and Empire Ending: The rebels are hunted down by the empire.
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Ygwulf and United Living Lands Ending: The rebels retreat but survive under new leadership.
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Ygwulf Executed Ending: His execution causes the rebels to splinter and weaken.
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Ygwulf Good Ending: If spared, the rebels reintegrate into society and help build a better future.
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The Fate of Fior mes Iverno

If the city is destroyed, it remains a cautionary tale of failed experiments. If saved, its future varies:
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Colony Ending: Animancy is driven underground.
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Grefram Ending: Animancy progresses slowly under imperial disapproval.
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United Living Lands Ending: Animancy thrives and contributes to new technology.
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Steel Garrote Ending: Animancy is outlawed, and practitioners face execution.
Shatterscarp’s Ruins and Adra

The choice between destroying ruins or severing the Adra influences how the settlements recover and interact with outside forces:
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Aedyr Ending: Thirdborn struggles under imperial rule.
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Grefram Ending: Thirdborn enjoys a cautious peace.
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United Living Lands Ending: The settlement remains independent but faces hardships.
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Solace Keep’s Fate

The outcome of Solace Keep depends on whether it is saved or destroyed, and whether Kostya survives:
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If Kostya Lives and Solace is Doomed: The Pargrunen either integrate into society or become marginalized.
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If Kostya Dies and Solace is Doomed: Mihala, in her grief, leads the dwarves to rebuild.
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If Solace Keep is Saved: It either remains isolated, cautiously opens its doors, or fully joins the new government
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Conclusion
Avowed offers a deep story in which your choices impact the fate of the Living Lands. How will you shape your character's destiny? Your Avowed experience is completely dependent on your own adventure.
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